Player Matchup

Chaac
Chaac
KhaoticBosnian
Chaac
Level 74
God Stats
4W - 0L
1,550 SR
Queue Stats
16W - 6L
1,715 Elo+
Party 1
Da Ji
Da Ji
ken_yadig
Da Ji
Level 26
God Stats
5W - 0L
1,746 SR
Queue Stats
12W - 5L
1,637 Elo+
Party 1
Olorun
Olorun
szRavenzs
Olorun
Level 23
God Stats
1W - 0L
1,690 SR
Queue Stats
17W - 6L
1,691 Elo+
Party 1
Team Averages
Level 41
1,662 SR
1,681 Elo+

VS

Team Averages
Level 44
1,438 SR
1,521 Elo+
Hades
Hades
Fidel__KAZtro
Hades
Level 26
God Stats
0W - 8L
1,500 SR
Queue Stats
125W - 89L
1,575 Elo+
Solo
Odin
Odin
dongoat_
Odin
Level 87
God Stats
3W - 11L
1,388 SR
Queue Stats
203W - 227L
1,470 Elo+
Solo
Artemis
Artemis
jmahanna0
Artemis
Level 18
God Stats
10W - 18L
1,426 SR
Queue Stats
46W - 48L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 16
12,710
636
15,974
22,948
32,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Da Ji
ken_yadig
Da Ji
18
10 / 2 / 9
14,191
710
16,125
14,654
6,935
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
szRavenzs
Olorun
18
7 / 8 / 10
13,600
680
23,341
22,212
11,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 2
12,306
615
14,715
25,275
21,956
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
14
2 / 5 / 5
11,401
570
10,035
21,655
19,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
jmahanna0
Artemis
16
3 / 10 / 4
11,960
598
12,904
17,621
5,885
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
19
Kills
9
10
Deaths
19
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
W
2
0
16
10
L
Odin
2
5
5
0.9
L
Artemis
jmahanna0
Artemis
3
10
4
0.5
W
Da Ji
ken_yadig
Da Ji
10
2
9
7.25
W
Olorun
szRavenzs
Olorun
7
8
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,440
Damage
37,654
59,814
Taken
64,551
50,417
Mitigated
46,944
16,003
Healing
10,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,715
1,050
308
7,740
25,275
21,956
199
9,130
15,603
63,316
0
W
15,974
2,344
0
5,197
22,948
32,181
40
5,391
17,557
13,168
48,502
L
Odin
10,035
2,448
0
978
21,655
19,103
158
7,221
13,640
0
21,444
L
Artemis
jmahanna0
Artemis
12,904
7,707
0
1,224
17,621
5,885
1,320
7,871
9,513
0
44,598
W
Da Ji
ken_yadig
Da Ji
16,125
4,347
0
0
14,654
6,935
430
3,713
10,941
0
46,432
W
Olorun
szRavenzs
Olorun
23,341
12,105
2,126
8,680
22,212
11,301
2,195
5,611
16,601
59,162
5,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,501
Gold Earned
35,667
205
Minions Killed
171
0
Camps Cleared
0
1,084,929
Distance Traveled
983,107
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
12,306
615
66
3
0
350,419
2
W
Chaac
12,710
636
66
3
0
381,501
1
L
Odin
11,401
570
31
2
0
357,088
5
L
Artemis
11,960
598
74
4
0
275,600
3
W
Da Ji
14,191
710
53
3
0
402,424
6
W
Olorun
13,600
680
86
4
0
301,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role