Player Matchup

Anhur
Anhur
BuffMorganLeFay
Anhur
Level 17
God Stats
6W - 2L
1,921 SR
Queue Stats
24W - 3L
1,919 Elo+
Party 2
Gilgamesh
Gilgamesh
SiIentLegacy
Gilgamesh
Level 157
God Stats
5W - 1L
1,739 SR
Queue Stats
30W - 8L
1,895 Elo+
Party 2
Scylla
Scylla
alinick
Scylla
Level 68
God Stats
2W - 1L
1,826 SR
Queue Stats
24W - 13L
1,713 Elo+
Party 2
Team Averages
Level 81
1,829 SR
1,843 Elo+

VS

Team Averages
Level 79
1,463 SR
1,487 Elo+
Chernobog
Chernobog
 
Chernobog
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Luigmas
Nox
Level 67
God Stats
4W - 7L
1,389 SR
Queue Stats
32W - 27L
1,471 Elo+
Party 1
Bacchus
Bacchus
javulas
Bacchus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 20L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 8
8,472
847
11,625
7,725
3,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
SiIentLegacy
Gilgamesh
12
3 / 2 / 11
7,800
780
5,696
7,000
5,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
alinick
Scylla
13
6 / 1 / 9
8,191
819
7,113
4,893
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
8
0 / 6 / 2
6,099
610
2,551
8,582
2,167
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nox
10
2 / 6 / 1
7,188
719
3,686
7,647
1,810
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
javulas
Bacchus
9
0 / 4 / 4
7,051
705
3,985
11,379
8,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
16
Kills
2
5
Deaths
16
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
6
2
0.17
W
7
2
8
5.5
L
Nox
2
6
1
0.42
W
Gilgamesh
SiIentLegacy
Gilgamesh
3
2
11
4.25
W
Scylla
alinick
Scylla
6
1
9
10.5
L
Bacchus
javulas
Bacchus
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,434
Damage
10,222
19,618
Taken
27,608
10,167
Mitigated
12,609
2,506
Healing
4,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
2,551
1,312
0
1,848
8,582
2,167
23
2,100
6,482
0
16,640
W
11,625
4,327
0
679
7,725
3,353
786
3,035
4,690
0
36,678
L
Nox
3,686
514
0
1,228
7,647
1,810
0
2,923
4,724
19,568
0
W
Gilgamesh
SiIentLegacy
Gilgamesh
5,696
1,372
0
947
7,000
5,061
110
3,035
3,965
0
24,416
W
Scylla
alinick
Scylla
7,113
1,149
0
880
4,893
1,753
372
1,601
3,292
23,412
0
L
Bacchus
javulas
Bacchus
3,985
452
0
984
11,379
8,632
0
2,090
9,289
6,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,463
Gold Earned
20,338
128
Minions Killed
85
0
Camps Cleared
0
525,601
Distance Traveled
503,884
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,099
610
38
4
0
164,426
1
W
Anhur
8,472
847
54
5
0
172,414
2
L
Nox
7,188
719
37
4
0
178,950
5
W
Gilgamesh
7,800
780
33
3
0
176,731
1
W
Scylla
8,191
819
41
4
0
176,456
1
L
Bacchus
7,051
705
10
1
0
160,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role