Player Matchup

Cupid
Cupid
ApRyzZe
Cupid
Level 11
God Stats
5W - 3L
1,745 SR
Queue Stats
121W - 132L
1,490 Elo+
Party 1
Athena
Athena
DepRyZe
Athena
Level 63
God Stats
4W - 4L
1,784 SR
Queue Stats
192W - 193L
1,457 Elo+
Party 1
Nike
Nike
Slawty9658
Nike
Level 6
God Stats
8W - 2L
1,532 SR
Queue Stats
61W - 28L
1,528 Elo+
Solo
Loki
Loki
WessInumaki
Loki
Level 24
God Stats
10W - 7L
1,588 SR
Queue Stats
123W - 132L
1,451 Elo+
Solo
Thoth
Thoth
leftie_error
Thoth
Level 13
God Stats
6W - 10L
1,420 SR
Queue Stats
120W - 131L
1,437 Elo+
Solo
Team Averages
Level 23
1,614 SR
1,473 Elo+

VS

Team Averages
Level 22
1,525 SR
1,437 Elo+
Chang'e
Chang'e
 
Chang'e
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Devletbek
Khepri
Level 25
God Stats
2W - 4L
1,270 SR
Queue Stats
33W - 52L
1,285 Elo+
Solo
Izanami
Izanami
Mossysternum
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 57L
1,327 Elo+
Solo
Hercules
Hercules
YamiDande11
Hercules
Level 24
God Stats
2W - 1L
1,854 SR
Queue Stats
96W - 75L
1,572 Elo+
Solo
Loki
Loki
pwned122784
Loki
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ApRyzZe
Cupid
13
9 / 0 / 6
8,727
545
14,207
6,974
2,739
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
DepRyZe
Athena
12
5 / 1 / 9
8,685
543
4,277
13,410
12,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 0 / 1
9,738
609
7,607
9,193
7,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
5 / 1 / 2
8,414
526
5,284
9,874
3,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 3 / 3
7,477
467
3,201
8,846
4,211
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
3 / 2 / 1
8,673
542
12,582
10,376
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
Devletbek
Khepri
8
0 / 7 / 0
5,601
350
698
10,604
5,566
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Mossysternum
Izanami
11
1 / 9 / 0
7,372
461
4,476
12,769
3,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
YamiDande11
Hercules
14
1 / 1 / 0
8,508
532
4,197
10,983
7,722
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

7
0 / 6 / 1
5,951
372
275
7,395
1,486
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
25
Kills
5
5
Deaths
25
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
2
1
1.75
W
Cupid
ApRyzZe
Cupid
9
0
6
12
W
Athena
DepRyZe
Athena
5
1
9
9.5
L
Khepri
Devletbek
Khepri
0
7
0
0
L
Izanami
Mossysternum
Izanami
1
9
0
0.11
W
4
0
1
4.5
W
5
1
2
6
L
Hercules
YamiDande11
Hercules
1
1
0
1
W
2
3
3
1.17
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,576
Damage
22,228
48,297
Taken
52,127
30,304
Mitigated
21,711
18,058
Healing
12,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
12,582
228
576
5,559
10,376
3,400
0
2,563
7,813
63,574
0
W
Cupid
ApRyzZe
Cupid
14,207
8,057
1,209
3,994
6,974
2,739
507
2,058
4,916
0
55,455
W
Athena
DepRyZe
Athena
4,277
1,208
0
2,703
13,410
12,939
454
4,268
9,142
22,130
0
L
Khepri
Devletbek
Khepri
698
103
0
0
10,604
5,566
0
3,087
7,517
3,167
0
L
Izanami
Mossysternum
Izanami
4,476
2,683
0
1,776
12,769
3,537
3,116
2,193
10,576
0
41,372
W
7,607
1,526
0
2,978
9,193
7,186
300
345
8,848
10,753
60,398
W
5,284
1,578
0
5,236
9,874
3,229
0
1,326
8,548
0
51,828
L
Hercules
YamiDande11
Hercules
4,197
1,316
0
4,333
10,983
7,722
187
1,599
9,384
0
56,580
W
3,201
308
0
1,938
8,846
4,211
1,038
5,283
3,563
31,718
0
L
275
0
0
750
7,395
1,486
0
30
7,365
0
20,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,041
Gold Earned
36,105
428
Minions Killed
358
0
Camps Cleared
0
1,600,305
Distance Traveled
1,375,923
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,673
542
106
7
0
302,250
2
W
Cupid
8,727
545
89
6
0
301,791
3
W
Athena
8,685
543
30
2
0
334,208
2
L
Khepri
5,601
350
6
0
0
235,742
0
L
Izanami
7,372
461
87
5
0
274,971
0
W
Nike
9,738
609
156
10
0
347,410
3
W
Loki
8,414
526
88
6
0
307,626
5
L
Hercules
8,508
532
119
7
0
313,309
1
W
Thoth
7,477
467
65
4
0
309,270
2
L
Loki
5,951
372
40
3
0
249,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role