Player Matchup

Mercury
Mercury
Boeuf AAA
Mercury
Level 124
God Stats
3W - 1L
1,922 SR
Queue Stats
80W - 85L
1,481 Elo+
Party 1
Cu Chulainn
Cu Chulainn
CawnGuilt
Cu Chulainn
Level 6
God Stats
2W - 2L
1,850 SR
Queue Stats
113W - 99L
1,603 Elo+
Solo
Kukulkan
Kukulkan
JuninAntiHeroi
Kukulkan
Level 16
God Stats
1W - 0L
1,935 SR
Queue Stats
7W - 6L
1,643 Elo+
Solo
Kumbhakarna
Kumbhakarna
SMURFDUNORD
Kumbhakarna
Level 11
God Stats
1W - 1L
1,447 SR
Queue Stats
28W - 33L
1,681 Elo+
Party 1
Chronos
Chronos
Surface dur
Chronos
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 37L
1,531 Elo+
Party 1
Team Averages
Level 36
1,731 SR
1,588 Elo+

VS

Team Averages
Level 20
1,661 SR
1,545 Elo+
Bacchus
Bacchus
Bong-Waterx_x
Bacchus
Level 17
God Stats
12W - 6L
1,626 SR
Queue Stats
28W - 22L
1,513 Elo+
Party 2
Hera
Hera
Chef-Quonardee
Hera
Level 27
God Stats
29W - 28L
1,674 SR
Queue Stats
136W - 139L
1,604 Elo+
Solo
Apollo
Apollo
LadyLucifer12
Apollo
Level 18
God Stats
2W - 1L
1,584 SR
Queue Stats
25W - 19L
1,521 Elo+
Party 2
Ravana
Ravana
Lord_Di3goE
Ravana
Level 29
God Stats
4W - 7L
1,542 SR
Queue Stats
187W - 203L
1,579 Elo+
Solo
Bellona
Bellona
Shuvaldis
Bellona
Level 10
God Stats
8W - 6L
1,879 SR
Queue Stats
24W - 22L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Boeuf AAA
Mercury
20
8 / 2 / 6
16,246
625
13,994
15,551
7,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
CawnGuilt
Cu Chulainn
20
5 / 2 / 13
15,965
614
16,194
17,185
22,497
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
20
10 / 3 / 5
15,003
577
13,138
13,665
6,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kumbhakarna
SMURFDUNORD
Kumbhakarna
17
3 / 2 / 18
13,642
525
8,128
24,089
35,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chronos
Surface dur
Chronos
20
7 / 4 / 12
14,888
573
18,943
15,586
8,012
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
2 / 6 / 7
9,774
376
5,133
19,529
32,498
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
2 / 7 / 5
11,302
435
11,679
13,897
6,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
2 / 7 / 3
12,029
463
10,698
19,017
8,560
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
19
3 / 5 / 1
11,928
459
7,610
16,027
9,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Shuvaldis
Bellona
18
3 / 8 / 4
11,977
461
10,323
25,624
23,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
32
33
Kills
12
13
Deaths
33
54
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mercury
Boeuf AAA
Mercury
8
2
6
5.5
L
Bacchus
2
6
7
0.92
W
Cu Chulainn
CawnGuilt
Cu Chulainn
5
2
13
5.75
L
2
7
5
0.64
W
Kukulkan
10
3
5
4.17
L
2
7
3
0.5
L
Ravana
3
5
1
0.7
W
Kumbhakarna
SMURFDUNORD
Kumbhakarna
3
2
18
6
L
Bellona
Shuvaldis
Bellona
3
8
4
0.63
W
Chronos
Surface dur
Chronos
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,397
Damage
45,443
86,076
Taken
94,094
79,923
Mitigated
80,443
20,330
Healing
16,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Boeuf AAA
Mercury
13,994
6,102
0
2,430
15,551
7,368
3,382
2,496
13,055
0
141,712
L
Bacchus
5,133
448
0
1,358
19,529
32,498
0
11,420
8,109
20,668
0
W
Cu Chulainn
CawnGuilt
Cu Chulainn
16,194
2,053
0
1,807
17,185
22,497
1,125
1,882
15,303
24,228
91,230
L
11,679
4,681
0
1,702
13,897
6,721
272
7,580
6,317
65,605
0
W
Kukulkan
13,138
457
178
4,433
13,665
6,900
3,099
4,023
9,642
103,889
0
L
10,698
5,568
68
5,196
19,017
8,560
694
8,855
10,162
0
100,044
L
Ravana
7,610
2,637
0
2,728
16,027
9,066
0
5,095
10,932
0
100,139
W
Kumbhakarna
SMURFDUNORD
Kumbhakarna
8,128
706
825
5,127
24,089
35,146
869
6,716
17,373
29,400
0
L
Bellona
Shuvaldis
Bellona
10,323
2,789
0
5,025
25,624
23,598
1,009
9,055
16,569
0
76,073
W
Chronos
Surface dur
Chronos
18,943
7,388
0
5,530
15,586
8,012
6,265
4,130
11,456
114,446
18,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,744
Gold Earned
57,010
729
Minions Killed
594
0
Camps Cleared
0
2,626,065
Distance Traveled
2,239,174
34
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
16,246
625
194
7
0
601,553
5
L
Bacchus
9,774
376
32
1
0
417,902
5
W
Cu Chulainn
15,965
614
203
8
0
512,406
11
L
Hera
11,302
435
121
5
0
417,271
10
W
Kukulkan
15,003
577
145
6
0
517,001
11
L
Apollo
12,029
463
160
6
0
446,770
4
L
Ravana
11,928
459
144
6
0
505,682
5
W
Kumbhakarna
13,642
525
25
1
0
523,229
7
L
Bellona
11,977
461
137
5
0
451,549
0
W
Chronos
14,888
573
162
6
0
471,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role