Player Matchup

Ymir
Ymir
Chalkalocka
Ymir
Level 27
God Stats
31W - 17L
1,711 SR
Queue Stats
68W - 70L
1,578 Elo+
Solo
Da Ji
Da Ji
EnvySsb
Da Ji
Level 28
God Stats
3W - 8L
1,566 SR
Queue Stats
165W - 133L
1,631 Elo+
Party 1
Raijin
Raijin
OhComelyy
Raijin
Level 24
God Stats
4W - 3L
1,682 SR
Queue Stats
78W - 59L
1,675 Elo+
Party 1
Hachiman
Hachiman
QcShadowGod
Hachiman
Level 22
God Stats
2W - 1L
1,597 SR
Queue Stats
94W - 79L
1,600 Elo+
Solo
Bellona
Bellona
SooshieRole
Bellona
Level 29
God Stats
39W - 38L
1,572 SR
Queue Stats
192W - 149L
1,626 Elo+
Party 1
Team Averages
Level 26
1,626 SR
1,622 Elo+

VS

Team Averages
Level 15
1,544 SR
1,604 Elo+
Odin
Odin
 
Odin
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
LuxPendragonG
Neith
Level 3
God Stats
2W - 1L
1,719 SR
Queue Stats
2W - 2L
1,681 Elo+
Solo
Hel
Hel
TheW6rstPlayer
Hel
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,604 Elo+
Solo
Da Ji
Da Ji
Wallycito
Da Ji
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 24L
1,530 Elo+
Solo
Raijin
Raijin
ycIGE
Raijin
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
87W - 46L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 1
4,376
438
940
9,017
2,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
EnvySsb
Da Ji
9
3 / 6 / 0
5,606
561
5,175
8,101
2,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
OhComelyy
Raijin
8
0 / 5 / 1
4,911
491
2,170
5,131
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
QcShadowGod
Hachiman
7
0 / 5 / 0
4,382
438
2,262
5,281
1,014
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
SooshieRole
Bellona
9
0 / 1 / 0
5,241
524
2,920
7,447
5,170
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
9 / 1 / 7
6,995
700
6,259
8,099
3,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
4 / 0 / 6
5,748
575
3,434
2,820
665
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 0 / 1
6,186
619
4,430
4,563
4,102
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Da Ji
Wallycito
Da Ji
9
3 / 2 / 6
5,988
599
3,129
5,744
2,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
ycIGE
Raijin
12
6 / 0 / 6
7,191
719
8,849
4,463
1,780
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
3
Kills
22
22
Deaths
3
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
9
1
7
12.5
L
0
5
1
0.1
L
Da Ji
EnvySsb
Da Ji
3
6
0
0.5
W
4
0
6
7
L
Raijin
OhComelyy
Raijin
0
5
1
0.1
L
Hachiman
QcShadowGod
Hachiman
0
5
0
0
L
Bellona
SooshieRole
Bellona
0
1
0
0
W
0
0
1
0.5
W
Da Ji
Wallycito
Da Ji
3
2
6
3
W
Raijin
ycIGE
Raijin
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,467
Damage
26,101
34,977
Taken
25,689
12,451
Mitigated
12,260
5,672
Healing
10,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,259
1,569
0
2,526
8,099
3,560
0
465
7,634
0
20,919
L
940
428
0
750
9,017
2,376
0
1,917
6,844
9,262
0
L
Da Ji
EnvySsb
Da Ji
5,175
1,556
0
964
8,101
2,575
0
2,702
5,201
0
25,486
W
3,434
1,138
0
1,216
2,820
665
758
411
2,409
0
20,903
L
Raijin
OhComelyy
Raijin
2,170
176
0
688
5,131
1,316
0
3,083
2,048
21,146
0
L
Hachiman
QcShadowGod
Hachiman
2,262
1,009
0
452
5,281
1,014
514
919
4,362
0
18,960
L
Bellona
SooshieRole
Bellona
2,920
1,070
0
2,818
7,447
5,170
0
4,658
2,789
0
25,664
W
4,430
1,170
165
3,625
4,563
4,102
103
0
4,563
34,793
0
W
Da Ji
Wallycito
Da Ji
3,129
841
0
1,164
5,744
2,153
0
187
5,557
0
30,149
W
Raijin
ycIGE
Raijin
8,849
1,391
0
1,958
4,463
1,780
82
2,047
2,416
38,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,516
Gold Earned
32,108
218
Minions Killed
263
0
Camps Cleared
0
862,343
Distance Traveled
953,779
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,995
700
31
3
0
207,619
2
L
Ymir
4,376
438
23
2
0
159,577
5
L
Da Ji
5,606
561
48
5
0
164,442
0
W
Neith
5,748
575
35
4
0
165,022
1
L
Raijin
4,911
491
44
4
0
171,781
6
L
Hachiman
4,382
438
35
4
0
161,731
0
L
Bellona
5,241
524
68
7
0
204,812
4
W
Hel
6,186
619
69
7
0
189,456
0
W
Da Ji
5,988
599
56
6
0
206,440
4
W
Raijin
7,191
719
72
7
0
185,242
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role