Player Matchup

Skadi
Skadi
Flatt_Stanley
Skadi
Level 44
God Stats
100W - 90L
1,485 SR
Queue Stats
115W - 114L
1,415 Elo+
Party 1
Odin
Odin
Malveaux5
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 100L
1,401 Elo+
Party 1
Sol
Sol
absolutemagi
Sol
Level 27
God Stats
26W - 20L
1,519 SR
Queue Stats
34W - 38L
1,460 Elo+
Party 1
Bakasura
Bakasura
goochywallet
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,666 Elo+
Party 1
Izanami
Izanami
kai_lex_
Izanami
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,620 Elo+
Solo
Team Averages
Level 23
1,501 SR
1,513 Elo+

VS

Team Averages
Level 40
1,475 SR
1,518 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
FNOmedina07
Da Ji
Level 10
God Stats
1W - 0L
1,580 SR
Queue Stats
32W - 28L
1,628 Elo+
Party 2
Arachne
Arachne
HinataSenpaii03
Arachne
Level 26
God Stats
30W - 28L
1,565 SR
Queue Stats
116W - 119L
1,515 Elo+
Solo
Heimdallr
Heimdallr
Omega1618
Heimdallr
Level 23
God Stats
4W - 13L
1,231 SR
Queue Stats
80W - 66L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,286
390
3,507
5,731
1,165
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odin
7
0 / 1 / 0
4,175
380
1,862
4,114
842
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 3 / 1
5,374
489
2,203
4,749
1,450
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
goochywallet
Bakasura
7
1 / 4 / 0
4,998
454
814
5,052
1,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
kai_lex_
Izanami
9
1 / 6 / 0
5,250
477
3,493
9,307
2,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
4 / 0 / 1
7,231
657
4,722
4,989
1,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
 
Sylvanus
10
0 / 0 / 4
5,452
496
2,316
5,612
3,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
5 / 2 / 1
7,063
642
8,110
8,426
3,371
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

11
4 / 1 / 2
6,649
604
1,994
4,724
1,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Omega1618
Heimdallr
11
4 / 0 / 0
6,167
561
5,147
4,349
1,449
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
3
Kills
17
17
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
0
1
4.5
W
Sylvanus
 
Sylvanus
0
0
4
2
W
5
2
1
2.75
L
0
3
0
0
W
4
1
2
5
L
Odin
0
1
0
0
W
Heimdallr
Omega1618
Heimdallr
4
0
0
4
L
1
3
1
0.5
L
Bakasura
goochywallet
Bakasura
1
4
0
0.25
L
Izanami
kai_lex_
Izanami
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,879
Damage
22,289
28,953
Taken
28,100
7,856
Mitigated
11,969
5,213
Healing
8,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
4,722
369
0
1,171
4,989
1,779
561
1,341
3,648
42,493
0
W
Sylvanus
 
Sylvanus
2,316
531
610
1,432
5,612
3,467
210
132
5,480
20,078
6,597
W
8,110
2,013
0
1,104
8,426
3,371
86
333
8,083
0
34,935
L
3,507
1,158
0
450
5,731
1,165
0
804
4,922
0
20,691
W
1,994
1,645
0
2,519
4,724
1,903
0
529
4,175
0
35,672
L
Odin
1,862
190
0
602
4,114
842
0
1,333
2,781
0
8,997
W
Heimdallr
Omega1618
Heimdallr
5,147
3,254
0
1,878
4,349
1,449
0
150
4,199
0
30,552
L
2,203
333
0
1,163
4,749
1,450
0
3,684
1,065
19,196
0
L
Bakasura
goochywallet
Bakasura
814
504
0
685
5,052
1,709
0
1,038
4,014
0
18,682
L
Izanami
kai_lex_
Izanami
3,493
2,132
0
2,313
9,307
2,690
0
0
9,307
0
25,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,083
Gold Earned
32,562
172
Minions Killed
343
0
Camps Cleared
0
998,610
Distance Traveled
1,035,339
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,231
657
92
8
0
210,276
2
W
Sylvanus
5,452
496
50
5
0
191,959
0
W
Da Ji
7,063
642
66
6
0
211,865
0
L
Skadi
4,286
390
21
2
0
241,297
0
W
Arachne
6,649
604
70
6
0
228,718
0
L
Odin
4,175
380
26
2
0
192,233
2
W
Heimdallr
6,167
561
65
6
0
192,521
3
L
Sol
5,374
489
30
3
0
197,390
2
L
Bakasura
4,998
454
42
4
0
196,318
0
L
Izanami
5,250
477
53
5
0
171,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role