Player Matchup

Sylvanus
Sylvanus
GiebelHyman77
Sylvanus
Level 26
God Stats
0W - 2L
1,328 SR
Queue Stats
92W - 89L
1,532 Elo+
Party 2
Cabrakan
Cabrakan
tkralla17
Cabrakan
Level 142
God Stats
2W - 4L
1,081 SR
Queue Stats
153W - 149L
1,537 Elo+
Party 2
Ymir
Ymir
viZua1 iMpAcT
Ymir
Level 125
God Stats
0W - 5L
1,488 SR
Queue Stats
135W - 124L
1,533 Elo+
Party 2
Team Averages
Level 98
1,299 SR
1,534 Elo+

VS

Team Averages
Level 46
1,487 SR
1,502 Elo+
Medusa
Medusa
MOONEY87
Medusa
Level 14
God Stats
3W - 5L
1,442 SR
Queue Stats
18W - 28L
1,368 Elo+
Solo
Yemoja
Yemoja
isthatDirty
Yemoja
Level 118
God Stats
3W - 2L
1,517 SR
Queue Stats
365W - 233L
1,594 Elo+
Party 1
Olorun
Olorun
lucasxseadog
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GiebelHyman77
Sylvanus
9
0 / 9 / 4
7,141
649
3,033
13,251
8,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cabrakan
tkralla17
Cabrakan
10
2 / 8 / 1
7,315
665
8,632
13,492
9,382
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
4 / 7 / 1
8,391
763
6,971
12,774
9,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MOONEY87
Medusa
13
9 / 2 / 9
9,351
850
12,546
6,720
3,070
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
13
9 / 2 / 13
9,542
867
7,446
9,134
6,616
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Olorun
13
6 / 2 / 14
9,494
863
7,375
8,538
3,953
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
60
6
Kills
24
24
Deaths
6
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
GiebelHyman77
Sylvanus
0
9
4
0.22
W
Medusa
MOONEY87
Medusa
9
2
9
6.75
W
Yemoja
9
2
13
7.75
W
Olorun
6
2
14
6.5
L
Cabrakan
tkralla17
Cabrakan
2
8
1
0.31
L
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,636
Damage
27,367
39,517
Taken
24,392
27,452
Mitigated
13,639
5,350
Healing
8,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
GiebelHyman77
Sylvanus
3,033
1,394
483
1,127
13,251
8,961
34
4,508
8,743
7,849
1,486
W
Medusa
MOONEY87
Medusa
12,546
8,510
0
882
6,720
3,070
1,448
5,136
1,496
0
32,845
W
Yemoja
7,446
1,123
2,029
2,191
9,134
6,616
0
6,274
2,641
20,580
0
W
Olorun
7,375
3,985
735
2,462
8,538
3,953
1,407
5,911
2,541
25,211
4,051
L
Cabrakan
tkralla17
Cabrakan
8,632
677
0
2,376
13,492
9,382
0
5,172
8,320
25,933
0
L
6,971
1,890
0
1,364
12,774
9,109
0
4,137
8,637
25,673
1,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,847
Gold Earned
28,387
83
Minions Killed
142
0
Camps Cleared
0
475,371
Distance Traveled
576,577
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,141
649
17
2
0
149,554
1
W
Medusa
9,351
850
60
5
0
187,922
1
W
Yemoja
9,542
867
34
3
0
191,346
2
W
Olorun
9,494
863
48
4
0
197,309
2
L
Cabrakan
7,315
665
31
3
0
149,589
0
L
Ymir
8,391
763
35
3
0
176,228
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role