Player Matchup

Mercury
Mercury
B DAWG MF
Mercury
Level 10
God Stats
11W - 10L
1,141 SR
Queue Stats
49W - 47L
1,370 Elo+
Party 1
King Arthur
King Arthur
CuddlesWithMom
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 78L
1,408 Elo+
Party 1
Neith
Neith
F1R3FLY205
Neith
Level 18
God Stats
45W - 41L
1,496 SR
Queue Stats
121W - 142L
1,289 Elo+
Party 2
Chang'e
Chang'e
Tanman313
Chang'e
Level 45
God Stats
1W - 1L
1,458 SR
Queue Stats
67W - 67L
1,399 Elo+
Party 1
Cernunnos
Cernunnos
rolltide71009
Cernunnos
Level 28
God Stats
71W - 70L
1,503 SR
Queue Stats
128W - 136L
1,306 Elo+
Party 2
Team Averages
Level 24
1,420 SR
1,354 Elo+

VS

Team Averages
Level 40
1,418 SR
1,315 Elo+
Ganesha
Ganesha
BSlayer262
Ganesha
Level 15
God Stats
4W - 8L
1,211 SR
Queue Stats
4W - 8L
1,170 Elo+
Party 3
Sol
Sol
BeckyBadAxx
Sol
Level 29
God Stats
36W - 28L
1,482 SR
Queue Stats
318W - 341L
1,359 Elo+
Solo
Horus
Horus
HeavenlySoul232
Horus
Level 6
God Stats
4W - 2L
1,473 SR
Queue Stats
4W - 9L
1,156 Elo+
Party 3
Medusa
Medusa
Orchests
Medusa
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,554 Elo+
Party 3
Zeus
Zeus
andreslara11
Zeus
Level 24
God Stats
66W - 64L
1,427 SR
Queue Stats
92W - 93L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
B DAWG MF
Mercury
17
8 / 11 / 4
12,267
1,115
15,108
18,206
5,197
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
CuddlesWithMom
King Arthur
18
2 / 10 / 9
11,287
1,026
11,116
23,873
24,348
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
16
2 / 10 / 3
9,977
907
6,016
20,274
5,774
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
Tanman313
Chang'e
18
2 / 10 / 9
11,258
1,023
17,079
22,453
5,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
rolltide71009
Cernunnos
16
0 / 9 / 6
9,484
862
10,882
22,082
6,104
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BSlayer262
Ganesha
19
0 / 1 / 43
12,439
1,131
8,794
13,512
22,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
5 / 4 / 31
11,581
1,053
18,074
13,944
6,780
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 1 / 32
11,699
1,064
6,332
13,348
18,766
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
Orchests
Medusa
20
25 / 4 / 17
14,904
1,355
35,059
14,398
6,294
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
13 / 4 / 31
13,501
1,227
28,775
9,405
3,779
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
204
14
Kills
50
50
Deaths
14
31
Assists
154
Player
Kills
Deaths
Assists
KDA
L
Mercury
B DAWG MF
Mercury
8
11
4
0.91
W
Ganesha
BSlayer262
Ganesha
0
1
43
21.5
W
5
4
31
5.13
L
King Arthur
CuddlesWithMom
King Arthur
2
10
9
0.65
L
Neith
2
10
3
0.35
W
7
1
32
23
W
Medusa
Orchests
Medusa
25
4
17
8.38
L
Chang'e
Tanman313
Chang'e
2
10
9
0.65
W
13
4
31
7.13
L
Cernunnos
rolltide71009
Cernunnos
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,201
Damage
97,034
106,888
Taken
64,607
46,850
Mitigated
58,466
11,195
Healing
10,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
B DAWG MF
Mercury
15,108
11,501
0
516
18,206
5,197
0
9,640
8,566
0
21,874
W
Ganesha
BSlayer262
Ganesha
8,794
1,189
65
2,320
13,512
22,847
0
2,902
10,610
17,385
0
W
18,074
5,289
186
3,177
13,944
6,780
0
3,775
10,169
42,821
0
L
King Arthur
CuddlesWithMom
King Arthur
11,116
3,154
0
0
23,873
24,348
0
13,243
10,630
0
21,555
L
Neith
6,016
3,111
0
1,721
20,274
5,774
0
10,762
8,571
0
33,232
W
6,332
4,324
551
2,624
13,348
18,766
0
3,244
10,104
0
10,117
W
Medusa
Orchests
Medusa
35,059
16,534
296
467
14,398
6,294
0
5,241
9,157
0
59,016
L
Chang'e
Tanman313
Chang'e
17,079
2,581
2,640
4,016
22,453
5,427
0
11,399
11,054
37,651
0
W
28,775
3,014
0
1,038
9,405
3,779
0
1,917
7,488
53,990
0
L
Cernunnos
rolltide71009
Cernunnos
10,882
5,002
0
2,302
22,082
6,104
0
10,599
11,483
0
35,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,273
Gold Earned
64,124
178
Minions Killed
201
5
Camps Cleared
6
977,087
Distance Traveled
909,206
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,267
1,115
10
1
2
229,913
0
W
Ganesha
12,439
1,131
0
0
0
188,867
3
W
Sol
11,581
1,053
66
6
4
180,032
0
L
King Arthur
11,287
1,026
18
2
1
189,461
2
L
Neith
9,977
907
50
5
1
192,155
0
W
Horus
11,699
1,064
18
2
1
203,563
0
W
Medusa
14,904
1,355
54
5
1
168,772
1
L
Chang'e
11,258
1,023
60
5
1
188,325
0
W
Zeus
13,501
1,227
63
6
0
167,972
0
L
Cernunnos
9,484
862
40
4
0
177,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role