Player Matchup

Hel
Hel
BeefZest
Hel
Level 28
God Stats
5W - 4L
1,551 SR
Queue Stats
41W - 39L
1,475 Elo+
Solo
Cerberus
Cerberus
Darkpieslice69
Cerberus
Level 28
God Stats
0W - 3L
1,168 SR
Queue Stats
7W - 23L
1,312 Elo+
Solo
Osiris
Osiris
GreedyOffTheMud
Osiris
Level 25
God Stats
28W - 24L
1,564 SR
Queue Stats
111W - 108L
1,535 Elo+
Solo
Bakasura
Bakasura
HeWent2Jarrod69
Bakasura
Level 29
God Stats
6W - 9L
1,535 SR
Queue Stats
204W - 207L
1,448 Elo+
Solo
Danzaburou
Danzaburou
dankight420
Danzaburou
Level 8
God Stats
2W - 3L
1,465 SR
Queue Stats
6W - 8L
1,350 Elo+
Solo
Team Averages
Level 24
1,457 SR
1,424 Elo+

VS

Team Averages
Level 45
1,517 SR
1,469 Elo+
Fafnir
Fafnir
 
Fafnir
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
CrayonsRCool
Jing Wei
Level 29
God Stats
5W - 1L
1,822 SR
Queue Stats
147W - 100L
1,572 Elo+
Solo
Hera
Hera
CyronicLimots
Hera
Level 29
God Stats
4W - 3L
1,458 SR
Queue Stats
85W - 105L
1,396 Elo+
Solo
Thanatos
Thanatos
Gwapo-03
Thanatos
Level 29
God Stats
11W - 14L
1,304 SR
Queue Stats
152W - 187L
1,376 Elo+
Solo
Bellona
Bellona
MokkoriMoment
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
7,350
387
2,528
6,273
2,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
11
0 / 9 / 1
7,245
381
3,372
15,093
10,013
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

16
7 / 7 / 3
10,349
545
15,750
19,261
15,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
16
4 / 8 / 1
10,139
534
11,427
17,177
7,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
dankight420
Danzaburou
11
0 / 13 / 1
6,933
365
3,919
14,231
4,643
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
2 / 1 / 20
10,888
573
7,602
19,201
27,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
CrayonsRCool
Jing Wei
20
11 / 0 / 2
13,086
689
14,093
12,787
6,518
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

17
11 / 4 / 9
11,582
610
16,124
10,414
3,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Gwapo-03
Thanatos
18
11 / 1 / 7
11,694
615
8,050
10,983
5,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
16
5 / 5 / 11
10,635
560
9,365
15,644
18,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
89
11
Kills
40
40
Deaths
11
6
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
1
20
12
L
0
3
0
0
W
Jing Wei
CrayonsRCool
Jing Wei
11
0
2
12
W
11
4
9
3.88
L
Cerberus
0
9
1
0.06
L
7
7
3
1.21
W
Thanatos
Gwapo-03
Thanatos
11
1
7
14.5
L
Bakasura
4
8
1
0.56
W
Bellona
5
5
11
2.1
L
Danzaburou
dankight420
Danzaburou
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,996
Damage
55,234
72,035
Taken
69,029
40,096
Mitigated
61,951
14,200
Healing
27,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
7,602
2,171
0
4,327
19,201
27,871
1,157
1,696
16,298
26,563
0
L
2,528
231
510
2,077
6,273
2,019
379
627
5,592
29,857
0
W
Jing Wei
CrayonsRCool
Jing Wei
14,093
10,644
0
4,431
12,787
6,518
3,475
2,763
10,024
0
135,203
W
16,124
5,116
0
2,911
10,414
3,882
1,287
434
9,594
85,101
0
L
Cerberus
3,372
110
0
1,331
15,093
10,013
336
4,679
10,335
30,499
0
L
15,750
5,943
0
4,722
19,261
15,437
887
5,187
13,561
0
57,248
W
Thanatos
Gwapo-03
Thanatos
8,050
2,308
0
13,227
10,983
5,603
0
442
10,501
0
77,103
L
Bakasura
11,427
6,736
0
4,549
17,177
7,984
0
5,884
11,293
0
65,061
W
Bellona
9,365
2,582
0
2,531
15,644
18,077
1,907
697
14,662
4,387
43,521
L
Danzaburou
dankight420
Danzaburou
3,919
1,562
0
1,011
14,231
4,643
250
7,741
6,490
0
26,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,016
Gold Earned
57,885
361
Minions Killed
576
0
Camps Cleared
0
1,493,243
Distance Traveled
1,841,456
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,888
573
37
2
0
363,166
1
L
Hel
7,350
387
59
3
0
219,422
3
W
Jing Wei
13,086
689
200
11
0
358,112
6
W
Hera
11,582
610
121
6
0
337,413
5
L
Cerberus
7,245
381
48
3
0
321,194
0
L
Osiris
10,349
545
92
5
0
337,241
2
W
Thanatos
11,694
615
125
7
0
418,757
4
L
Bakasura
10,139
534
125
7
0
393,470
3
W
Bellona
10,635
560
93
5
0
364,008
0
L
Danzaburou
6,933
365
37
2
0
221,916
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role