Player Matchup

Sobek
Sobek
Otso_24
Sobek
Level 89
God Stats
20W - 17L
1,471 SR
Queue Stats
136W - 173L
1,343 Elo+
Party 3
Thanatos
Thanatos
bloodbullet123
Thanatos
Level 89
God Stats
18W - 24L
1,470 SR
Queue Stats
161W - 202L
1,433 Elo+
Party 3
Ah Puch
Ah Puch
boaboabovich
Ah Puch
Level 39
God Stats
5W - 2L
1,670 SR
Queue Stats
15W - 30L
1,328 Elo+
Party 3
Artemis
Artemis
hernonido18_
Artemis
Level 70
God Stats
9W - 5L
1,606 SR
Queue Stats
74W - 112L
1,370 Elo+
Party 3
Gilgamesh
Gilgamesh
ikilepra74
Gilgamesh
Level 97
God Stats
1W - 2L
1,468 SR
Queue Stats
98W - 140L
1,342 Elo+
Party 3
Team Averages
Level 77
1,537 SR
1,363 Elo+

VS

Team Averages
Level 84
1,496 SR
1,374 Elo+
Janus
Janus
FriskyBurglar
Janus
Level 106
God Stats
4W - 1L
1,846 SR
Queue Stats
130W - 125L
1,486 Elo+
Party 1
Cerberus
Cerberus
TimmyWicket
Cerberus
Level 75
God Stats
3W - 10L
1,453 SR
Queue Stats
30W - 43L
1,375 Elo+
Party 1
Nemesis
Nemesis
armoredcrow89
Nemesis
Level 126
God Stats
9W - 10L
1,478 SR
Queue Stats
451W - 496L
1,363 Elo+
Solo
Artemis
Artemis
liltwisted_109
Artemis
Level 46
God Stats
9W - 8L
1,355 SR
Queue Stats
89W - 105L
1,286 Elo+
Party 2
Yemoja
Yemoja
rubic rocket
Yemoja
Level 66
God Stats
12W - 17L
1,349 SR
Queue Stats
208W - 226L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Otso_24
Sobek
12
0 / 1 / 9
8,602
430
8,119
17,996
15,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
18
10 / 5 / 2
11,593
580
9,064
14,841
7,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
boaboabovich
Ah Puch
14
2 / 3 / 5
9,011
451
4,910
10,612
4,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
hernonido18_
Artemis
17
7 / 3 / 4
11,202
560
8,582
13,144
5,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
ikilepra74
Gilgamesh
17
3 / 2 / 4
11,226
561
8,613
14,400
10,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 3
9,524
476
11,134
9,994
3,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
TimmyWicket
Cerberus
15
3 / 5 / 1
9,511
476
8,448
15,310
18,309
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
14
6 / 4 / 4
9,421
471
11,354
11,646
5,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
2 / 7 / 0
8,172
409
7,250
10,671
3,281
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
12
0 / 3 / 5
8,167
408
5,804
14,599
11,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
27
22
Kills
14
14
Deaths
22
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
W
Sobek
Otso_24
Sobek
0
1
9
4.5
L
Cerberus
TimmyWicket
Cerberus
3
5
1
0.7
L
Nemesis
6
4
4
2
W
Thanatos
10
5
2
2.2
W
Ah Puch
boaboabovich
Ah Puch
2
3
5
1.5
W
Artemis
hernonido18_
Artemis
7
3
4
3
W
Gilgamesh
ikilepra74
Gilgamesh
3
2
4
2.5
L
2
7
0
0.29
L
Yemoja
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,288
Damage
43,990
70,993
Taken
62,220
43,035
Mitigated
42,030
28,522
Healing
13,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,134
1,841
0
2,384
9,994
3,516
273
3,782
6,212
67,570
0
W
Sobek
Otso_24
Sobek
8,119
389
0
5,563
17,996
15,944
0
8,498
9,498
23,484
0
L
Cerberus
TimmyWicket
Cerberus
8,448
536
0
4,452
15,310
18,309
0
3,348
11,962
44,360
0
L
Nemesis
11,354
5,882
0
1,290
11,646
5,761
94
1,541
10,105
0
59,091
W
Thanatos
9,064
2,155
0
13,089
14,841
7,047
514
3,586
11,255
0
77,602
W
Ah Puch
boaboabovich
Ah Puch
4,910
379
0
1,680
10,612
4,067
904
4,700
5,912
46,027
0
W
Artemis
hernonido18_
Artemis
8,582
3,409
201
6,480
13,144
5,035
3,434
2,245
10,899
0
65,257
W
Gilgamesh
ikilepra74
Gilgamesh
8,613
1,727
0
1,509
14,400
10,942
382
6,357
8,043
9,826
48,298
L
7,250
4,179
0
1,391
10,671
3,281
186
2,205
8,466
0
30,922
L
Yemoja
5,804
1,609
730
3,167
14,599
11,163
254
3,996
10,603
25,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,634
Gold Earned
44,795
474
Minions Killed
430
0
Camps Cleared
0
1,908,477
Distance Traveled
1,753,128
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,524
476
133
7
0
389,087
5
W
Sobek
8,602
430
20
1
0
413,172
1
L
Cerberus
9,511
476
110
6
0
354,527
3
L
Nemesis
9,421
471
98
5
0
308,340
3
W
Thanatos
11,593
580
131
7
0
424,310
0
W
Ah Puch
9,011
451
86
4
0
358,175
2
W
Artemis
11,202
560
119
6
0
354,593
6
W
Gilgamesh
11,226
561
118
6
0
358,227
4
L
Artemis
8,172
409
58
3
0
310,075
0
L
Yemoja
8,167
408
31
2
0
391,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role