Player Matchup

Nu Wa
Nu Wa
Amaritsu
Nu Wa
Level 123
God Stats
3W - 5L
1,640 SR
Queue Stats
588W - 617L
1,477 Elo+
Solo
Erlang Shen
Erlang Shen
C_JMO
Erlang Shen
Level 66
God Stats
0W - 3L
1,283 SR
Queue Stats
31W - 34L
1,398 Elo+
Party 1
Kali
Kali
S4INTZ
Kali
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
365W - 355L
1,622 Elo+
Solo
Chronos
Chronos
YoungSmeed
Chronos
Level 122
God Stats
11W - 11L
1,473 SR
Queue Stats
308W - 259L
1,548 Elo+
Party 1
Sylvanus
Sylvanus
eaglefire66
Sylvanus
Level 105
God Stats
21W - 27L
1,572 SR
Queue Stats
1,155W - 1,118L
1,584 Elo+
Solo
Team Averages
Level 114
1,494 SR
1,526 Elo+

VS

Team Averages
Level 117
1,479 SR
1,551 Elo+
Medusa
Medusa
 
Medusa
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
JustinsCode
Hel
Level 139
God Stats
26W - 37L
1,452 SR
Queue Stats
305W - 330L
1,573 Elo+
Solo
King Arthur
King Arthur
MegaXzZ
King Arthur
Level 108
God Stats
40W - 34L
1,559 SR
Queue Stats
680W - 651L
1,537 Elo+
Solo
Mercury
Mercury
SIRbluntSmoke420
Mercury
Level 121
God Stats
10W - 13L
1,465 SR
Queue Stats
787W - 809L
1,553 Elo+
Solo
Kuzenbo
Kuzenbo
illusionzzstorm
Kuzenbo
Level 133
God Stats
7W - 10L
1,419 SR
Queue Stats
513W - 448L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Amaritsu
Nu Wa
9
0 / 3 / 1
5,309
531
2,269
5,738
1,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
C_JMO
Erlang Shen
8
1 / 1 / 0
4,886
489
1,950
6,704
1,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kali
S4INTZ
Kali
9
0 / 1 / 1
5,200
520
2,150
6,618
2,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
YoungSmeed
Chronos
10
0 / 1 / 0
5,477
548
3,812
3,437
1,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
eaglefire66
Sylvanus
11
0 / 1 / 0
6,236
624
4,269
8,203
8,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 0 / 1
5,708
571
2,376
3,197
926
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
4 / 0 / 3
6,368
637
6,731
4,306
1,813
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
MegaXzZ
King Arthur
12
1 / 0 / 0
6,259
626
4,990
8,128
4,301
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
1 / 0 / 4
5,790
579
2,605
6,751
1,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 1 / 3
5,203
520
2,902
8,507
5,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
7
7
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
0
1
1.5
L
Nu Wa
Amaritsu
Nu Wa
0
3
1
0.17
L
Erlang Shen
C_JMO
Erlang Shen
1
1
0
1
W
4
0
3
5.5
W
King Arthur
MegaXzZ
King Arthur
1
0
0
1
L
Kali
S4INTZ
Kali
0
1
1
0.5
W
1
0
4
3
L
Chronos
YoungSmeed
Chronos
0
1
0
0
L
Sylvanus
eaglefire66
Sylvanus
0
1
0
0
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,450
Damage
19,604
30,700
Taken
30,889
16,132
Mitigated
14,339
11,036
Healing
13,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
2,376
810
0
2,114
3,197
926
0
1,236
1,961
0
33,645
L
Nu Wa
Amaritsu
Nu Wa
2,269
421
0
1,420
5,738
1,958
0
2,951
2,787
28,061
3,476
L
Erlang Shen
C_JMO
Erlang Shen
1,950
809
0
1,937
6,704
1,853
0
2,644
4,060
0
11,265
W
6,731
515
1,756
3,205
4,306
1,813
179
1,182
3,124
34,493
0
W
King Arthur
MegaXzZ
King Arthur
4,990
614
0
3,346
8,128
4,301
0
3,480
4,648
0
41,457
L
Kali
S4INTZ
Kali
2,150
659
0
2,453
6,618
2,397
0
2,494
4,124
0
29,094
W
2,605
1,137
0
790
6,751
1,776
0
1,124
5,627
0
34,743
L
Chronos
YoungSmeed
Chronos
3,812
1,763
0
1,597
3,437
1,159
0
824
2,613
34,550
4,730
L
Sylvanus
eaglefire66
Sylvanus
4,269
1,031
0
3,629
8,203
8,765
0
778
7,425
34,872
7,697
W
2,902
1,137
0
1,873
8,507
5,523
0
2,136
6,371
20,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,108
Gold Earned
29,328
320
Minions Killed
349
0
Camps Cleared
0
933,157
Distance Traveled
1,061,485
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,708
571
83
8
0
188,853
1
L
Nu Wa
5,309
531
63
6
0
171,643
2
L
Erlang Shen
4,886
489
25
3
0
200,137
2
W
Hel
6,368
637
68
7
0
212,153
4
W
King Arthur
6,259
626
98
10
0
217,972
3
L
Kali
5,200
520
61
6
0
207,431
2
W
Mercury
5,790
579
73
7
0
255,453
2
L
Chronos
5,477
548
80
8
0
193,364
4
L
Sylvanus
6,236
624
91
9
0
160,582
0
W
Kuzenbo
5,203
520
27
3
0
187,054
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role