Player Matchup

Odin
Odin
CaptainSnugz
Odin
Level 126
God Stats
1W - 0L
1,722 SR
Queue Stats
3W - 2L
1,448 Elo+
Party 1
Zhong Kui
Zhong Kui
FadedChunk
Zhong Kui
Level 147
God Stats
4W - 1L
1,678 SR
Queue Stats
35W - 29L
1,694 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Grim_Lexion
Tsukuyomi
Level 28
God Stats
1W - 0L
1,444 SR
Queue Stats
2W - 6L
1,383 Elo+
Party 1
Team Averages
Level 100
1,615 SR
1,508 Elo+

VS

Team Averages
Level 36
1,280 SR
1,578 Elo+
Danzaburou
Danzaburou
BarefootGiant
Danzaburou
Level 27
God Stats
1W - 5L
1,195 SR
Queue Stats
164W - 180L
1,517 Elo+
Party 2
Agni
Agni
GreatWhiteSquig
Agni
Level 14
God Stats
2W - 4L
1,264 SR
Queue Stats
32W - 14L
1,711 Elo+
Solo
Horus
Horus
Koochey
Horus
Level 68
God Stats
0W - 2L
1,381 SR
Queue Stats
368W - 375L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 12
16,118
733
16,698
26,484
22,068
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
FadedChunk
Zhong Kui
20
14 / 5 / 7
16,466
748
34,745
22,831
18,011
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
Grim_Lexion
Tsukuyomi
19
2 / 9 / 12
14,008
637
7,903
17,243
7,474
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BarefootGiant
Danzaburou
17
4 / 12 / 7
14,858
675
15,377
20,987
8,612
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 4 / 8
16,499
750
21,915
21,755
16,485
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
Koochey
Horus
18
4 / 9 / 12
15,224
692
10,372
25,800
28,561
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
45
25
Kills
18
20
Deaths
25
31
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BarefootGiant
Danzaburou
4
12
7
0.63
W
9
6
12
2.5
W
Zhong Kui
FadedChunk
Zhong Kui
14
5
7
3.5
L
10
4
8
3.5
W
Tsukuyomi
Grim_Lexion
Tsukuyomi
2
9
12
0.89
L
Horus
Koochey
Horus
4
9
12
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,346
Damage
47,664
66,558
Taken
68,542
47,553
Mitigated
53,658
12,002
Healing
19,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BarefootGiant
Danzaburou
15,377
9,949
0
3,541
20,987
8,612
740
12,486
8,501
0
55,479
W
16,698
5,587
0
250
26,484
22,068
453
8,257
18,227
10,855
47,762
W
Zhong Kui
FadedChunk
Zhong Kui
34,745
8,489
0
9,882
22,831
18,011
1,963
8,653
14,178
96,857
9,152
L
21,915
2,461
377
8,194
21,755
16,485
1,449
9,876
11,879
80,192
0
W
Tsukuyomi
Grim_Lexion
Tsukuyomi
7,903
1,488
0
1,870
17,243
7,474
288
5,005
12,238
0
58,395
L
Horus
Koochey
Horus
10,372
5,879
1,793
5,219
25,800
28,561
969
13,723
12,077
0
25,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,592
Gold Earned
46,581
264
Minions Killed
219
0
Camps Cleared
0
1,146,206
Distance Traveled
1,027,588
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
14,858
675
73
3
0
332,423
9
W
Odin
16,118
733
65
3
0
394,441
2
W
Zhong Kui
16,466
748
119
5
0
359,657
5
L
Agni
16,499
750
118
5
0
356,226
4
W
Tsukuyomi
14,008
637
80
4
0
392,108
4
L
Horus
15,224
692
28
1
0
338,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role