Player Matchup

Pele
Pele
Akishablonsky
Pele
Level 22
God Stats
1W - 1L
1,334 SR
Queue Stats
12W - 27L
1,631 Elo+
Party 1
Artio
Artio
Eekkan
Artio
Level 128
God Stats
0W - 2L
1,359 SR
Queue Stats
2W - 3L
1,564 Elo+
Party 1
Hachiman
Hachiman
Yagharek
Hachiman
Level 27
God Stats
0W - 4L
1,170 SR
Queue Stats
10W - 26L
1,412 Elo+
Party 1
Team Averages
Level 59
1,288 SR
1,535 Elo+

VS

Team Averages
Level 69
1,490 SR
1,489 Elo+
Chang'e
Chang'e
 
Chang'e
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Dillyon
Hachiman
Level 156
God Stats
1W - 1L
1,466 SR
Queue Stats
129W - 64L
1,652 Elo+
Party 2
Hercules
Hercules
RaphaelxD18
Hercules
Level 26
God Stats
5W - 3L
1,505 SR
Queue Stats
12W - 21L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
6,865
687
1,724
9,021
3,036
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Artio
Eekkan
Artio
9
0 / 6 / 3
6,519
652
3,255
12,733
10,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
Yagharek
Hachiman
9
1 / 6 / 2
6,386
639
3,140
7,526
2,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
2 / 2 / 11
7,492
749
4,622
5,412
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Dillyon
Hachiman
13
13 / 1 / 3
9,362
936
14,757
5,879
2,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hercules
RaphaelxD18
Hercules
11
1 / 0 / 13
7,348
735
4,327
6,369
5,375
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
3
Kills
16
16
Deaths
3
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
2
11
3.75
L
2
4
0
0.5
W
Hachiman
Dillyon
Hachiman
13
1
3
14.5
L
Artio
Eekkan
Artio
0
6
3
0.25
W
Hercules
RaphaelxD18
Hercules
1
0
13
7.5
L
Hachiman
Yagharek
Hachiman
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,119
Damage
23,706
29,280
Taken
17,660
15,844
Mitigated
9,617
4,546
Healing
7,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,622
365
2,570
2,309
5,412
1,765
471
827
4,585
19,930
0
L
1,724
198
0
1,041
9,021
3,036
0
1,236
7,785
0
9,725
W
Hachiman
Dillyon
Hachiman
14,757
7,793
0
505
5,879
2,477
1,983
1,310
4,569
0
45,888
L
Artio
Eekkan
Artio
3,255
195
732
2,214
12,733
10,135
0
2,496
10,237
8,998
0
W
Hercules
RaphaelxD18
Hercules
4,327
712
405
2,122
6,369
5,375
154
1,118
5,251
0
15,984
L
Hachiman
Yagharek
Hachiman
3,140
1,040
0
559
7,526
2,673
0
890
6,636
0
16,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,770
Gold Earned
24,202
47
Minions Killed
110
0
Camps Cleared
0
531,241
Distance Traveled
542,484
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,492
749
37
4
0
174,494
3
L
Pele
6,865
687
12
1
0
187,344
0
W
Hachiman
9,362
936
58
6
0
161,190
5
L
Artio
6,519
652
7
1
0
182,859
2
W
Hercules
7,348
735
15
2
0
206,800
2
L
Hachiman
6,386
639
28
3
0
161,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role