Player Matchup

Da Ji
Da Ji
BobLoblaw19
Da Ji
Level 126
God Stats
1W - 1L
1,427 SR
Queue Stats
3W - 7L
1,345 Elo+
Party 1
Kuzenbo
Kuzenbo
JohnnyBangarang
Kuzenbo
Level 125
God Stats
2W - 0L
1,628 SR
Queue Stats
5W - 5L
1,510 Elo+
Party 1
Danzaburou
Danzaburou
Kanzanian 117
Danzaburou
Level 67
God Stats
1W - 0L
1,661 SR
Queue Stats
6W - 6L
1,512 Elo+
Party 1
Horus
Horus
SerenitySilence
Horus
Level 121
God Stats
1W - 0L
1,907 SR
Queue Stats
3W - 2L
1,563 Elo+
Party 1
Baron Samedi
Baron Samedi
Swiftknife7
Baron Samedi
Level 114
God Stats
1W - 0L
1,790 SR
Queue Stats
7W - 9L
1,479 Elo+
Party 1
Team Averages
Level 111
1,683 SR
1,482 Elo+

VS

Team Averages
Level 123
1,458 SR
1,530 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Father Icey
King Arthur
Level 141
God Stats
0W - 2L
1,286 SR
Queue Stats
84W - 84L
1,528 Elo+
Party 2
Mercury
Mercury
I do not gank
Mercury
Level 157
God Stats
1W - 1L
1,742 SR
Queue Stats
271W - 241L
1,551 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Supp or Throw
Kumbhakarna
Level 148
God Stats
0W - 1L
1,161 SR
Queue Stats
164W - 151L
1,539 Elo+
Party 2
Nu Wa
Nu Wa
rolled bagels
Nu Wa
Level 121
God Stats
2W - 2L
1,602 SR
Queue Stats
129W - 116L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 7
8,632
863
9,948
7,502
3,137
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 0 / 10
8,699
870
5,098
9,914
12,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Kanzanian 117
Danzaburou
14
3 / 1 / 7
8,536
854
10,683
8,155
3,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 1 / 8
7,505
751
7,889
13,594
15,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
Swiftknife7
Baron Samedi
15
4 / 0 / 6
8,445
845
9,536
3,912
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
0 / 2 / 2
6,314
631
7,472
5,522
1,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Father Icey
King Arthur
12
1 / 4 / 2
6,692
669
5,489
17,353
11,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
13
3 / 5 / 1
7,640
764
4,237
8,568
3,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
Supp or Throw
Kumbhakarna
12
0 / 1 / 1
6,482
648
4,424
12,030
9,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 3 / 1
5,895
590
7,325
7,543
1,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
15
Kills
4
4
Deaths
15
38
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
2
2
0.5
W
4
2
7
3.75
L
King Arthur
Father Icey
King Arthur
1
4
2
0.5
L
Mercury
3
5
1
0.7
W
2
0
10
7
W
Danzaburou
Kanzanian 117
Danzaburou
3
1
7
6.5
W
2
1
8
6
L
Kumbhakarna
Supp or Throw
Kumbhakarna
0
1
1
0.5
W
Baron Samedi
Swiftknife7
Baron Samedi
4
0
6
7
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,154
Damage
28,947
43,077
Taken
51,016
36,327
Mitigated
28,246
17,939
Healing
8,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
7,472
3,259
0
540
5,522
1,854
0
1,619
3,718
0
22,557
W
9,948
2,503
0
12
7,502
3,137
1,241
2,375
4,886
0
20,317
L
King Arthur
Father Icey
King Arthur
5,489
478
0
4,432
17,353
11,507
0
4,572
12,189
0
16,758
L
Mercury
4,237
770
0
782
8,568
3,564
0
3,472
4,718
0
19,332
W
5,098
2,117
706
2,743
9,914
12,206
507
2,422
7,088
16,561
0
W
Danzaburou
Kanzanian 117
Danzaburou
10,683
4,396
10
2,747
8,155
3,743
3,128
1,777
5,981
0
40,566
W
7,889
2,745
1,525
4,451
13,594
15,354
55
2,930
10,044
0
10,004
L
Kumbhakarna
Supp or Throw
Kumbhakarna
4,424
127
160
2,175
12,030
9,630
0
3,419
8,182
15,523
0
W
Baron Samedi
Swiftknife7
Baron Samedi
9,536
575
4,293
1,452
3,912
1,887
623
1,287
2,491
33,218
0
L
7,325
1,189
0
630
7,543
1,691
0
826
6,483
19,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,817
Gold Earned
33,023
219
Minions Killed
171
7
Camps Cleared
3
990,556
Distance Traveled
967,994
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,314
631
56
6
1
175,851
3
W
Da Ji
8,632
863
26
3
2
205,894
2
L
King Arthur
6,692
669
25
3
0
193,126
3
L
Mercury
7,640
764
49
5
2
210,209
3
W
Kuzenbo
8,699
870
28
3
0
207,114
0
W
Danzaburou
8,536
854
79
8
5
177,387
0
W
Horus
7,505
751
5
1
0
193,077
0
L
Kumbhakarna
6,482
648
14
1
0
201,520
3
W
Baron Samedi
8,445
845
81
8
0
207,084
0
L
Nu Wa
5,895
590
27
3
0
187,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role