Player Matchup

Medusa
Medusa
Heenriqueigls
Medusa
Level 18
God Stats
60W - 67L
1,435 SR
Queue Stats
135W - 171L
1,391 Elo+
Party 2
Da Ji
Da Ji
KomanyBehamfil
Da Ji
Level 28
God Stats
156W - 131L
1,459 SR
Queue Stats
296W - 311L
1,432 Elo+
Party 2
Serqet
Serqet
MiDe77
Serqet
Level 5
God Stats
0W - 2L
1,305 SR
Queue Stats
7W - 5L
1,578 Elo+
Party 1
Bellona
Bellona
TheKingTulip
Bellona
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,503 Elo+
Party 1
Susano
Susano
Vitorffi
Susano
Level 7
God Stats
0W - 2L
1,305 SR
Queue Stats
6W - 8L
1,386 Elo+
Party 1
Team Averages
Level 14
1,401 SR
1,458 Elo+

VS

Team Averages
Level 21
1,583 SR
1,476 Elo+
Hel
Hel
DiNights
Hel
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 76L
1,534 Elo+
Party 3
Scylla
Scylla
Pelékoslove
Scylla
Level 29
God Stats
9W - 5L
1,597 SR
Queue Stats
70W - 63L
1,487 Elo+
Solo
Thor
Thor
Rogorfin
Thor
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 28L
1,451 Elo+
Party 3
Cabrakan
Cabrakan
Santh0
Cabrakan
Level 21
God Stats
4W - 1L
1,566 SR
Queue Stats
101W - 73L
1,465 Elo+
Party 3
Bakasura
Bakasura
chico_tripa170
Bakasura
Level 25
God Stats
3W - 1L
1,752 SR
Queue Stats
74W - 88L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 9 / 14
10,495
1,050
10,853
19,269
6,326
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
12 / 9 / 5
13,232
1,323
17,421
17,787
6,950
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serqet
MiDe77
Serqet
17
4 / 7 / 8
11,001
1,100
9,500
14,766
4,739
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
TheKingTulip
Bellona
17
1 / 11 / 16
10,828
1,083
13,922
23,779
16,358
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Susano
Vitorffi
Susano
17
3 / 10 / 10
10,262
1,026
11,062
20,076
7,062
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

18

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 30
12,168
1,217
12,528
7,531
6,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
20
12 / 3 / 27
12,918
1,292
29,152
10,827
5,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
18
5 / 8 / 20
11,035
1,104
13,907
15,354
8,400
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
Santh0
Cabrakan
19
9 / 3 / 29
13,015
1,302
21,225
18,874
30,199
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
19
14 / 5 / 14
12,966
1,297
12,027
17,363
10,383
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
166
21
Kills
46
46
Deaths
21
53
Assists
120
Player
Kills
Deaths
Assists
KDA
W
6
2
30
10.5
L
1
9
14
0.89
L
12
9
5
1.61
L
Serqet
MiDe77
Serqet
4
7
8
1.14
W
Scylla
12
3
27
8.5
W
Thor
5
8
20
1.88
W
Cabrakan
Santh0
Cabrakan
9
3
29
7.83
L
Bellona
TheKingTulip
Bellona
1
11
16
0.82
L
Susano
Vitorffi
Susano
3
10
10
0.8
W
Bakasura
14
5
14
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,758
Damage
88,839
95,677
Taken
69,949
41,435
Mitigated
60,843
3,038
Healing
16,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,528
1,811
8,122
3,204
7,531
6,797
0
0
7,124
30,590
0
L
10,853
7,723
0
0
19,269
6,326
0
14,390
4,563
0
29,740
L
17,421
4,258
0
2,554
17,787
6,950
0
9,896
7,580
0
31,125
L
Serqet
MiDe77
Serqet
9,500
2,230
0
0
14,766
4,739
0
10,430
4,100
0
19,890
W
Scylla
29,152
5,093
370
923
10,827
5,064
0
0
10,641
44,252
0
W
Thor
13,907
3,001
0
0
15,354
8,400
0
0
15,113
0
27,028
W
Cabrakan
Santh0
Cabrakan
21,225
2,909
0
647
18,874
30,199
0
0
17,919
29,131
0
L
Bellona
TheKingTulip
Bellona
13,922
3,513
0
484
23,779
16,358
0
15,032
8,117
0
34,306
L
Susano
Vitorffi
Susano
11,062
3,127
0
0
20,076
7,062
0
12,141
7,408
0
26,316
W
Bakasura
12,027
7,440
0
3,192
17,363
10,383
0
0
17,363
0
27,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,818
Gold Earned
62,102
156
Minions Killed
167
6
Camps Cleared
4
933,484
Distance Traveled
988,412
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,168
1,217
40
4
0
216,538
0
L
Medusa
10,495
1,050
30
3
0
178,522
0
L
Da Ji
13,232
1,323
22
2
1
187,012
0
L
Serqet
11,001
1,100
36
4
3
197,845
1
W
Scylla
12,918
1,292
40
4
0
194,224
0
W
Thor
11,035
1,104
24
2
1
158,586
1
W
Cabrakan
13,015
1,302
17
2
0
182,913
0
L
Bellona
10,828
1,083
37
4
2
176,995
0
L
Susano
10,262
1,026
31
3
0
193,110
1
W
Bakasura
12,966
1,297
46
5
3
236,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role