Player Matchup

Apollo
Apollo
Phantom_Potato
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
PoppaDrizzzy
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Raiju_Saiyan34Ac
Cthulhu
Level 14
God Stats
1W - 2L
1,363 SR
Queue Stats
36W - 34L
1,147 Elo+
Solo
Bakasura
Bakasura
WinstonIsMyPapi
Bakasura
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 53L
1,177 Elo+
Party 1
Merlin
Merlin
tweetweetrapbird
Merlin
Level 9
God Stats
4W - 5L
1,325 SR
Queue Stats
152W - 115L
1,120 Elo+
Party 1
Team Averages
Level 7
1,438 SR
1,289 Elo+

VS

Team Averages
Level 28
1,437 SR
1,304 Elo+
Hercules
Hercules
 
Hercules
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MzHyde6213
Morgan Le Fay
Level 29
God Stats
29W - 49L
1,370 SR
Queue Stats
292W - 457L
1,229 Elo+
Party 2
Anubis
Anubis
ViniGD01
Anubis
Level 22
God Stats
3W - 2L
1,567 SR
Queue Stats
37W - 35L
1,296 Elo+
Solo
Khepri
Khepri
multicolordsprm1
Khepri
Level 29
God Stats
22W - 32L
1,377 SR
Queue Stats
81W - 144L
1,271 Elo+
Party 2
Nike
Nike
shequay
Nike
Level 27
God Stats
15W - 28L
1,374 SR
Queue Stats
113W - 190L
1,226 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 0
4,463
319
642
1,440
261
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Guan Yu
PoppaDrizzzy
Guan Yu
8
0 / 6 / 3
5,566
398
917
7,393
3,611
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 0 / 1
5,935
424
1,953
8,751
5,589
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
12
7 / 8 / 2
8,071
577
7,015
11,694
4,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 7 / 3
7,444
532
8,357
8,156
2,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
6 / 3 / 0
8,228
588
5,340
8,306
4,019
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
MzHyde6213
Morgan Le Fay
13
2 / 1 / 5
7,767
555
5,900
6,259
2,105
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
ViniGD01
Anubis
14
10 / 4 / 1
8,882
634
5,038
6,411
2,353
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 5
7,514
537
2,120
6,114
5,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nike
shequay
Nike
13
3 / 2 / 0
8,383
599
1,976
11,020
4,083
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
12
Kills
21
23
Deaths
12
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
3
0
2
W
Morgan Le Fay
MzHyde6213
Morgan Le Fay
2
1
5
4.5
L
0
2
0
0
L
Guan Yu
PoppaDrizzzy
Guan Yu
0
6
3
0.25
L
1
0
1
1.5
W
Anubis
ViniGD01
Anubis
10
4
1
2.63
L
Bakasura
7
8
2
1
W
0
2
5
1.25
W
Nike
shequay
Nike
3
2
0
1.5
L
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,884
Damage
20,374
37,434
Taken
38,110
16,126
Mitigated
18,313
3,367
Healing
6,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,340
2,136
220
1,772
8,306
4,019
1,890
1,284
6,952
0
33,897
W
Morgan Le Fay
MzHyde6213
Morgan Le Fay
5,900
978
0
525
6,259
2,105
2,127
3,467
2,782
37,915
0
L
642
564
0
0
1,440
261
85
586
854
0
3,065
L
Guan Yu
PoppaDrizzzy
Guan Yu
917
917
0
124
7,393
3,611
32
2,645
4,748
0
10,609
L
1,953
13
37
1,161
8,751
5,589
207
409
8,342
24,718
0
W
Anubis
ViniGD01
Anubis
5,038
376
0
0
6,411
2,353
2,313
3,660
2,751
31,101
0
L
Bakasura
7,015
5,145
0
1,795
11,694
4,475
841
4,336
7,358
0
34,405
W
2,120
335
0
603
6,114
5,753
1,208
1,129
4,802
14,503
0
W
Nike
shequay
Nike
1,976
1,025
0
3,540
11,020
4,083
2,506
770
10,120
0
49,544
L
8,357
913
0
250
8,156
2,190
198
5,082
3,074
31,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,479
Gold Earned
40,774
195
Minions Killed
302
0
Camps Cleared
0
1,072,671
Distance Traveled
1,144,655
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,228
588
69
5
0
251,028
2
W
Morgan Le Fay
7,767
555
57
4
0
242,049
0
L
Apollo
4,463
319
6
0
0
71,971
0
L
Guan Yu
5,566
398
28
2
0
218,121
0
L
Cthulhu
5,935
424
37
3
0
268,261
1
W
Anubis
8,882
634
53
4
0
209,153
2
L
Bakasura
8,071
577
85
6
0
279,350
0
W
Khepri
7,514
537
28
2
0
244,396
0
W
Nike
8,383
599
95
7
0
198,029
0
L
Merlin
7,444
532
39
3
0
234,968
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role