Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
FAZZYr0
Tiamat
Level 139
God Stats
4W - 4L
1,398 SR
Queue Stats
446W - 435L
1,422 Elo+
Solo
Artio
Artio
HorusDaAlmighty
Artio
Level 138
God Stats
1W - 1L
1,089 SR
Queue Stats
245W - 239L
1,473 Elo+
Party 1
Ullr
Ullr
ModerndaySimo
Ullr
Level 107
God Stats
30W - 42L
1,406 SR
Queue Stats
511W - 492L
1,463 Elo+
Party 1
Apollo
Apollo
vCHILDSPLAYv
Apollo
Level 142
God Stats
24W - 24L
1,448 SR
Queue Stats
239W - 232L
1,412 Elo+
Party 1
Team Averages
Level 130
1,368 SR
1,454 Elo+

VS

Team Averages
Level 105
1,540 SR
1,385 Elo+
Sylvanus
Sylvanus
BeardedTokesman
Sylvanus
Level 128
God Stats
38W - 31L
1,465 SR
Queue Stats
519W - 511L
1,413 Elo+
Party 2
Bastet
Bastet
LivinLegend28
Bastet
Level 105
God Stats
3W - 5L
1,722 SR
Queue Stats
125W - 136L
1,445 Elo+
Solo
Aphrodite
Aphrodite
Sic Rhetoric
Aphrodite
Level 106
God Stats
12W - 4L
1,506 SR
Queue Stats
154W - 140L
1,419 Elo+
Party 2
Izanami
Izanami
Silent Hellion
Izanami
Level 63
God Stats
10W - 9L
1,532 SR
Queue Stats
50W - 53L
1,302 Elo+
Party 2
King Arthur
King Arthur
Toasty_Assassin
King Arthur
Level 122
God Stats
0W - 2L
1,476 SR
Queue Stats
20W - 32L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
2 / 0 / 0
5,743
574
4,164
6,584
3,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
FAZZYr0
Tiamat
9
4 / 0 / 2
5,719
572
2,041
3,928
3,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

8
1 / 0 / 6
5,057
506
4,661
6,238
3,083
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 0 / 2
5,233
523
1,545
4,534
1,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Apollo
10
3 / 0 / 0
5,643
564
1,156
4,236
1,263
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
0 / 2 / 0
5,890
589
3,458
7,008
3,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

4
0 / 1 / 0
4,047
405
1,665
2,716
512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Sic Rhetoric
Aphrodite
9
0 / 1 / 0
5,269
527
3,012
4,334
1,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 0
4,591
459
1,649
3,026
664
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Toasty_Assassin
King Arthur
6
0 / 4 / 0
4,038
404
2,753
6,744
2,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
10
Kills
0
0
Deaths
10
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
0
0
2
L
Sylvanus
0
2
0
0
W
Tiamat
FAZZYr0
Tiamat
4
0
2
5
W
1
0
6
4
L
0
1
0
0
W
0
0
2
1
L
Aphrodite
Sic Rhetoric
Aphrodite
0
1
0
0
L
0
2
0
0
L
King Arthur
Toasty_Assassin
King Arthur
0
4
0
0
W
Apollo
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,567
Damage
12,537
25,520
Taken
23,828
12,808
Mitigated
8,820
11,243
Healing
7,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
4,164
871
0
3,069
6,584
3,823
0
3,041
3,543
0
29,958
L
Sylvanus
3,458
1,041
0
3,420
7,008
3,947
0
0
7,008
27,135
8,444
W
Tiamat
FAZZYr0
Tiamat
2,041
295
284
1,272
3,928
3,447
0
0
3,791
17,177
0
W
4,661
583
808
3,473
6,238
3,083
0
438
5,450
18,979
0
L
1,665
579
0
990
2,716
512
0
518
2,160
0
10,819
W
1,545
559
0
286
4,534
1,192
0
1,147
3,335
0
29,282
L
Aphrodite
Sic Rhetoric
Aphrodite
3,012
218
144
2,461
4,334
1,201
0
393
3,941
28,470
0
L
1,649
922
0
340
3,026
664
0
2,041
771
0
19,656
L
King Arthur
Toasty_Assassin
King Arthur
2,753
759
0
574
6,744
2,496
0
3,313
3,246
0
10,685
W
Apollo
1,156
534
0
2,051
4,236
1,263
0
1,275
2,834
0
30,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,395
Gold Earned
23,835
262
Minions Killed
236
0
Camps Cleared
0
950,922
Distance Traveled
785,887
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
5,743
574
58
6
0
197,751
4
L
Sylvanus
5,890
589
85
9
0
149,454
0
W
Tiamat
5,719
572
32
3
0
163,221
0
W
Artio
5,057
506
37
4
0
187,751
1
L
Bastet
4,047
405
31
3
0
109,884
0
W
Ullr
5,233
523
66
7
0
206,774
2
L
Aphrodite
5,269
527
51
5
0
174,307
3
L
Izanami
4,591
459
51
5
0
180,472
3
L
King Arthur
4,038
404
18
2
0
171,770
4
W
Apollo
5,643
564
69
7
0
195,425
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role