Player Matchup

Nemesis
Nemesis
ArbolTreeArbre
Nemesis
Level 23
God Stats
29W - 3L
1,835 SR
Queue Stats
175W - 59L
1,743 Elo+
Party 2
Scylla
Scylla
MercySinManos_
Scylla
Level 18
God Stats
9W - 5L
1,500 SR
Queue Stats
120W - 37L
1,780 Elo+
Party 2
Heimdallr
Heimdallr
Nawa03_
Heimdallr
Level 66
God Stats
78W - 45L
1,677 SR
Queue Stats
240W - 162L
1,618 Elo+
Party 2
Bellona
Bellona
PharahSinManos
Bellona
Level 27
God Stats
53W - 13L
1,795 SR
Queue Stats
284W - 108L
1,723 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SukiSmurf
Kumbhakarna
Level 13
God Stats
4W - 1L
1,838 SR
Queue Stats
22W - 5L
1,776 Elo+
Party 2
Team Averages
Level 29
1,729 SR
1,728 Elo+

VS

Team Averages
Level 24
1,418 SR
1,457 Elo+
Scylla
Scylla
FelizJueves06
Scylla
Level 30
God Stats
7W - 16L
1,222 SR
Queue Stats
158W - 200L
1,404 Elo+
Solo
Horus
Horus
PUBLKNME
Horus
Level 16
God Stats
12W - 11L
1,508 SR
Queue Stats
37W - 42L
1,463 Elo+
Solo
Vamana
Vamana
RicardinhoJSM8
Vamana
Level 27
God Stats
0W - 4L
1,186 SR
Queue Stats
10W - 12L
1,459 Elo+
Party 1
Bakasura
Bakasura
Sequirei11
Bakasura
Level 29
God Stats
5W - 6L
1,676 SR
Queue Stats
11W - 13L
1,459 Elo+
Party 1
Ullr
Ullr
SmurfPokerface
Ullr
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 5
9,354
585
7,351
8,456
2,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
7 / 1 / 5
9,924
620
11,136
6,126
1,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Nawa03_
Heimdallr
13
1 / 3 / 0
8,136
509
3,203
7,061
2,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 2 / 6
7,729
483
7,596
9,204
6,968
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
SukiSmurf
Kumbhakarna
14
2 / 0 / 3
8,756
547
9,781
7,878
6,434
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,408
401
2,069
9,876
2,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
PUBLKNME
Horus
10
1 / 3 / 2
6,894
431
2,739
14,006
10,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 4 / 0
6,425
402
1,573
11,656
7,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bakasura
Sequirei11
Bakasura
13
2 / 4 / 1
7,683
480
4,947
13,707
5,087
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 3 / 1
8,535
533
7,774
9,185
3,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
19
Kills
6
6
Deaths
19
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
0
5
9.5
L
0
5
1
0.1
W
7
1
5
9.5
W
Heimdallr
Nawa03_
Heimdallr
1
3
0
0.33
L
Horus
PUBLKNME
Horus
1
3
2
0.67
W
2
2
6
2.5
L
0
4
0
0
L
Bakasura
Sequirei11
Bakasura
2
4
1
0.63
L
3
3
1
1.17
W
Kumbhakarna
SukiSmurf
Kumbhakarna
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,067
Damage
19,102
38,725
Taken
58,430
20,315
Mitigated
28,806
8,621
Healing
10,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,351
3,153
0
1,583
8,456
2,813
1,049
379
7,647
0
64,081
L
2,069
241
0
1,215
9,876
2,592
868
5,496
4,052
28,303
0
W
11,136
1,296
0
654
6,126
1,893
1,179
922
4,898
63,192
0
W
Heimdallr
Nawa03_
Heimdallr
3,203
1,365
0
1,761
7,061
2,207
257
0
6,991
0
49,617
L
Horus
PUBLKNME
Horus
2,739
1,336
510
2,924
14,006
10,695
0
4,238
9,572
0
14,272
W
7,596
4,103
0
2,762
9,204
6,968
1,051
478
8,662
0
35,298
L
1,573
388
0
1,198
11,656
7,271
0
6,440
5,187
0
25,125
L
Bakasura
Sequirei11
Bakasura
4,947
3,245
241
3,604
13,707
5,087
0
3,480
10,134
0
42,986
L
7,774
2,275
0
409
9,185
3,161
0
620
8,565
0
68,420
W
Kumbhakarna
SukiSmurf
Kumbhakarna
9,781
1,699
0
1,861
7,878
6,434
924
0
7,228
52,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,899
Gold Earned
35,945
507
Minions Killed
335
0
Camps Cleared
0
1,580,998
Distance Traveled
1,483,855
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,354
585
109
7
0
359,034
2
L
Scylla
6,408
401
64
4
0
271,578
0
W
Scylla
9,924
620
133
8
0
306,371
3
W
Heimdallr
8,136
509
103
6
0
275,161
2
L
Horus
6,894
431
24
2
0
295,956
0
W
Bellona
7,729
483
58
4
0
316,933
5
L
Vamana
6,425
402
24
2
0
286,116
1
L
Bakasura
7,683
480
96
6
0
349,082
2
L
Ullr
8,535
533
127
8
0
281,123
3
W
Kumbhakarna
8,756
547
104
7
0
323,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role