Player Matchup

Mercury
Mercury
Platinum III
 
Mercury
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum I
Cowte
Cu Chulainn
Platinum I
Level 158
God Stats
8W - 7L
1,577 SR
Queue Stats
59W - 51L
1,928 MMR
Solo
Khepri
Khepri
Diamond IV
TheDarack
Khepri
Diamond IV
Level 159
God Stats
9W - 6L
1,804 SR
Queue Stats
154W - 144L
1,986 MMR
Solo
Tiamat
Tiamat
Platinum I
notemo
Tiamat
Platinum I
Level 124
God Stats
4W - 5L
1,507 SR
Queue Stats
134W - 130L
1,993 MMR
Party 2
Artemis
Artemis
Diamond V
zBoNy
Artemis
Diamond V
Level 135
God Stats
20W - 6L
1,704 SR
Queue Stats
109W - 91L
2,033 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 147
1,618 SR
1,888 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 141
1,649 SR
1,951 MMR
Arachne
Arachne
Platinum I
GranMagno
Arachne
Platinum I
Level 158
God Stats
7W - 4L
1,897 SR
Queue Stats
62W - 70L
2,009 MMR
Solo
Hachiman
Hachiman
Diamond V
Pablowo
Hachiman
Diamond V
Level 140
God Stats
6W - 3L
1,540 SR
Queue Stats
697W - 678L
1,950 MMR
Party 1
Raijin
Raijin
Platinum II
Pootle
Raijin
Platinum II
Level 156
God Stats
2W - 3L
1,631 SR
Queue Stats
85W - 85L
1,974 MMR
Solo
Ganesha
Ganesha
Platinum IV
WormDroppings
Ganesha
Platinum IV
Level 116
God Stats
10W - 13L
1,668 SR
Queue Stats
410W - 394L
1,837 MMR
Solo
Tyr
Tyr
Diamond V
iM4rks
Tyr
Diamond V
Level 137
God Stats
38W - 43L
1,509 SR
Queue Stats
522W - 518L
1,985 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
1 / 3 / 6
8,011
534
6,707
9,298
3,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Cowte
Cu Chulainn
15
2 / 0 / 2
9,081
605
8,193
8,665
6,333
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Khepri
TheDarack
Khepri
10
2 / 3 / 2
6,955
464
2,013
7,902
6,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
notemo
Tiamat
13
3 / 1 / 1
7,842
523
7,902
3,958
2,743
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
zBoNy
Artemis
14
4 / 1 / 5
8,611
574
10,317
9,137
2,862
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Bans
AnhurMorgan Le FayAthenaSetSobek

VS

Bans
ScyllaGebSolCerberusBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GranMagno
Arachne
12
5 / 3 / 2
7,664
511
5,198
10,767
4,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
Pablowo
Hachiman
13
2 / 4 / 1
7,856
524
8,982
10,848
2,731
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Pootle
Raijin
13
0 / 2 / 3
7,672
511
1,953
7,610
3,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
10
0 / 3 / 6
6,905
460
3,354
9,698
7,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tyr
iM4rks
Tyr
15
1 / 0 / 0
8,615
574
5,110
9,938
8,826
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
12
Kills
8
8
Deaths
12
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
3
6
1.33
W
Cu Chulainn
Cowte
Cu Chulainn
2
0
2
3
L
Arachne
GranMagno
Arachne
5
3
2
2
L
Hachiman
Pablowo
Hachiman
2
4
1
0.63
L
Raijin
Pootle
Raijin
0
2
3
0.75
W
Khepri
TheDarack
Khepri
2
3
2
1
L
Ganesha
0
3
6
1
L
Tyr
iM4rks
Tyr
1
0
0
1
W
Tiamat
notemo
Tiamat
3
1
1
3.5
W
Artemis
zBoNy
Artemis
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,132
Damage
24,597
38,960
Taken
48,861
21,779
Mitigated
26,503
9,540
Healing
17,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,707
2,823
0
720
9,298
3,521
0
2,019
7,279
0
53,216
W
Cu Chulainn
Cowte
Cu Chulainn
8,193
846
0
3,743
8,665
6,333
0
0
8,665
7,237
59,049
L
Arachne
GranMagno
Arachne
5,198
2,924
0
4,678
10,767
4,590
0
1,483
9,284
0
55,661
L
Hachiman
Pablowo
Hachiman
8,982
6,227
0
2,582
10,848
2,731
0
1,832
9,016
0
56,929
L
Raijin
Pootle
Raijin
1,953
204
0
2,110
7,610
3,286
0
3,058
4,552
54,991
0
W
Khepri
TheDarack
Khepri
2,013
178
0
897
7,902
6,320
0
1,843
6,059
16,812
0
L
Ganesha
3,354
453
0
1,606
9,698
7,070
0
3,821
5,877
14,585
0
L
Tyr
iM4rks
Tyr
5,110
380
0
6,230
9,938
8,826
0
1,253
8,685
0
62,381
W
Tiamat
notemo
Tiamat
7,902
1,400
0
1,570
3,958
2,743
0
857
3,101
56,157
0
W
Artemis
zBoNy
Artemis
10,317
6,044
0
2,610
9,137
2,862
0
588
8,549
0
57,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,500
Gold Earned
38,712
483
Minions Killed
499
0
Camps Cleared
0
1,567,111
Distance Traveled
1,490,909
29
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,011
534
94
6
0
342,735
1
W
Cu Chulainn
9,081
605
146
10
0
333,693
7
L
Arachne
7,664
511
77
5
0
312,630
6
L
Hachiman
7,856
524
108
7
0
268,743
6
L
Raijin
7,672
511
157
10
0
285,036
6
W
Khepri
6,955
464
18
1
0
296,384
10
L
Ganesha
6,905
460
10
1
0
289,075
4
L
Tyr
8,615
574
147
10
0
335,425
3
W
Tiamat
7,842
523
121
8
0
300,380
5
W
Artemis
8,611
574
104
7
0
293,919
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role