Player Matchup

Horus
Horus
 
Horus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
ChompDeez
Zeus
Level 28
God Stats
4W - 4L
1,457 SR
Queue Stats
11W - 26L
1,253 Elo+
Party 1
Cthulhu
Cthulhu
TimFromTwitter
Cthulhu
Level 65
God Stats
10W - 3L
1,697 SR
Queue Stats
25W - 20L
1,443 Elo+
Party 1
Heimdallr
Heimdallr
thatdudedneek
Heimdallr
Level 147
God Stats
3W - 1L
1,621 SR
Queue Stats
30W - 36L
1,394 Elo+
Party 1
Team Averages
Level 86
1,569 SR
1,398 Elo+

VS

Team Averages
Level 43
1,558 SR
1,665 Elo+
Chang'e
Chang'e
Flex7154
Chang'e
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,665 Elo+
Party 2
Hou Yi
Hou Yi
JoeySlyX
Hou Yi
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,665 Elo+
Party 2
Bakasura
Bakasura
KingDeLoSantos
Bakasura
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,665 Elo+
Party 2
Gilgamesh
Gilgamesh
crazyjustin007
Gilgamesh
Level 28
God Stats
1W - 0L
1,731 SR
Queue Stats
2W - 0L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
2 / 2 / 1
7,627
763
3,365
9,307
7,399
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zeus
12
0 / 6 / 1
7,347
735
3,582
8,261
2,547
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 4 / 2
7,371
737
7,333
9,169
8,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
thatdudedneek
Heimdallr
13
2 / 4 / 2
7,822
782
6,830
6,786
2,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Flex7154
Chang'e
13
3 / 2 / 6
8,012
801
3,920
7,849
2,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
JoeySlyX
Hou Yi
15
6 / 0 / 6
9,226
923
10,742
7,511
2,910
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
15
6 / 0 / 8
9,420
942
9,249
9,105
3,560
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
crazyjustin007
Gilgamesh
14
1 / 2 / 9
8,328
833
4,912
7,947
4,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
4
Kills
16
16
Deaths
4
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
2
1
1.25
L
Zeus
0
6
1
0.08
W
Chang'e
Flex7154
Chang'e
3
2
6
3
W
Hou Yi
JoeySlyX
Hou Yi
6
0
6
9
W
Bakasura
6
0
8
10
L
0
4
2
0.25
W
Gilgamesh
crazyjustin007
Gilgamesh
1
2
9
2.75
L
Heimdallr
thatdudedneek
Heimdallr
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,110
Damage
28,823
33,523
Taken
32,412
21,680
Mitigated
13,980
5,187
Healing
9,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,365
1,436
658
2,418
9,307
7,399
165
1,578
6,908
0
11,223
L
Zeus
3,582
437
0
682
8,261
2,547
0
1,521
6,340
28,299
0
W
Chang'e
Flex7154
Chang'e
3,920
360
2,802
2,521
7,849
2,713
0
2,144
5,705
14,416
0
W
Hou Yi
JoeySlyX
Hou Yi
10,742
6,414
0
663
7,511
2,910
1,703
2,531
4,980
0
33,210
W
Bakasura
9,249
6,346
0
3,280
9,105
3,560
1,239
4,279
4,826
0
23,960
L
7,333
184
222
667
9,169
8,921
0
1,575
7,112
19,439
0
W
Gilgamesh
crazyjustin007
Gilgamesh
4,912
900
0
411
7,947
4,797
52
2,476
5,471
5,577
14,776
L
Heimdallr
thatdudedneek
Heimdallr
6,830
2,366
0
540
6,786
2,813
257
951
5,642
0
29,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,167
Gold Earned
34,986
153
Minions Killed
153
6
Camps Cleared
10
653,816
Distance Traveled
958,775
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,627
763
16
2
2
185,194
2
L
Zeus
7,347
735
54
5
3
134,576
0
W
Chang'e
8,012
801
22
2
1
239,828
0
W
Hou Yi
9,226
923
58
6
1
233,930
1
W
Bakasura
9,420
942
46
5
7
259,574
0
L
Cthulhu
7,371
737
20
2
0
183,446
0
W
Gilgamesh
8,328
833
27
3
1
225,443
0
L
Heimdallr
7,822
782
63
6
1
150,600
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role