Player Matchup

Fafnir
Fafnir
Streanlined
Fafnir
Level 55
God Stats
105W - 54L
1,741 SR
Queue Stats
440W - 236L
1,749 Elo+
Party 2
Chang'e
Chang'e
sweetsour63
Chang'e
Level 147
God Stats
0W - 1L
1,206 SR
Queue Stats
448W - 222L
1,725 Elo+
Party 2
Mercury
Mercury
uhaveaprabhlem
Mercury
Level 157
God Stats
2W - 2L
1,852 SR
Queue Stats
10W - 13L
1,763 Elo+
Party 2
Team Averages
Level 120
1,600 SR
1,745 Elo+

VS

Team Averages
Level 130
1,693 SR
1,661 Elo+
Persephone
Persephone
BoogieJonesJr
Persephone
Level 136
God Stats
37W - 17L
1,678 SR
Queue Stats
389W - 293L
1,621 Elo+
Party 1
Mercury
Mercury
TheNBlayde
Mercury
Level 149
God Stats
2W - 4L
1,730 SR
Queue Stats
354W - 218L
1,719 Elo+
Party 1
Sylvanus
Sylvanus
kikobeast
Sylvanus
Level 105
God Stats
10W - 6L
1,673 SR
Queue Stats
402W - 383L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
18
9 / 3 / 4
14,892
745
19,118
27,296
35,390
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chang'e
sweetsour63
Chang'e
16
0 / 7 / 6
11,258
563
17,822
19,746
9,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 9 / 5
12,202
610
10,352
19,183
7,710
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BoogieJonesJr
Persephone
19
8 / 4 / 8
15,495
775
24,506
15,325
6,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
TheNBlayde
Mercury
18
7 / 9 / 6
13,625
681
13,452
25,933
10,635
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
kikobeast
Sylvanus
19
4 / 3 / 13
14,411
721
13,613
23,305
32,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
46
15
Kills
19
19
Deaths
16
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Persephone
BoogieJonesJr
Persephone
8
4
8
3
L
Fafnir
9
3
4
3.67
W
Mercury
TheNBlayde
Mercury
7
9
6
1.11
W
Sylvanus
kikobeast
Sylvanus
4
3
13
3.5
L
Chang'e
sweetsour63
Chang'e
0
7
6
0.43
L
6
9
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,292
Damage
51,571
66,225
Taken
64,563
52,904
Mitigated
49,216
18,848
Healing
18,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
BoogieJonesJr
Persephone
24,506
1,034
1,004
2,973
15,325
6,337
760
8,597
6,724
80,757
0
L
Fafnir
19,118
7,457
0
7,576
27,296
35,390
289
15,919
11,377
38,754
0
W
Mercury
TheNBlayde
Mercury
13,452
6,431
0
2,018
25,933
10,635
1,740
13,810
12,123
0
59,562
W
Sylvanus
kikobeast
Sylvanus
13,613
4,392
4,973
7,994
23,305
32,244
817
14,531
8,774
33,965
0
L
Chang'e
sweetsour63
Chang'e
17,822
1,323
4,053
6,384
19,746
9,804
345
12,562
7,184
62,926
0
L
10,352
4,130
0
835
19,183
7,710
138
9,638
9,545
0
36,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,352
Gold Earned
43,531
176
Minions Killed
220
0
Camps Cleared
0
1,074,296
Distance Traveled
1,026,285
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
15,495
775
102
5
0
354,193
2
L
Fafnir
14,892
745
36
2
0
371,740
1
W
Mercury
13,625
681
80
4
0
374,966
3
W
Sylvanus
14,411
721
38
2
0
297,126
1
L
Chang'e
11,258
563
90
5
0
345,999
1
L
Mercury
12,202
610
50
3
0
356,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role