Player Matchup

Olorun
Olorun
LightSpaces
Olorun
Level 4
God Stats
2W - 3L
1,758 SR
Queue Stats
10W - 12L
1,828 Elo+
Solo
Heimdallr
Heimdallr
MESP3R
Heimdallr
Level 29
God Stats
13W - 11L
1,601 SR
Queue Stats
187W - 176L
1,540 Elo+
Solo
Hades
Hades
Maj0rPingu2301
Hades
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,277 Elo+
Party 1
Cabrakan
Cabrakan
MalaMadreV2
Cabrakan
Level 29
God Stats
0W - 2L
1,322 SR
Queue Stats
42W - 47L
1,529 Elo+
Solo
Thor
Thor
Patairoz
Thor
Level 84
God Stats
0W - 1L
1,429 SR
Queue Stats
37W - 21L
1,685 Elo+
Party 1
Team Averages
Level 31
1,522 SR
1,572 Elo+

VS

Team Averages
Level 22
1,448 SR
1,518 Elo+
Neith
Neith
Cicpion
Neith
Level 29
God Stats
2W - 2L
1,079 SR
Queue Stats
21W - 23L
1,442 Elo+
Party 3
Chronos
Chronos
Kotikula
Chronos
Level 4
God Stats
7W - 4L
1,588 SR
Queue Stats
14W - 9L
1,590 Elo+
Party 2
Fenrir
Fenrir
LinaMurder
Fenrir
Level 28
God Stats
5W - 5L
1,572 SR
Queue Stats
74W - 54L
1,616 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MohsenSP
Kumbhakarna
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 21L
1,388 Elo+
Party 3
Agni
Agni
SuperPuperProfi
Agni
Level 27
God Stats
89W - 105L
1,498 SR
Queue Stats
210W - 235L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
1 / 2 / 2
5,193
519
2,783
5,176
2,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
MESP3R
Heimdallr
8
4 / 4 / 0
5,297
530
5,125
6,747
1,958
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 1 / 1
5,466
547
1,525
5,012
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
MalaMadreV2
Cabrakan
7
0 / 4 / 5
4,854
485
3,617
7,333
6,264
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
9
5 / 3 / 1
5,866
587
3,297
6,894
2,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cicpion
Neith
9
5 / 4 / 2
6,056
606
6,971
6,187
1,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Kotikula
Chronos
11
4 / 1 / 0
6,241
624
5,227
4,778
1,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
LinaMurder
Fenrir
9
0 / 1 / 3
5,141
514
1,257
5,355
1,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
MohsenSP
Kumbhakarna
9
3 / 3 / 5
5,862
586
3,770
7,938
4,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 2 / 0
5,674
567
3,702
4,115
1,472
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
10
Kills
13
14
Deaths
11
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
Cicpion
Neith
5
4
2
1.5
W
Chronos
Kotikula
Chronos
4
1
0
4
L
Olorun
1
2
2
1
W
Fenrir
LinaMurder
Fenrir
0
1
3
1.5
L
Heimdallr
MESP3R
Heimdallr
4
4
0
1
L
0
1
1
0.5
L
Cabrakan
MalaMadreV2
Cabrakan
0
4
5
0.63
W
Kumbhakarna
MohsenSP
Kumbhakarna
3
3
5
1.83
L
Thor
5
3
1
1.83
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,347
Damage
20,927
31,162
Taken
28,373
14,192
Mitigated
11,118
6,523
Healing
9,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Cicpion
Neith
6,971
4,024
0
1,477
6,187
1,589
610
2,204
3,983
0
25,438
W
Chronos
Kotikula
Chronos
5,227
1,916
0
1,254
4,778
1,783
1,778
1,822
2,956
34,867
3,298
L
Olorun
2,783
1,102
211
1,276
5,176
2,002
716
3,383
1,793
21,196
2,731
W
Fenrir
LinaMurder
Fenrir
1,257
536
0
2,838
5,355
1,537
282
831
4,524
0
19,883
L
Heimdallr
MESP3R
Heimdallr
5,125
3,290
0
1,861
6,747
1,958
0
2,453
4,294
0
19,448
L
1,525
200
0
1,794
5,012
1,820
588
2,929
2,083
22,221
0
L
Cabrakan
MalaMadreV2
Cabrakan
3,617
949
135
620
7,333
6,264
0
1,733
5,600
12,307
0
W
Kumbhakarna
MohsenSP
Kumbhakarna
3,770
1,008
0
2,095
7,938
4,737
258
1,429
6,509
9,825
0
L
Thor
3,297
710
0
626
6,894
2,148
0
1,687
5,207
0
31,086
W
3,702
797
0
1,617
4,115
1,472
0
1,353
2,762
27,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,676
Gold Earned
28,974
217
Minions Killed
237
0
Camps Cleared
0
870,390
Distance Traveled
1,008,615
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,056
606
53
5
0
190,977
0
W
Chronos
6,241
624
69
7
0
208,364
3
L
Olorun
5,193
519
49
5
0
164,077
2
W
Fenrir
5,141
514
48
5
0
223,432
1
L
Heimdallr
5,297
530
26
3
0
166,500
3
L
Hades
5,466
547
59
6
0
178,790
1
L
Cabrakan
4,854
485
15
2
0
183,087
1
W
Kumbhakarna
5,862
586
11
1
0
207,911
1
L
Thor
5,866
587
68
7
0
177,936
1
W
Agni
5,674
567
56
6
0
177,931
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role