Player Matchup

Tsukuyomi
Tsukuyomi
MDARDAS15
Tsukuyomi
Level 109
God Stats
5W - 7L
1,246 SR
Queue Stats
310W - 305L
1,396 Elo+
Party 2
Terra
Terra
SkooD 963
Terra
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
352W - 326L
1,472 Elo+
Party 2
Artemis
Artemis
bluesliter
Artemis
Level 144
God Stats
1W - 2L
1,219 SR
Queue Stats
461W - 435L
1,474 Elo+
Party 2
Eset
Eset
safa777
Eset
Level 84
God Stats
36W - 20L
1,623 SR
Queue Stats
725W - 716L
1,451 Elo+
Party 2
Ymir
Ymir
yamen56
Ymir
Level 83
God Stats
28W - 27L
1,489 SR
Queue Stats
383W - 413L
1,471 Elo+
Party 2
Team Averages
Level 110
1,415 SR
1,453 Elo+

VS

Team Averages
Level 63
1,643 SR
1,533 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Dekoi20
Morgan Le Fay
Level 65
God Stats
1W - 2L
1,783 SR
Queue Stats
31W - 23L
1,555 Elo+
Party 1
Da Ji
Da Ji
Pifferton
Da Ji
Level 81
God Stats
0W - 1L
1,758 SR
Queue Stats
2W - 1L
1,662 Elo+
Party 1
Bacchus
Bacchus
Stewqq
Bacchus
Level 65
God Stats
12W - 7L
1,427 SR
Queue Stats
13W - 11L
1,501 Elo+
Party 3
Izanami
Izanami
Vilroo
Izanami
Level 48
God Stats
15W - 4L
1,747 SR
Queue Stats
28W - 12L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MDARDAS15
Tsukuyomi
11
4 / 2 / 4
6,915
576
3,597
6,044
2,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
SkooD 963
Terra
10
0 / 1 / 10
6,322
527
1,947
6,483
3,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
bluesliter
Artemis
12
4 / 2 / 2
7,212
601
5,410
6,910
1,681
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
safa777
Eset
12
9 / 1 / 3
7,717
643
7,800
6,654
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
yamen56
Ymir
13
1 / 3 / 3
7,264
605
4,465
7,679
4,669
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
4 / 3 / 3
6,496
541
4,327
7,615
2,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Morgan Le Fay
Dekoi20
Morgan Le Fay
11
1 / 5 / 0
6,239
520
6,905
9,186
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Pifferton
Da Ji
9
2 / 3 / 0
5,972
498
2,908
5,881
2,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
Stewqq
Bacchus
8
1 / 3 / 1
5,336
445
2,931
8,254
5,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Vilroo
Izanami
9
1 / 4 / 2
5,768
481
4,253
5,597
1,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
18
Kills
9
9
Deaths
18
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
4
3
3
1.83
L
Morgan Le Fay
Dekoi20
Morgan Le Fay
1
5
0
0.2
W
Tsukuyomi
MDARDAS15
Tsukuyomi
4
2
4
3
L
Da Ji
Pifferton
Da Ji
2
3
0
0.67
W
Terra
SkooD 963
Terra
0
1
10
5
L
Bacchus
Stewqq
Bacchus
1
3
1
0.5
L
Izanami
Vilroo
Izanami
1
4
2
0.5
W
Artemis
bluesliter
Artemis
4
2
2
2.5
W
Eset
safa777
Eset
9
1
3
10.5
W
Ymir
yamen56
Ymir
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,219
Damage
21,324
33,770
Taken
36,533
14,599
Mitigated
14,298
9,382
Healing
7,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
4,327
1,462
0
2,381
7,615
2,701
0
2,746
4,869
21,598
6,671
L
Morgan Le Fay
Dekoi20
Morgan Le Fay
6,905
371
0
2,294
9,186
2,429
0
5,299
3,887
33,338
0
W
Tsukuyomi
MDARDAS15
Tsukuyomi
3,597
750
0
2,219
6,044
2,303
94
1,893
4,151
0
40,244
L
Da Ji
Pifferton
Da Ji
2,908
747
0
210
5,881
2,439
742
2,397
3,484
0
22,955
W
Terra
SkooD 963
Terra
1,947
337
269
1,576
6,483
3,434
0
3,493
2,990
10,292
0
L
Bacchus
Stewqq
Bacchus
2,931
826
0
1,750
8,254
5,584
0
2,965
5,289
7,424
0
L
Izanami
Vilroo
Izanami
4,253
3,455
0
1,002
5,597
1,145
0
854
4,743
0
38,172
W
Artemis
bluesliter
Artemis
5,410
2,183
0
2,306
6,910
1,681
0
2,016
4,894
0
41,546
W
Eset
safa777
Eset
7,800
853
334
1,253
6,654
2,512
0
3,949
2,705
44,774
0
W
Ymir
yamen56
Ymir
4,465
1,868
0
1,425
7,679
4,669
101
2,434
5,245
38,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,430
Gold Earned
29,811
365
Minions Killed
236
0
Camps Cleared
0
1,213,505
Distance Traveled
1,084,564
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,496
541
51
4
0
257,741
2
L
Morgan Le Fay
6,239
520
55
5
0
208,446
4
W
Tsukuyomi
6,915
576
70
6
0
259,640
3
L
Da Ji
5,972
498
53
4
0
195,406
1
W
Terra
6,322
527
23
2
0
245,837
2
L
Bacchus
5,336
445
4
0
0
230,357
3
L
Izanami
5,768
481
73
6
0
192,614
2
W
Artemis
7,212
601
86
7
0
246,171
4
W
Eset
7,717
643
81
7
0
241,888
9
W
Ymir
7,264
605
105
9
0
219,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role