Player Matchup

Sylvanus
Sylvanus
FallenKevlar
Sylvanus
Level 66
God Stats
2W - 4L
1,332 SR
Queue Stats
156W - 164L
1,469 Elo+
Party 1
Loki
Loki
KingMatis1
Loki
Level 59
God Stats
0W - 1L
1,245 SR
Queue Stats
33W - 36L
1,375 Elo+
Party 3
Chang'e
Chang'e
MBobat
Chang'e
Level 160
God Stats
9W - 9L
1,554 SR
Queue Stats
80W - 99L
1,503 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TaTa xD
Cu Chulainn
Level 26
God Stats
1W - 3L
1,306 SR
Queue Stats
25W - 36L
1,287 Elo+
Party 3
Skadi
Skadi
broheam
Skadi
Level 46
God Stats
49W - 34L
1,576 SR
Queue Stats
60W - 49L
1,486 Elo+
Party 1
Team Averages
Level 71
1,403 SR
1,424 Elo+

VS

Team Averages
Level 85
1,472 SR
1,449 Elo+
Hades
Hades
 
Hades
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Adrong963
Cabrakan
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 39L
1,359 Elo+
Solo
King Arthur
King Arthur
Delux_vagabond
King Arthur
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 25L
1,325 Elo+
Party 2
Izanami
Izanami
StillSimpin
Izanami
Level 103
God Stats
6W - 2L
1,144 SR
Queue Stats
26W - 27L
1,355 Elo+
Party 2
Cernunnos
Cernunnos
THE-ROOKIENATOR
Cernunnos
Level 65
God Stats
3W - 1L
1,713 SR
Queue Stats
8W - 5L
1,707 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FallenKevlar
Sylvanus
18
2 / 5 / 12
13,428
480
5,954
29,160
39,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
4 / 9 / 4
14,423
515
10,434
26,079
9,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
MBobat
Chang'e
20
9 / 5 / 3
14,282
510
20,768
24,721
11,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
TaTa xD
Cu Chulainn
18
2 / 7 / 1
12,838
459
8,152
20,978
21,612
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Skadi
broheam
Skadi
20
4 / 5 / 6
15,479
553
11,415
19,065
7,246
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
20
11 / 8 / 11
15,579
556
30,139
28,339
16,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
Adrong963
Cabrakan
8
0 / 2 / 1
8,890
318
931
6,460
2,959
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Delux_vagabond
King Arthur
20
6 / 2 / 10
13,560
484
9,889
18,171
18,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
StillSimpin
Izanami
20
10 / 6 / 9
17,467
624
25,327
19,580
10,569
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
THE-ROOKIENATOR
Cernunnos
20
3 / 3 / 10
14,094
503
10,064
12,228
5,081
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
71
21
Kills
30
31
Deaths
21
26
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
11
8
11
2.06
W
Cabrakan
Adrong963
Cabrakan
0
2
1
0.25
W
King Arthur
Delux_vagabond
King Arthur
6
2
10
5.5
L
Sylvanus
FallenKevlar
Sylvanus
2
5
12
1.6
L
4
9
4
0.67
L
Chang'e
MBobat
Chang'e
9
5
3
2.1
W
Izanami
StillSimpin
Izanami
10
6
9
2.42
W
Cernunnos
THE-ROOKIENATOR
Cernunnos
3
3
10
2.67
L
Cu Chulainn
TaTa xD
Cu Chulainn
2
7
1
0.36
L
Skadi
broheam
Skadi
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,723
Damage
76,350
120,003
Taken
84,778
89,185
Mitigated
52,879
44,095
Healing
24,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
30,139
1,736
720
12,017
28,339
16,121
2,749
11,096
17,243
124,184
0
W
Cabrakan
Adrong963
Cabrakan
931
267
33
1,303
6,460
2,959
0
1,589
4,871
11,003
0
W
King Arthur
Delux_vagabond
King Arthur
9,889
561
0
3,180
18,171
18,149
504
5,832
12,339
0
54,268
L
Sylvanus
FallenKevlar
Sylvanus
5,954
1,746
3,895
5,919
29,160
39,752
2,080
9,420
19,551
30,675
0
L
10,434
2,991
314
6,682
26,079
9,284
211
5,061
20,864
0
88,870
L
Chang'e
MBobat
Chang'e
20,768
1,281
6,833
10,717
24,721
11,291
5,024
6,529
17,837
102,408
0
W
Izanami
StillSimpin
Izanami
25,327
15,828
0
4,467
19,580
10,569
12,490
6,325
13,255
0
154,332
W
Cernunnos
THE-ROOKIENATOR
Cernunnos
10,064
2,608
702
1,580
12,228
5,081
1,514
3,948
8,280
0
84,473
L
Cu Chulainn
TaTa xD
Cu Chulainn
8,152
979
0
3,191
20,978
21,612
1,434
6,137
14,596
11,914
56,274
L
Skadi
broheam
Skadi
11,415
5,472
0
6,544
19,065
7,246
1,841
4,387
14,578
0
117,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,450
Gold Earned
69,590
614
Minions Killed
657
0
Camps Cleared
0
2,352,402
Distance Traveled
2,002,562
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
15,579
556
164
6
0
500,773
4
W
Cabrakan
8,890
318
23
1
0
125,589
0
W
King Arthur
13,560
484
64
2
0
449,121
0
L
Sylvanus
13,428
480
54
2
0
424,494
5
L
Loki
14,423
515
114
4
0
503,101
0
L
Chang'e
14,282
510
139
5
0
472,761
11
W
Izanami
17,467
624
262
9
0
456,263
0
W
Cernunnos
14,094
503
144
5
0
470,816
0
L
Cu Chulainn
12,838
459
125
4
0
474,989
3
L
Skadi
15,479
553
182
7
0
477,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role