Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
CaBiiLLeX_PR
Kukulkan
Level 128
God Stats
4W - 4L
1,481 SR
Queue Stats
192W - 177L
1,568 Elo+
Party 2
Gilgamesh
Gilgamesh
Yumi_Botan
Gilgamesh
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,581 Elo+
Party 2
Hun Batz
Hun Batz
shamuuu_
Hun Batz
Level 126
God Stats
1W - 2L
1,130 SR
Queue Stats
151W - 142L
1,543 Elo+
Party 2
Team Averages
Level 102
1,403 SR
1,548 Elo+

VS

Team Averages
Level 54
1,476 SR
1,305 Elo+
Chaac
Chaac
Gucci_Sushii
Chaac
Level 49
God Stats
2W - 1L
1,757 SR
Queue Stats
5W - 5L
1,000 Elo+
Party 1
Chang'e
Chang'e
Jack-Ymir
Chang'e
Level 27
God Stats
2W - 3L
1,399 SR
Queue Stats
24W - 29L
1,360 Elo+
Solo
Anhur
Anhur
SnzuBn
Anhur
Level 87
God Stats
0W - 1L
1,247 SR
Queue Stats
4W - 10L
1,481 Elo+
Party 1
Zeus
Zeus
Taikeno
Zeus
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
4 / 2 / 7
8,998
900
9,379
9,961
5,568
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
CaBiiLLeX_PR
Kukulkan
15
6 / 1 / 5
9,042
904
9,820
5,747
2,367
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Yumi_Botan
Gilgamesh
14
2 / 4 / 4
8,421
842
3,848
10,163
4,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
shamuuu_
Hun Batz
14
4 / 2 / 3
8,568
857
7,898
8,100
3,288
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 3
8,992
899
7,459
9,267
6,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
Jack-Ymir
Chang'e
14
4 / 3 / 0
8,557
856
6,286
10,861
3,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anhur
SnzuBn
Anhur
12
1 / 5 / 2
7,734
773
4,049
8,056
2,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
Taikeno
Zeus
14
2 / 5 / 2
8,169
817
4,532
8,674
2,582
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
16
Kills
9
9
Deaths
16
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
2
7
3.75
W
Kukulkan
CaBiiLLeX_PR
Kukulkan
6
1
5
8.5
L
2
3
3
1.17
L
Chang'e
Jack-Ymir
Chang'e
4
3
0
1.33
L
Anhur
SnzuBn
Anhur
1
5
2
0.4
L
Zeus
Taikeno
Zeus
2
5
2
0.6
W
Gilgamesh
Yumi_Botan
Gilgamesh
2
4
4
1
W
Hun Batz
shamuuu_
Hun Batz
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,945
Damage
22,326
33,971
Taken
36,858
15,459
Mitigated
15,548
4,844
Healing
8,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,379
928
0
1,942
9,961
5,568
0
4,614
5,347
28,581
0
W
Kukulkan
CaBiiLLeX_PR
Kukulkan
9,820
371
0
669
5,747
2,367
0
1,996
3,751
31,460
0
L
7,459
1,248
0
1,950
9,267
6,678
327
3,314
5,953
0
30,840
L
Chang'e
Jack-Ymir
Chang'e
6,286
260
419
3,602
10,861
3,407
0
6,571
4,290
20,707
0
L
Anhur
SnzuBn
Anhur
4,049
1,516
0
640
8,056
2,881
737
4,740
3,316
0
18,630
L
Zeus
Taikeno
Zeus
4,532
826
0
2,033
8,674
2,582
0
5,037
3,637
24,293
0
W
Gilgamesh
Yumi_Botan
Gilgamesh
3,848
1,006
0
1,083
10,163
4,236
420
1,443
8,720
0
18,545
W
Hun Batz
shamuuu_
Hun Batz
7,898
2,153
0
1,150
8,100
3,288
256
3,516
4,584
0
27,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,029
Gold Earned
33,452
182
Minions Killed
176
10
Camps Cleared
8
852,925
Distance Traveled
680,552
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,998
900
54
5
2
207,848
1
W
Kukulkan
9,042
904
52
5
2
225,748
0
L
Chaac
8,992
899
63
6
3
203,520
1
L
Chang'e
8,557
856
35
4
2
188,728
1
L
Anhur
7,734
773
41
4
1
151,083
1
L
Zeus
8,169
817
37
4
2
137,221
2
W
Gilgamesh
8,421
842
31
3
2
190,888
0
W
Hun Batz
8,568
857
45
5
4
228,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role