Player Matchup

King Arthur
King Arthur
Flargo
King Arthur
Level 25
God Stats
15W - 24L
1,477 SR
Queue Stats
46W - 59L
1,508 Elo+
Solo
Medusa
Medusa
TheSpoolBus
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,177 Elo+
Party 2
Ullr
Ullr
connorsnipe24
Ullr
Level 28
God Stats
7W - 2L
1,761 SR
Queue Stats
12W - 7L
1,689 Elo+
Party 2
Discordia
Discordia
hulksmash420
Discordia
Level 20
God Stats
16W - 8L
1,540 SR
Queue Stats
37W - 26L
1,536 Elo+
Solo
Ra
Ra
oChickypoox
Ra
Level 5
God Stats
4W - 4L
1,390 SR
Queue Stats
5W - 7L
1,458 Elo+
Party 2
Team Averages
Level 16
1,534 SR
1,473 Elo+

VS

Team Averages
Level 18
1,459 SR
1,487 Elo+
Baba Yaga
Baba Yaga
BruhNation1
Baba Yaga
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 57L
1,515 Elo+
Solo
Achilles
Achilles
EBonnz
Achilles
Level 16
God Stats
11W - 17L
1,267 SR
Queue Stats
126W - 101L
1,569 Elo+
Solo
Loki
Loki
ItsBigWik
Loki
Level 29
God Stats
2W - 3L
1,417 SR
Queue Stats
78W - 84L
1,429 Elo+
Party 1
Olorun
Olorun
ScubaSteve6902
Olorun
Level 6
God Stats
1W - 4L
1,511 SR
Queue Stats
4W - 8L
1,416 Elo+
Party 1
Chernobog
Chernobog
Solo777ad
Chernobog
Level 21
God Stats
5W - 4L
1,597 SR
Queue Stats
236W - 216L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Flargo
King Arthur
19
2 / 3 / 28
11,948
996
16,238
18,541
24,140
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
18
2 / 6 / 13
10,722
894
8,064
10,805
4,671
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
23 / 2 / 13
15,099
1,258
42,279
14,662
6,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
hulksmash420
Discordia
19
4 / 1 / 21
12,095
1,008
21,460
6,674
2,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
13 / 0 / 19
14,239
1,187
22,809
10,961
5,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

224

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BruhNation1
Baba Yaga
17
1 / 8 / 7
10,623
885
7,908
17,060
5,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
EBonnz
Achilles
18
5 / 2 / 6
11,923
994
20,497
34,239
38,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
17
4 / 10 / 4
11,587
966
7,924
18,280
6,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 14 / 3
10,383
865
11,088
27,010
9,913
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
Solo777ad
Chernobog
17
0 / 10 / 6
10,466
872
11,043
21,579
7,282
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
38
44
Kills
12
12
Deaths
44
94
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
BruhNation1
Baba Yaga
1
8
7
0.56
L
Achilles
EBonnz
Achilles
5
2
6
4
W
King Arthur
Flargo
King Arthur
2
3
28
5.33
L
Loki
4
10
4
0.6
L
2
14
3
0.25
L
Chernobog
Solo777ad
Chernobog
0
10
6
0.3
W
Medusa
2
6
13
1.42
W
23
2
13
14.75
W
Discordia
hulksmash420
Discordia
4
1
21
14.5
W
13
0
19
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,850
Damage
58,460
61,643
Taken
118,168
43,443
Mitigated
67,927
8,856
Healing
15,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
BruhNation1
Baba Yaga
7,908
838
0
1,752
17,060
5,724
0
4,515
12,545
22,555
0
L
Achilles
EBonnz
Achilles
20,497
4,942
0
8,722
34,239
38,816
0
13,093
21,146
0
34,290
W
King Arthur
Flargo
King Arthur
16,238
827
0
0
18,541
24,140
0
7,281
10,522
0
21,137
L
Loki
7,924
1,117
0
284
18,280
6,192
0
5,896
12,384
0
32,959
L
11,088
5,266
199
4,243
27,010
9,913
0
12,099
14,911
21,841
0
L
Chernobog
Solo777ad
Chernobog
11,043
6,237
0
785
21,579
7,282
0
8,666
12,913
0
41,093
W
Medusa
8,064
4,020
0
656
10,805
4,671
0
4,168
6,357
0
18,584
W
42,279
22,446
0
1,282
14,662
6,773
0
3,581
10,711
0
59,439
W
Discordia
hulksmash420
Discordia
21,460
790
0
480
6,674
2,559
0
1,516
5,010
31,883
0
W
22,809
1,728
2,294
4,144
10,961
5,300
0
2,450
8,319
63,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,103
Gold Earned
54,982
196
Minions Killed
190
3
Camps Cleared
10
1,188,463
Distance Traveled
1,071,533
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
10,623
885
26
2
0
219,951
0
L
Achilles
11,923
994
34
3
0
264,484
1
W
King Arthur
11,948
996
10
1
1
235,548
0
L
Loki
11,587
966
44
4
4
217,372
0
L
Olorun
10,383
865
27
2
0
167,865
0
L
Chernobog
10,466
872
59
5
6
201,861
0
W
Medusa
10,722
894
28
2
0
198,333
0
W
Ullr
15,099
1,258
44
4
0
243,843
0
W
Discordia
12,095
1,008
30
3
2
233,617
0
W
Ra
14,239
1,187
84
7
0
277,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role