Player Matchup

Odin
Odin
FatDippyChew
Odin
Level 98
God Stats
37W - 38L
1,551 SR
Queue Stats
93W - 103L
1,370 Elo+
Party 1
Rama
Rama
Itadakimas4
Rama
Level 50
God Stats
34W - 47L
1,421 SR
Queue Stats
610W - 737L
1,389 Elo+
Solo
Bacchus
Bacchus
TheHobbitxx13
Bacchus
Level 66
God Stats
3W - 3L
1,534 SR
Queue Stats
59W - 71L
1,375 Elo+
Solo
Loki
Loki
donthidebattle
Loki
Level 82
God Stats
4W - 4L
1,592 SR
Queue Stats
21W - 31L
1,307 Elo+
Party 1
Ra
Ra
hurricanekris24
Ra
Level 35
God Stats
3W - 1L
1,570 SR
Queue Stats
28W - 31L
1,441 Elo+
Solo
Team Averages
Level 66
1,534 SR
1,376 Elo+

VS

Team Averages
Level 67
1,492 SR
1,331 Elo+
Discordia
Discordia
LLuckyPanda
Discordia
Level 108
God Stats
4W - 2L
1,697 SR
Queue Stats
69W - 81L
1,353 Elo+
Party 2
Yemoja
Yemoja
LilChungus
Yemoja
Level 125
God Stats
3W - 9L
1,323 SR
Queue Stats
183W - 203L
1,355 Elo+
Party 2
Anubis
Anubis
Raul2165
Anubis
Level 65
God Stats
29W - 27L
1,440 SR
Queue Stats
89W - 89L
1,352 Elo+
Solo
Thanatos
Thanatos
SeatedWand0312
Thanatos
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,310 Elo+
Party 2
Danzaburou
Danzaburou
longinus123
Danzaburou
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 0
7,935
529
3,337
6,985
4,045
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
1 / 2 / 2
8,331
555
5,505
8,606
2,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
11
3 / 1 / 6
7,708
514
5,977
11,245
9,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 1 / 4
7,244
483
4,361
7,833
2,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 5 / 4
8,408
561
2,585
6,781
2,324
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LLuckyPanda
Discordia
13
6 / 3 / 1
8,519
568
10,890
8,099
2,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
LilChungus
Yemoja
13
1 / 0 / 0
7,586
506
5,802
8,530
7,404
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Anubis
Raul2165
Anubis
1
0 / 0 / 0
4,296
286
0
0
0
Thanatos
11
1 / 4 / 1
6,652
443
3,098
10,742
3,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
longinus123
Danzaburou
12
1 / 2 / 0
6,729
449
3,393
5,567
1,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
9
Kills
9
9
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
1
2
2
1
L
Discordia
LLuckyPanda
Discordia
6
3
1
2.17
L
Yemoja
LilChungus
Yemoja
1
0
0
1
L
Anubis
Raul2165
Anubis
0
0
0
0
L
Thanatos
1
4
1
0.38
W
Bacchus
3
1
6
6
W
1
1
4
3
W
4
5
4
1.2
L
Danzaburou
longinus123
Danzaburou
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,765
Damage
23,183
41,450
Taken
32,938
21,809
Mitigated
15,475
10,281
Healing
11,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,337
807
177
680
6,985
4,045
553
4,237
2,748
0
45,712
W
5,505
4,205
0
2,274
8,606
2,954
664
2,221
6,271
0
58,463
L
Discordia
LLuckyPanda
Discordia
10,890
523
0
1,541
8,099
2,812
695
5,156
2,943
49,136
0
L
Yemoja
LilChungus
Yemoja
5,802
1,020
0
1,219
8,530
7,404
504
0
8,530
43,623
0
L
Anubis
Raul2165
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
3,098
1,493
0
8,079
10,742
3,425
0
2,855
7,887
0
31,485
W
Bacchus
5,977
837
231
1,656
11,245
9,952
0
3,333
7,634
22,794
0
W
4,361
1,171
0
3,526
7,833
2,534
384
1,975
5,820
0
39,731
W
2,585
332
160
1,577
6,781
2,324
320
4,019
2,285
43,155
0
L
Danzaburou
longinus123
Danzaburou
3,393
1,673
0
496
5,567
1,834
0
551
5,016
0
23,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,626
Gold Earned
33,782
441
Minions Killed
313
0
Camps Cleared
0
1,371,195
Distance Traveled
947,150
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,935
529
107
7
0
276,315
0
W
Rama
8,331
555
130
9
0
241,844
4
L
Discordia
8,519
568
99
7
0
245,677
2
L
Yemoja
7,586
506
105
7
0
228,560
1
L
Anubis
4,296
286
0
0
0
0
0
L
Thanatos
6,652
443
69
5
0
255,748
0
W
Bacchus
7,708
514
32
2
0
268,173
1
W
Loki
7,244
483
77
5
0
312,400
0
W
Ra
8,408
561
95
6
0
272,463
3
L
Danzaburou
6,729
449
40
3
0
217,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role