Player Matchup

Hel
Hel
DollyPurrs
Hel
Level 125
God Stats
12W - 19L
1,355 SR
Queue Stats
338W - 386L
1,381 Elo+
Party 1
Yemoja
Yemoja
Qyels
Yemoja
Level 67
God Stats
38W - 36L
1,452 SR
Queue Stats
558W - 616L
1,384 Elo+
Party 1
Olorun
Olorun
XC3LFROST
Olorun
Level 43
God Stats
2W - 3L
1,433 SR
Queue Stats
77W - 57L
1,497 Elo+
Party 1
Hun Batz
Hun Batz
Zekhartha
Hun Batz
Level 123
God Stats
0W - 4L
1,174 SR
Queue Stats
226W - 248L
1,423 Elo+
Party 1
Medusa
Medusa
fαblε
Medusa
Level 78
God Stats
2W - 8L
1,213 SR
Queue Stats
422W - 479L
1,417 Elo+
Party 1
Team Averages
Level 87
1,325 SR
1,420 Elo+

VS

Team Averages
Level 58
1,568 SR
1,426 Elo+
Mercury
Mercury
GtFGrif0
Mercury
Level 47
God Stats
4W - 2L
1,621 SR
Queue Stats
189W - 177L
1,359 Elo+
Solo
Artemis
Artemis
I VS Solstice I
Artemis
Level 41
God Stats
3W - 0L
1,500 SR
Queue Stats
223W - 198L
1,422 Elo+
Party 2
Xbalanque
Xbalanque
LaPamparaaa
Xbalanque
Level 47
God Stats
90W - 77L
1,591 SR
Queue Stats
460W - 448L
1,460 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MCS Sparkplug
Morgan Le Fay
Level 105
God Stats
14W - 6L
1,564 SR
Queue Stats
356W - 321L
1,476 Elo+
Party 2
Sobek
Sobek
ShadeSwornHydra
Sobek
Level 49
God Stats
24W - 22L
1,564 SR
Queue Stats
305W - 305L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 1
9,525
476
7,064
14,615
10,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
Qyels
Yemoja
13
1 / 2 / 2
8,638
432
3,821
18,792
14,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Olorun
XC3LFROST
Olorun
14
5 / 10 / 0
9,519
476
13,643
18,155
6,241
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Zekhartha
Hun Batz
9
1 / 1 / 1
7,211
361
1,287
5,260
1,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
fαblε
Medusa
13
1 / 6 / 1
7,693
385
9,181
16,032
4,740
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GtFGrif0
Mercury
19
5 / 1 / 3
12,122
606
7,058
14,330
7,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 3 / 6
10,142
507
15,504
9,971
3,586
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xbalanque
LaPamparaaa
Xbalanque
18
3 / 3 / 5
11,822
591
9,738
10,743
4,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
MCS Sparkplug
Morgan Le Fay
20
12 / 4 / 1
12,852
643
19,643
14,958
6,763
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 0 / 8
9,838
492
5,736
16,969
14,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
11
Kills
24
24
Deaths
11
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
W
Mercury
GtFGrif0
Mercury
5
1
3
6.5
W
4
3
6
2.33
W
Xbalanque
LaPamparaaa
Xbalanque
3
3
5
1.83
W
Morgan Le Fay
MCS Sparkplug
Morgan Le Fay
12
4
1
3.13
L
Yemoja
Qyels
Yemoja
1
2
2
1
W
0
0
8
4
L
Olorun
XC3LFROST
Olorun
5
10
0
0.5
L
Hun Batz
Zekhartha
Hun Batz
1
1
1
1.5
L
Medusa
fαblε
Medusa
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,996
Damage
57,679
72,854
Taken
66,971
36,895
Mitigated
35,612
27,328
Healing
21,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,064
1,163
3,510
5,326
14,615
10,176
795
2,033
12,582
49,801
0
W
Mercury
GtFGrif0
Mercury
7,058
3,789
0
6,712
14,330
7,080
0
2,092
12,238
0
85,953
W
15,504
7,419
0
3,155
9,971
3,586
2,243
3,151
6,714
0
69,945
W
Xbalanque
LaPamparaaa
Xbalanque
9,738
4,453
0
2,471
10,743
4,006
4,204
5,384
5,077
0
74,722
W
Morgan Le Fay
MCS Sparkplug
Morgan Le Fay
19,643
2,163
0
4,355
14,958
6,763
456
9,351
5,497
95,562
0
L
Yemoja
Qyels
Yemoja
3,821
755
4,555
5,135
18,792
14,267
0
6,244
12,548
23,413
0
W
5,736
261
547
4,096
16,969
14,177
935
4,738
12,159
33,834
0
L
Olorun
XC3LFROST
Olorun
13,643
7,458
319
3,789
18,155
6,241
1,818
10,840
7,315
50,152
0
L
Hun Batz
Zekhartha
Hun Batz
1,287
195
0
1,470
5,260
1,471
0
916
4,344
0
24,521
L
Medusa
fαblε
Medusa
9,181
3,183
305
2,919
16,032
4,740
215
5,346
10,686
0
42,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,586
Gold Earned
56,776
375
Minions Killed
548
0
Camps Cleared
0
1,493,638
Distance Traveled
1,914,791
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,525
476
111
6
0
344,230
5
W
Mercury
12,122
606
150
8
0
482,096
2
W
Artemis
10,142
507
91
5
0
317,609
3
W
Xbalanque
11,822
591
132
7
0
325,242
6
W
Morgan Le Fay
12,852
643
137
7
0
421,208
0
L
Yemoja
8,638
432
39
2
0
358,280
4
W
Sobek
9,838
492
38
2
0
368,636
3
L
Olorun
9,519
476
101
5
0
300,174
0
L
Hun Batz
7,211
361
50
3
0
187,185
0
L
Medusa
7,693
385
74
4
0
303,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role