Player Matchup

Chronos
Chronos
DrAmory
Chronos
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 155L
1,558 Elo+
Solo
Tiamat
Tiamat
No Vacancies
Tiamat
Level 145
God Stats
10W - 2L
1,909 SR
Queue Stats
70W - 75L
1,598 Elo+
Party 2
Ares
Ares
TheJ4deLi0n7
Ares
Level 99
God Stats
1W - 1L
1,278 SR
Queue Stats
48W - 63L
1,567 Elo+
Party 2
Cupid
Cupid
bobby 1ight1998
Cupid
Level 146
God Stats
4W - 1L
1,401 SR
Queue Stats
321W - 293L
1,526 Elo+
Party 1
Thanatos
Thanatos
lxX1Ghost1Xxl
Thanatos
Level 126
God Stats
11W - 8L
1,593 SR
Queue Stats
221W - 181L
1,548 Elo+
Party 1
Team Averages
Level 134
1,536 SR
1,559 Elo+

VS

Team Averages
Level 129
1,354 SR
1,516 Elo+
Anubis
Anubis
 
Anubis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
CrownOfSerpents
Jormungandr
Level 144
God Stats
0W - 3L
1,101 SR
Queue Stats
120W - 147L
1,502 Elo+
Solo
Osiris
Osiris
Force Beats
Osiris
Level 116
God Stats
0W - 2L
1,109 SR
Queue Stats
93W - 88L
1,558 Elo+
Solo
Pele
Pele
I has a money
Pele
Level 137
God Stats
0W - 1L
1,291 SR
Queue Stats
189W - 165L
1,482 Elo+
Solo
Apollo
Apollo
Kiing Bino
Apollo
Level 101
God Stats
5W - 4L
1,770 SR
Queue Stats
79W - 82L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DrAmory
Chronos
14
2 / 3 / 3
8,438
767
5,097
7,050
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
14
1 / 1 / 6
7,816
711
8,222
6,448
5,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 0 / 6
8,724
793
5,189
6,982
7,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
6 / 0 / 3
9,458
860
7,859
7,240
3,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
lxX1Ghost1Xxl
Thanatos
14
1 / 2 / 1
7,633
694
5,546
8,724
5,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
0 / 3 / 2
7,039
640
7,868
9,109
4,500
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
CrownOfSerpents
Jormungandr
10
0 / 0 / 0
6,034
549
1,110
735
398
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
14
3 / 3 / 1
8,099
736
6,852
10,901
7,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 3 / 3
7,750
705
6,408
11,028
4,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Kiing Bino
Apollo
14
1 / 3 / 1
7,149
650
4,572
6,741
2,444
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
12
Kills
6
6
Deaths
12
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
3
2
0.33
L
Jormungandr
CrownOfSerpents
Jormungandr
0
0
0
0
W
Chronos
DrAmory
Chronos
2
3
3
1.17
L
Osiris
3
3
1
1.17
L
2
3
3
1.17
L
Apollo
Kiing Bino
Apollo
1
3
1
0.5
W
Tiamat
1
1
6
4
W
2
0
6
5
W
6
0
3
7.5
W
Thanatos
lxX1Ghost1Xxl
Thanatos
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,913
Damage
26,810
36,444
Taken
38,514
23,385
Mitigated
19,535
12,790
Healing
7,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,868
181
0
3,091
9,109
4,500
0
4,503
4,368
31,313
0
L
Jormungandr
CrownOfSerpents
Jormungandr
1,110
166
0
49
735
398
0
174
561
7,115
0
W
Chronos
DrAmory
Chronos
5,097
2,866
0
903
7,050
2,818
539
2,001
4,959
26,044
0
L
Osiris
6,852
2,334
0
1,884
10,901
7,268
0
6,268
4,306
118
24,834
L
6,408
1,895
0
2,884
11,028
4,925
0
5,389
5,197
0
30,187
L
Apollo
Kiing Bino
Apollo
4,572
2,234
0
0
6,741
2,444
2
1,776
4,731
0
22,137
W
Tiamat
8,222
1,057
0
1,414
6,448
5,193
220
1,378
4,917
30,047
0
W
5,189
355
0
917
6,982
7,069
144
2,246
4,476
12,467
0
W
7,859
4,112
252
3,099
7,240
3,280
930
2,623
4,521
0
38,018
W
Thanatos
lxX1Ghost1Xxl
Thanatos
5,546
849
0
6,205
8,724
5,025
365
1,319
7,320
0
21,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,069
Gold Earned
36,071
257
Minions Killed
235
11
Camps Cleared
6
1,019,568
Distance Traveled
844,424
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,039
640
62
6
1
166,017
2
L
Jormungandr
6,034
549
16
1
0
65,460
2
W
Chronos
8,438
767
51
5
4
186,979
2
L
Osiris
8,099
736
46
4
2
203,300
4
L
Pele
7,750
705
52
5
1
206,679
2
L
Apollo
7,149
650
59
5
2
202,968
2
W
Tiamat
7,816
711
55
5
2
190,096
1
W
Ares
8,724
793
17
2
0
232,678
3
W
Cupid
9,458
860
91
8
3
191,536
0
W
Thanatos
7,633
694
43
4
2
218,279
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role