Player Matchup

Medusa
Medusa
Badtr1p12
Medusa
Level 25
God Stats
4W - 2L
1,657 SR
Queue Stats
66W - 65L
1,538 Elo+
Solo
Ymir
Ymir
Beezy RTL
Ymir
Level 88
God Stats
39W - 25L
1,681 SR
Queue Stats
116W - 63L
1,738 Elo+
Party 2
Thanatos
Thanatos
Jethic RTL
Thanatos
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
221W - 143L
1,710 Elo+
Party 2
Kukulkan
Kukulkan
Nito RTL
Kukulkan
Level 14
God Stats
5W - 1L
1,862 SR
Queue Stats
86W - 58L
1,764 Elo+
Party 2
Izanami
Izanami
Tragic RTL
Izanami
Level 5
God Stats
14W - 5L
1,929 SR
Queue Stats
18W - 7L
1,953 Elo+
Party 2
Team Averages
Level 31
1,726 SR
1,740 Elo+

VS

Team Averages
Level 17
1,627 SR
1,625 Elo+
Bellona
Bellona
HateSpeechHero
Bellona
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 13L
1,654 Elo+
Party 3
Yemoja
Yemoja
OLELEE
Yemoja
Level 27
God Stats
0W - 1L
1,348 SR
Queue Stats
215W - 236L
1,500 Elo+
Solo
Loki
Loki
Pain_O_Cheirador
Loki
Level 9
God Stats
4W - 3L
1,734 SR
Queue Stats
19W - 14L
1,678 Elo+
Party 1
Chang'e
Chang'e
Streliziaa_Apus
Chang'e
Level 25
God Stats
0W - 1L
1,808 SR
Queue Stats
28W - 18L
1,634 Elo+
Party 1
Ullr
Ullr
freyastightpssy
Ullr
Level 6
God Stats
3W - 3L
1,744 SR
Queue Stats
28W - 11L
1,658 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Badtr1p12
Medusa
13
0 / 4 / 3
7,719
454
4,948
10,747
3,250
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
16
7 / 2 / 2
9,692
570
8,204
10,623
5,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
Jethic RTL
Thanatos
15
5 / 4 / 5
9,146
538
8,592
14,030
5,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Nito RTL
Kukulkan
16
0 / 4 / 9
9,354
550
9,591
6,728
2,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Tragic RTL
Izanami
15
4 / 5 / 1
9,261
545
5,663
8,277
2,762
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 2
9,778
575
11,533
17,424
17,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
OLELEE
Yemoja
12
0 / 2 / 5
7,459
439
975
7,626
4,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 5 / 4
8,073
475
3,646
11,474
3,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
7 / 3 / 1
10,038
590
8,718
10,969
3,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 3 / 0
8,865
521
9,716
10,033
4,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
31
16
Kills
19
19
Deaths
16
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
Badtr1p12
Medusa
0
4
3
0.38
W
Ymir
7
2
2
4
L
6
3
2
2.33
W
Thanatos
Jethic RTL
Thanatos
5
4
5
1.88
W
Kukulkan
Nito RTL
Kukulkan
0
4
9
1.13
L
Yemoja
OLELEE
Yemoja
0
2
5
1.25
L
1
5
4
0.6
L
7
3
1
2.5
W
Izanami
Tragic RTL
Izanami
4
5
1
0.9
L
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,998
Damage
34,588
50,405
Taken
57,526
19,196
Mitigated
33,780
13,766
Healing
18,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Badtr1p12
Medusa
4,948
1,367
0
3,003
10,747
3,250
0
293
10,454
0
45,428
W
Ymir
8,204
931
0
773
10,623
5,384
1,106
2,929
7,694
34,972
2,518
L
11,533
3,998
0
7,138
17,424
17,705
534
3,052
14,372
0
54,046
W
Thanatos
Jethic RTL
Thanatos
8,592
2,578
0
8,754
14,030
5,213
0
1,951
12,079
0
58,037
W
Kukulkan
Nito RTL
Kukulkan
9,591
1,334
0
287
6,728
2,587
862
3,384
3,344
67,579
0
L
Yemoja
OLELEE
Yemoja
975
226
953
152
7,626
4,657
0
4,710
2,916
9,027
0
L
3,646
307
0
2,810
11,474
3,451
0
3,013
8,461
0
50,588
L
8,718
854
827
5,336
10,969
3,617
0
5,591
5,378
63,908
0
W
Izanami
Tragic RTL
Izanami
5,663
3,573
0
949
8,277
2,762
752
1,287
6,990
0
43,302
L
9,716
3,404
0
1,085
10,033
4,350
224
1,513
8,520
0
71,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,172
Gold Earned
44,213
450
Minions Killed
462
0
Camps Cleared
0
1,557,131
Distance Traveled
1,548,874
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,719
454
80
5
0
292,807
4
W
Ymir
9,692
570
62
4
0
314,893
6
L
Bellona
9,778
575
108
6
0
298,298
2
W
Thanatos
9,146
538
86
5
0
333,529
5
W
Kukulkan
9,354
550
123
7
0
296,469
2
L
Yemoja
7,459
439
19
1
0
303,207
3
L
Loki
8,073
475
82
5
0
333,278
1
L
Chang'e
10,038
590
133
8
0
322,506
1
W
Izanami
9,261
545
99
6
0
319,433
3
L
Ullr
8,865
521
120
7
0
291,585
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role