Player Matchup

Olorun
Olorun
DexaRito
Olorun
Level 8
God Stats
2W - 2L
1,874 SR
Queue Stats
2W - 7L
1,708 Elo+
Party 2
Loki
Loki
Legolas1610
Loki
Level 15
God Stats
1W - 4L
1,539 SR
Queue Stats
3W - 8L
1,488 Elo+
Party 2
Danzaburou
Danzaburou
MrSmileyFaceFTW
Danzaburou
Level 18
God Stats
20W - 18L
1,621 SR
Queue Stats
53W - 50L
1,585 Elo+
Party 3
Baron Samedi
Baron Samedi
ScarletEnvee
Baron Samedi
Level 29
God Stats
1W - 2L
1,288 SR
Queue Stats
95W - 95L
1,578 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TOXiCOOll
Tsukuyomi
Level 11
God Stats
0W - 1L
1,237 SR
Queue Stats
2W - 5L
1,727 Elo+
Party 2
Team Averages
Level 16
1,512 SR
1,617 Elo+

VS

Team Averages
Level 16
1,624 SR
1,652 Elo+
Rama
Rama
Ahstma
Rama
Level 20
God Stats
22W - 15L
1,562 SR
Queue Stats
69W - 49L
1,595 Elo+
Solo
Ne Zha
Ne Zha
JennaJameson
Ne Zha
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,803 Elo+
Party 1
Horus
Horus
Koelkaststekker
Horus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,352 Elo+
Solo
Yemoja
Yemoja
cat4laugh
Yemoja
Level 14
God Stats
20W - 3L
1,863 SR
Queue Stats
86W - 37L
1,638 Elo+
Party 1
The Morrigan
The Morrigan
iCarryJonas
The Morrigan
Level 8
God Stats
4W - 1L
1,697 SR
Queue Stats
30W - 14L
1,872 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DexaRito
Olorun
14
4 / 10 / 2
9,624
507
5,411
17,777
7,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 9 / 3
8,298
437
1,240
14,884
3,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
MrSmileyFaceFTW
Danzaburou
17
9 / 3 / 9
11,285
594
16,251
17,172
5,900
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
ScarletEnvee
Baron Samedi
14
5 / 5 / 9
9,771
514
9,120
13,706
9,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
TOXiCOOll
Tsukuyomi
14
0 / 7 / 3
9,085
478
3,531
14,403
5,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Ahstma
Rama
17
3 / 5 / 11
11,306
595
11,619
15,204
5,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ne Zha
20
18 / 2 / 6
13,383
704
20,390
17,089
7,969
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 4 / 6
9,471
498
6,808
12,169
9,679
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
cat4laugh
Yemoja
12
1 / 7 / 9
8,675
457
2,821
11,202
9,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
iCarryJonas
The Morrigan
17
8 / 1 / 15
11,847
624
13,063
10,075
5,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
80
18
Kills
33
34
Deaths
19
26
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Rama
Ahstma
Rama
3
5
11
1.7
L
Olorun
DexaRito
Olorun
4
10
2
0.5
W
Ne Zha
18
2
6
10.5
W
3
4
6
1.5
L
0
9
3
0.17
L
Danzaburou
MrSmileyFaceFTW
Danzaburou
9
3
9
4.5
L
Baron Samedi
ScarletEnvee
Baron Samedi
5
5
9
1.9
L
Tsukuyomi
TOXiCOOll
Tsukuyomi
0
7
3
0.21
W
Yemoja
cat4laugh
Yemoja
1
7
9
0.79
W
The Morrigan
iCarryJonas
The Morrigan
8
1
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,553
Damage
54,701
77,942
Taken
65,739
31,266
Mitigated
37,501
20,522
Healing
27,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Ahstma
Rama
11,619
6,836
0
6,381
15,204
5,521
2,802
3,710
11,494
0
93,073
L
Olorun
DexaRito
Olorun
5,411
1,798
634
1,464
17,777
7,109
371
4,681
13,096
37,908
2,802
W
Ne Zha
20,390
6,272
0
8,104
17,089
7,969
1,338
2,869
14,220
0
105,991
W
6,808
2,874
611
3,642
12,169
9,679
308
3,378
8,791
0
34,371
L
1,240
50
0
3,496
14,884
3,900
0
639
14,245
0
47,913
L
Danzaburou
MrSmileyFaceFTW
Danzaburou
16,251
9,847
0
8,527
17,172
5,900
516
2,409
14,763
0
96,205
L
Baron Samedi
ScarletEnvee
Baron Samedi
9,120
955
895
2,730
13,706
9,181
311
2,302
11,404
30,754
0
L
Tsukuyomi
TOXiCOOll
Tsukuyomi
3,531
1,147
0
2,776
14,403
5,176
1,731
3,005
11,398
0
51,665
W
Yemoja
cat4laugh
Yemoja
2,821
750
4,400
1,333
11,202
9,198
1,152
6,001
5,201
7,440
0
W
The Morrigan
iCarryJonas
The Morrigan
13,063
2,889
0
3,320
10,075
5,134
2,813
3,382
6,693
65,787
4,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,063
Gold Earned
54,682
428
Minions Killed
464
0
Camps Cleared
0
1,579,285
Distance Traveled
1,864,669
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,306
595
140
7
0
336,104
2
L
Olorun
9,624
507
70
4
0
302,477
1
W
Ne Zha
13,383
704
143
8
0
390,423
3
W
Horus
9,471
498
62
3
0
399,770
6
L
Loki
8,298
437
81
4
0
307,398
1
L
Danzaburou
11,285
594
151
8
0
337,903
3
L
Baron Samedi
9,771
514
37
2
0
331,592
2
L
Tsukuyomi
9,085
478
89
5
0
299,915
1
W
Yemoja
8,675
457
6
0
0
356,647
1
W
The Morrigan
11,847
624
113
6
0
381,725
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role