Player Matchup

Ganesha
Ganesha
IDoomsdayVibes
Ganesha
Level 27
God Stats
13W - 11L
1,617 SR
Queue Stats
465W - 474L
1,518 Elo+
Party 1
Loki
Loki
IRenegadeVibes
Loki
Level 26
God Stats
10W - 7L
1,753 SR
Queue Stats
449W - 435L
1,593 Elo+
Party 1
Anubis
Anubis
MASTAHXCHRONIC
Anubis
Level 37
God Stats
20W - 17L
1,576 SR
Queue Stats
414W - 430L
1,513 Elo+
Party 1
Artemis
Artemis
Quinnzel_20
Artemis
Level 5
God Stats
1W - 3L
1,528 SR
Queue Stats
15W - 27L
1,358 Elo+
Party 1
Sun Wukong
Sun Wukong
VenomKing_98
Sun Wukong
Level 27
God Stats
16W - 11L
1,500 SR
Queue Stats
196W - 218L
1,427 Elo+
Party 1
Team Averages
Level 24
1,595 SR
1,482 Elo+

VS

Team Averages
Level 35
1,540 SR
1,511 Elo+
Gilgamesh
Gilgamesh
Charlogay
Gilgamesh
Level 24
God Stats
5W - 2L
1,526 SR
Queue Stats
71W - 56L
1,506 Elo+
Party 2
Aphrodite
Aphrodite
El pepito6220
Aphrodite
Level 101
God Stats
14W - 8L
1,612 SR
Queue Stats
232W - 209L
1,460 Elo+
Party 2
Vulcan
Vulcan
ImHiigherThanU
Vulcan
Level 27
God Stats
21W - 21L
1,542 SR
Queue Stats
80W - 67L
1,508 Elo+
Party 2
Xbalanque
Xbalanque
Shadow Anhur
Xbalanque
Level 17
God Stats
1W - 1L
1,521 SR
Queue Stats
23W - 12L
1,650 Elo+
Party 2
Cabrakan
Cabrakan
deathlethbridge
Cabrakan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 14 / 12
12,930
479
13,448
34,807
37,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 11 / 5
12,423
460
10,107
25,566
9,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
13 / 10 / 4
14,260
528
24,726
33,480
18,996
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Quinnzel_20
Artemis
12
0 / 19 / 1
8,362
310
2,554
21,093
18,698
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
VenomKing_98
Sun Wukong
19
6 / 12 / 3
12,942
479
9,429
30,343
27,560
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Charlogay
Gilgamesh
20
28 / 5 / 6
18,000
667
36,660
32,606
26,291
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
El pepito6220
Aphrodite
20
5 / 1 / 40
15,576
577
18,481
20,082
19,852
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

17
2 / 9 / 19
12,869
477
19,709
16,476
5,960
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
Shadow Anhur
Xbalanque
20
31 / 3 / 21
17,492
648
46,172
24,265
12,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
16
0 / 10 / 12
11,463
425
3,408
19,162
10,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
164
25
Kills
66
66
Deaths
28
25
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Charlogay
Gilgamesh
28
5
6
6.2
W
Aphrodite
El pepito6220
Aphrodite
5
1
40
25
L
3
14
12
0.64
L
3
11
5
0.5
W
2
9
19
1.28
L
13
10
4
1.5
L
Artemis
Quinnzel_20
Artemis
0
19
1
0.03
W
Xbalanque
Shadow Anhur
Xbalanque
31
3
21
13.83
L
Sun Wukong
VenomKing_98
Sun Wukong
6
12
3
0.63
W
Cabrakan
0
10
12
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,264
Damage
124,430
145,289
Taken
112,591
112,573
Mitigated
75,410
28,079
Healing
51,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Charlogay
Gilgamesh
36,660
13,570
0
11,539
32,606
26,291
3,981
11,893
20,713
453
125,550
W
Aphrodite
El pepito6220
Aphrodite
18,481
1,712
12,020
16,797
20,082
19,852
1,479
9,376
10,706
53,504
0
L
13,448
1,590
102
5,704
34,807
37,438
0
11,290
23,517
49,428
0
L
10,107
3,067
0
3,868
25,566
9,881
1,175
8,522
17,044
0
80,026
W
19,709
6,745
0
1,542
16,476
5,960
1,259
7,720
8,756
75,682
0
L
24,726
1,294
455
13,112
33,480
18,996
847
13,198
20,282
87,601
0
L
Artemis
Quinnzel_20
Artemis
2,554
1,486
0
0
21,093
18,698
0
2,378
18,715
0
21,011
W
Xbalanque
Shadow Anhur
Xbalanque
46,172
23,439
0
7,193
24,265
12,313
5,468
5,352
18,913
0
163,530
L
Sun Wukong
VenomKing_98
Sun Wukong
9,429
1,562
0
4,838
30,343
27,560
330
6,581
23,762
0
62,349
W
Cabrakan
3,408
461
0
2,114
19,162
10,994
1,728
8,224
10,938
28,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,917
Gold Earned
75,400
472
Minions Killed
524
0
Camps Cleared
0
1,984,354
Distance Traveled
2,471,342
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
18,000
667
177
7
0
513,840
2
W
Aphrodite
15,576
577
61
2
0
557,421
2
L
Ganesha
12,930
479
34
1
0
442,425
1
L
Loki
12,423
460
133
5
0
477,972
1
W
Vulcan
12,869
477
70
3
0
493,993
0
L
Anubis
14,260
528
151
6
0
364,329
1
L
Artemis
8,362
310
35
1
0
303,948
0
W
Xbalanque
17,492
648
165
6
0
506,950
1
L
Sun Wukong
12,942
479
119
4
0
395,680
2
W
Cabrakan
11,463
425
51
2
0
399,138
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role