Player Matchup

Hercules
Hercules
 
Hercules
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
Khaleesi
Cernunnos
Level 101
God Stats
23W - 33L
1,496 SR
Queue Stats
292W - 305L
1,429 Elo+
Party 3
Osiris
Osiris
Remz34
Osiris
Level 82
God Stats
14W - 7L
1,472 SR
Queue Stats
335W - 345L
1,477 Elo+
Party 4
Anubis
Anubis
Squishy044103
Anubis
Level 89
God Stats
21W - 8L
1,794 SR
Queue Stats
212W - 199L
1,467 Elo+
Party 4
Ao Kuang
Ao Kuang
SyNCExtreme99
Ao Kuang
Level 105
God Stats
15W - 12L
1,511 SR
Queue Stats
420W - 419L
1,553 Elo+
Party 4
Team Averages
Level 99
1,555 SR
1,485 Elo+

VS

Team Averages
Level 109
1,594 SR
1,481 Elo+
Ah Muzen Cab
Ah Muzen Cab
FloofyBooper
Ah Muzen Cab
Level 123
God Stats
4W - 3L
1,829 SR
Queue Stats
171W - 174L
1,490 Elo+
Party 2
Odin
Odin
PsyKhO_ReDD
Odin
Level 107
God Stats
0W - 3L
1,248 SR
Queue Stats
227W - 212L
1,490 Elo+
Party 1
Hel
Hel
Rhongomniad
Hel
Level 107
God Stats
3W - 3L
1,840 SR
Queue Stats
131W - 182L
1,427 Elo+
Party 2
Scylla
Scylla
coolboi3000
Scylla
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 20L
1,520 Elo+
Solo
Kuzenbo
Kuzenbo
mY_tV_too_BIG-_-
Kuzenbo
Level 119
God Stats
13W - 11L
1,552 SR
Queue Stats
481W - 460L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
0 / 1 / 10
8,468
498
3,496
8,471
6,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
Khaleesi
Cernunnos
14
3 / 1 / 5
8,802
518
6,655
10,310
3,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
Remz34
Osiris
16
0 / 1 / 3
9,693
570
5,330
11,424
9,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
11 / 1 / 4
10,603
624
13,922
11,655
6,788
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
SyNCExtreme99
Ao Kuang
15
12 / 1 / 2
10,018
589
11,766
12,387
4,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FloofyBooper
Ah Muzen Cab
11
2 / 6 / 1
7,440
438
7,955
10,420
2,891
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 3 / 3
8,280
487
7,306
11,414
3,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
0 / 7 / 3
7,032
414
4,112
12,905
4,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
11
1 / 7 / 1
6,736
396
3,846
8,921
2,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 3 / 1
8,223
484
5,445
10,000
6,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
26
Kills
4
5
Deaths
26
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
1
10
5
L
Ah Muzen Cab
FloofyBooper
Ah Muzen Cab
2
6
1
0.42
W
Cernunnos
Khaleesi
Cernunnos
3
1
5
5.5
L
0
3
3
0.5
W
Osiris
Remz34
Osiris
0
1
3
1.5
L
0
7
3
0.21
W
11
1
4
13
W
Ao Kuang
SyNCExtreme99
Ao Kuang
12
1
2
13
L
Scylla
1
7
1
0.21
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,169
Damage
28,664
54,247
Taken
53,660
29,401
Mitigated
19,824
28,864
Healing
11,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,496
656
337
3,926
8,471
6,210
508
2,324
6,147
7,141
16,207
L
Ah Muzen Cab
FloofyBooper
Ah Muzen Cab
7,955
1,545
0
641
10,420
2,891
126
6,162
4,258
0
36,520
W
Cernunnos
Khaleesi
Cernunnos
6,655
2,097
535
4,345
10,310
3,194
2,135
1,785
8,525
0
71,632
L
7,306
898
0
3,253
11,414
3,835
186
6,831
4,583
0
57,734
W
Osiris
Remz34
Osiris
5,330
2,243
0
5,097
11,424
9,082
444
5,244
6,180
3,382
57,590
L
4,112
232
1,337
3,341
12,905
4,200
555
5,633
7,272
28,807
0
W
13,922
933
0
7,489
11,655
6,788
1,168
3,345
8,310
68,627
0
W
Ao Kuang
SyNCExtreme99
Ao Kuang
11,766
3,397
0
7,135
12,387
4,127
1,122
1,114
11,273
44,812
0
L
Scylla
3,846
119
143
1,321
8,921
2,071
90
5,932
2,989
28,286
0
L
5,445
2,107
0
1,420
10,000
6,827
0
2,454
7,546
47,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,584
Gold Earned
37,711
513
Minions Killed
387
0
Camps Cleared
0
1,545,149
Distance Traveled
1,501,275
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,468
498
40
2
0
344,350
2
L
Ah Muzen Cab
7,440
438
48
3
0
298,623
3
W
Cernunnos
8,802
518
142
8
0
259,029
2
L
Odin
8,280
487
133
8
0
342,351
3
W
Osiris
9,693
570
134
8
0
316,346
5
L
Hel
7,032
414
69
4
0
288,358
0
W
Anubis
10,603
624
126
7
0
274,643
3
W
Ao Kuang
10,018
589
71
4
0
350,781
0
L
Scylla
6,736
396
46
3
0
287,180
4
L
Kuzenbo
8,223
484
91
5
0
284,763
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role