Player Matchup

Aphrodite
Aphrodite
Chamonoites
Aphrodite
Level 28
God Stats
3W - 8L
1,500 SR
Queue Stats
179W - 221L
1,304 Elo+
Solo
Bellona
Bellona
Elbuen2005
Bellona
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 22L
1,151 Elo+
Party 1
Thor
Thor
HAMILTONLIMA61
Thor
Level 27
God Stats
6W - 7L
1,312 SR
Queue Stats
12W - 20L
1,216 Elo+
Solo
He Bo
He Bo
ME EXECUTIONER
He Bo
Level 26
God Stats
1W - 5L
1,254 SR
Queue Stats
48W - 99L
1,104 Elo+
Solo
Loki
Loki
Tactical_Bronze
Loki
Level 27
God Stats
0W - 1L
1,273 SR
Queue Stats
8W - 13L
1,321 Elo+
Party 1
Team Averages
Level 24
1,368 SR
1,219 Elo+

VS

Team Averages
Level 13
1,476 SR
1,341 Elo+
Danzaburou
Danzaburou
CustardBoi68
Danzaburou
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
DUMBxTHICC
Kumbhakarna
Level 34
God Stats
14W - 8L
1,553 SR
Queue Stats
103W - 116L
1,363 Elo+
Party 3
Cupid
Cupid
TaborlinGnp
Cupid
Level 10
God Stats
4W - 1L
1,653 SR
Queue Stats
15W - 26L
1,193 Elo+
Party 2
Fenrir
Fenrir
Teritulamin
Fenrir
Level 17
God Stats
6W - 19L
1,175 SR
Queue Stats
19W - 38L
1,148 Elo+
Party 2
Kukulkan
Kukulkan
lucaasbr03
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Chamonoites
Aphrodite
13
4 / 5 / 2
8,351
418
13,109
20,252
10,379
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
Elbuen2005
Bellona
11
2 / 10 / 2
7,619
381
8,617
19,796
11,869
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 17 / 0
6,803
340
3,014
16,469
5,824
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
1 / 14 / 1
6,536
327
5,212
13,822
11,968
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 8 / 2
8,008
400
8,886
18,380
6,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CustardBoi68
Danzaburou
12
1 / 5 / 18
8,157
408
7,025
11,465
4,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Kumbhakarna
DUMBxTHICC
Kumbhakarna
14
8 / 1 / 15
9,870
494
10,001
18,655
19,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
18 / 1 / 9
10,489
524
11,569
7,754
2,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
14
12 / 1 / 15
10,336
517
14,056
11,664
5,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kukulkan
lucaasbr03
Kukulkan
16
14 / 2 / 16
10,671
534
22,291
7,087
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
126
10
Kills
53
54
Deaths
10
7
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Chamonoites
Aphrodite
4
5
2
1
W
Danzaburou
CustardBoi68
Danzaburou
1
5
18
2
W
Kumbhakarna
DUMBxTHICC
Kumbhakarna
8
1
15
15.5
L
Bellona
Elbuen2005
Bellona
2
10
2
0.3
L
0
17
0
0
L
1
14
1
0.11
W
18
1
9
22.5
L
3
8
2
0.5
W
Fenrir
12
1
15
19.5
W
Kukulkan
lucaasbr03
Kukulkan
14
2
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,838
Damage
64,942
88,719
Taken
56,625
46,300
Mitigated
35,242
16,389
Healing
7,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Chamonoites
Aphrodite
13,109
2,695
2,219
10,261
20,252
10,379
264
8,992
11,260
41,965
0
W
Danzaburou
CustardBoi68
Danzaburou
7,025
3,324
0
576
11,465
4,513
432
4,088
7,377
0
24,077
W
Kumbhakarna
DUMBxTHICC
Kumbhakarna
10,001
1,587
0
3,110
18,655
19,383
967
5,779
12,876
32,967
0
L
Bellona
Elbuen2005
Bellona
8,617
2,293
0
157
19,796
11,869
171
7,249
12,547
0
28,276
L
3,014
1,334
0
0
16,469
5,824
530
4,594
11,875
0
20,113
L
5,212
1,253
0
0
13,822
11,968
412
6,330
7,492
17,835
0
W
11,569
7,259
0
743
7,754
2,676
0
1,998
5,756
0
23,354
L
8,886
2,221
0
3,752
18,380
6,260
0
5,127
13,253
0
49,695
W
Fenrir
14,056
3,755
0
1,608
11,664
5,682
1,859
3,736
7,928
0
31,122
W
Kukulkan
lucaasbr03
Kukulkan
22,291
3,042
0
1,898
7,087
2,988
2,442
2,720
4,367
59,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,317
Gold Earned
49,523
234
Minions Killed
256
0
Camps Cleared
0
1,542,406
Distance Traveled
1,869,560
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,351
418
60
3
0
269,609
0
W
Danzaburou
8,157
408
41
2
0
334,286
1
W
Kumbhakarna
9,870
494
42
2
0
362,594
1
L
Bellona
7,619
381
38
2
0
344,373
0
L
Thor
6,803
340
34
2
0
322,602
2
L
He Bo
6,536
327
28
1
0
246,951
0
W
Cupid
10,489
524
18
1
0
457,216
0
L
Loki
8,008
400
74
4
0
358,871
2
W
Fenrir
10,336
517
46
2
0
402,300
0
W
Kukulkan
10,671
534
109
5
0
313,164
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role