Player Matchup

Izanami
Izanami
Dtoxen
Izanami
Level 101
God Stats
1W - 2L
1,472 SR
Queue Stats
22W - 27L
1,507 Elo+
Party 1
Bacchus
Bacchus
RustySqueezebox
Bacchus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 99L
1,321 Elo+
Party 1
Sol
Sol
cappy3
Sol
Level 13
God Stats
1W - 6L
1,346 SR
Queue Stats
32W - 58L
1,187 Elo+
Party 1
Team Averages
Level 67
1,439 SR
1,338 Elo+

VS

Team Averages
Level 86
1,583 SR
1,404 Elo+
Neith
Neith
Aztekev
Neith
Level 14
God Stats
37W - 52L
1,441 SR
Queue Stats
45W - 67L
1,288 Elo+
Party 2
Chang'e
Chang'e
FireKetchup8387
Chang'e
Level 87
God Stats
4W - 4L
1,577 SR
Queue Stats
163W - 195L
1,322 Elo+
Party 2
Loki
Loki
Streety65
Loki
Level 157
God Stats
8W - 8L
1,732 SR
Queue Stats
125W - 152L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dtoxen
Izanami
10
2 / 8 / 1
7,828
712
4,467
9,588
2,825
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 6 / 2
6,526
593
6,769
12,011
11,329
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sol
cappy3
Sol
9
1 / 7 / 1
7,198
654
3,525
8,668
2,216
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aztekev
Neith
12
1 / 0 / 14
8,313
756
5,650
4,506
1,581
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
8 / 1 / 8
9,186
835
9,624
7,402
2,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
15
12 / 2 / 5
10,238
931
10,486
8,987
3,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
3
Kills
21
21
Deaths
3
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Neith
Aztekev
Neith
1
0
14
8
L
Izanami
Dtoxen
Izanami
2
8
1
0.31
W
8
1
8
12
L
0
6
2
0.17
W
Loki
12
2
5
7.25
L
Sol
cappy3
Sol
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,761
Damage
25,760
30,267
Taken
20,895
16,370
Mitigated
7,858
1,783
Healing
6,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Aztekev
Neith
5,650
3,178
273
413
4,506
1,581
667
2,228
2,278
0
17,157
L
Izanami
Dtoxen
Izanami
4,467
2,870
0
703
9,588
2,825
0
2,860
6,728
0
17,397
W
9,624
205
1,984
3,453
7,402
2,562
1,009
3,979
3,423
30,451
0
L
6,769
679
0
215
12,011
11,329
0
3,883
8,128
18,482
0
W
Loki
10,486
3,014
0
573
8,987
3,715
619
4,087
4,900
0
43,184
L
Sol
cappy3
Sol
3,525
1,223
0
865
8,668
2,216
0
2,881
5,787
12,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,552
Gold Earned
27,737
64
Minions Killed
134
0
Camps Cleared
0
521,838
Distance Traveled
620,339
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,313
756
38
3
0
190,904
0
L
Izanami
7,828
712
24
2
0
154,603
1
W
Chang'e
9,186
835
39
4
0
209,752
0
L
Bacchus
6,526
593
18
2
0
202,476
3
W
Loki
10,238
931
57
5
0
219,683
2
L
Sol
7,198
654
22
2
0
164,759
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role