Player Matchup

Rama
Rama
 
Rama
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
El_Antifeminista
Kukulkan
Level 18
God Stats
30W - 41L
1,461 SR
Queue Stats
565W - 586L
1,383 Elo+
Solo
Athena
Athena
Fernao_Pereira
Athena
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,335 Elo+
Solo
Hercules
Hercules
RLDhard
Hercules
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,468 Elo+
Solo
Thor
Thor
SWITCHxx
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,440 Elo+
Solo
Team Averages
Level 16
1,492 SR
1,425 Elo+

VS

Team Averages
Level 23
1,588 SR
1,426 Elo+
Cthulhu
Cthulhu
Hernannn7_
Cthulhu
Level 17
God Stats
19W - 21L
1,654 SR
Queue Stats
133W - 161L
1,412 Elo+
Party 1
Scylla
Scylla
St__1200
Scylla
Level 24
God Stats
3W - 1L
1,682 SR
Queue Stats
178W - 218L
1,467 Elo+
Party 1
Heimdallr
Heimdallr
bibrandao
Heimdallr
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 126L
1,383 Elo+
Solo
Arachne
Arachne
by_lucass_
Arachne
Level 29
God Stats
50W - 37L
1,565 SR
Queue Stats
174W - 183L
1,496 Elo+
Party 1
Set
Set
pacha24
Set
Level 26
God Stats
17W - 19L
1,539 SR
Queue Stats
180W - 200L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
0 / 8 / 5
7,828
435
9,772
14,426
3,976
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
8 / 3 / 4
10,032
557
13,389
8,630
3,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 8 / 3
7,371
410
1,297
14,537
8,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
RLDhard
Hercules
14
4 / 6 / 5
9,159
509
12,716
17,942
19,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thor
16
4 / 2 / 4
9,841
547
5,883
10,881
3,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hernannn7_
Cthulhu
13
1 / 3 / 6
8,658
481
2,747
14,426
8,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
St__1200
Scylla
12
0 / 3 / 10
8,019
446
5,575
9,359
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
bibrandao
Heimdallr
15
7 / 4 / 0
9,726
540
10,132
11,849
4,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
by_lucass_
Arachne
17
10 / 2 / 6
11,213
623
17,909
13,074
6,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
15
8 / 5 / 5
9,867
548
11,400
17,303
12,324
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
53
16
Kills
26
27
Deaths
17
21
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
8
5
0.31
L
8
3
4
3.33
L
0
8
3
0.19
W
Cthulhu
Hernannn7_
Cthulhu
1
3
6
1.33
L
Hercules
RLDhard
Hercules
4
6
5
1.08
L
Thor
4
2
4
3
W
Scylla
St__1200
Scylla
0
3
10
1.67
W
Heimdallr
bibrandao
Heimdallr
7
4
0
1.75
W
Arachne
by_lucass_
Arachne
10
2
6
6.5
W
Set
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,057
Damage
47,763
66,416
Taken
66,011
40,357
Mitigated
34,955
16,456
Healing
16,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
9,772
9,050
0
3,048
14,426
3,976
636
3,215
11,211
0
52,656
L
13,389
1,644
0
2,096
8,630
3,721
0
1,900
6,730
61,254
0
L
1,297
443
0
1,894
14,537
8,934
0
2,216
12,321
16,480
0
W
Cthulhu
Hernannn7_
Cthulhu
2,747
182
84
1,266
14,426
8,481
270
3,665
10,712
25,568
0
L
Hercules
RLDhard
Hercules
12,716
3,470
0
5,217
17,942
19,745
386
991
16,951
6,666
40,478
L
Thor
5,883
497
0
4,201
10,881
3,981
0
0
10,881
0
60,927
W
Scylla
St__1200
Scylla
5,575
523
0
1,573
9,359
2,738
350
5,300
3,962
34,310
0
W
Heimdallr
bibrandao
Heimdallr
10,132
3,185
0
2,743
11,849
4,596
2,528
908
10,845
0
65,538
W
Arachne
by_lucass_
Arachne
17,909
13,107
0
5,415
13,074
6,816
0
3,452
9,488
0
74,488
W
Set
11,400
5,165
0
5,696
17,303
12,324
1,438
3,631
12,969
0
41,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,231
Gold Earned
47,483
411
Minions Killed
393
0
Camps Cleared
0
1,704,617
Distance Traveled
1,769,826
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,828
435
89
5
0
311,995
3
L
Kukulkan
10,032
557
109
6
0
335,473
0
L
Athena
7,371
410
26
1
0
332,244
1
W
Cthulhu
8,658
481
52
3
0
364,459
3
L
Hercules
9,159
509
86
5
0
337,134
3
L
Thor
9,841
547
101
6
0
387,771
0
W
Scylla
8,019
446
63
4
0
328,741
4
W
Heimdallr
9,726
540
101
6
0
299,963
0
W
Arachne
11,213
623
110
6
0
427,529
0
W
Set
9,867
548
67
4
0
349,134
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role