Player Matchup

Nu Wa
Nu Wa
AkoDraco
Nu Wa
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
259W - 238L
1,530 Elo+
Party 1
Hercules
Hercules
SSFernando
Hercules
Level 43
God Stats
64W - 60L
1,564 SR
Queue Stats
379W - 354L
1,492 Elo+
Party 1
Hachiman
Hachiman
VictorBelmont99
Hachiman
Level 104
God Stats
58W - 65L
1,522 SR
Queue Stats
608W - 566L
1,495 Elo+
Party 1
Amaterasu
Amaterasu
Voyager86602
Amaterasu
Level 18
God Stats
2W - 0L
1,733 SR
Queue Stats
57W - 47L
1,541 Elo+
Party 3
Mercury
Mercury
WorkExpert221
Mercury
Level 84
God Stats
6W - 6L
1,539 SR
Queue Stats
328W - 350L
1,412 Elo+
Party 3
Team Averages
Level 67
1,571 SR
1,494 Elo+

VS

Team Averages
Level 35
1,516 SR
1,414 Elo+
Susano
Susano
Armani658
Susano
Level 55
God Stats
16W - 17L
1,525 SR
Queue Stats
192W - 182L
1,369 Elo+
Party 2
Hades
Hades
Batman7029
Hades
Level 23
God Stats
4W - 8L
1,576 SR
Queue Stats
10W - 16L
1,391 Elo+
Party 2
Izanami
Izanami
BeachenBabe
Izanami
Level 37
God Stats
7W - 9L
1,561 SR
Queue Stats
122W - 123L
1,527 Elo+
Solo
Ymir
Ymir
DarkSage9093
Ymir
Level 29
God Stats
3W - 3L
1,425 SR
Queue Stats
62W - 88L
1,364 Elo+
Party 2
Guan Yu
Guan Yu
Joker2197354
Guan Yu
Level 30
God Stats
3W - 1L
1,495 SR
Queue Stats
33W - 25L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AkoDraco
Nu Wa
19
4 / 0 / 10
12,368
562
21,872
11,507
4,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
SSFernando
Hercules
15
4 / 1 / 10
11,286
513
5,940
16,076
18,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
20
9 / 4 / 3
13,839
629
19,992
18,229
7,034
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Voyager86602
Amaterasu
20
5 / 1 / 5
13,292
604
11,917
18,154
14,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
18
6 / 3 / 7
12,139
552
9,325
13,905
6,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Armani658
Susano
18
4 / 6 / 2
11,193
509
8,860
17,092
7,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hades
17
4 / 6 / 4
10,730
488
12,486
18,420
8,856
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
BeachenBabe
Izanami
17
0 / 3 / 1
10,981
499
8,340
11,034
3,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 9 / 4
9,011
410
5,028
28,574
27,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Guan Yu
Joker2197354
Guan Yu
16
0 / 4 / 1
9,896
450
5,672
14,593
14,837
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
21
28
Kills
9
9
Deaths
28
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AkoDraco
Nu Wa
4
0
10
9
L
Susano
Armani658
Susano
4
6
2
0.83
L
Hades
4
6
4
1
L
Izanami
BeachenBabe
Izanami
0
3
1
0.17
L
1
9
4
0.33
L
Guan Yu
Joker2197354
Guan Yu
0
4
1
0.13
W
Hercules
SSFernando
Hercules
4
1
10
9
W
Hachiman
9
4
3
2.63
W
Amaterasu
Voyager86602
Amaterasu
5
1
5
7.5
W
Mercury
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,046
Damage
40,386
77,871
Taken
89,713
50,535
Mitigated
61,609
31,455
Healing
12,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AkoDraco
Nu Wa
21,872
5,299
141
3,871
11,507
4,392
1,557
2,734
8,773
101,845
0
L
Susano
Armani658
Susano
8,860
2,737
0
762
17,092
7,001
0
3,599
13,187
0
64,733
L
Hades
12,486
316
496
4,190
18,420
8,856
0
4,045
14,079
49,230
0
L
Izanami
BeachenBabe
Izanami
8,340
3,997
0
1,447
11,034
3,490
1,898
4,023
6,746
0
104,255
L
5,028
1,228
476
1,575
28,574
27,425
0
7,135
21,053
35,872
0
L
Guan Yu
Joker2197354
Guan Yu
5,672
765
158
3,055
14,593
14,837
1,111
1,580
12,776
125
50,981
W
Hercules
SSFernando
Hercules
5,940
1,321
0
5,618
16,076
18,633
659
5,702
10,374
0
23,834
W
Hachiman
19,992
13,824
0
9,238
18,229
7,034
5,264
8,274
9,955
0
123,607
W
Amaterasu
Voyager86602
Amaterasu
11,917
6,552
0
11,354
18,154
14,443
2,073
3,222
14,932
0
90,904
W
Mercury
9,325
6,291
0
1,233
13,905
6,033
419
2,198
11,707
0
84,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,924
Gold Earned
51,811
605
Minions Killed
533
0
Camps Cleared
0
2,208,221
Distance Traveled
1,940,773
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,368
562
130
6
0
430,210
6
L
Susano
11,193
509
109
5
0
432,971
5
L
Hades
10,730
488
83
4
0
363,750
0
L
Izanami
10,981
499
209
10
0
354,136
3
L
Ymir
9,011
410
39
2
0
362,237
1
L
Guan Yu
9,896
450
93
4
0
427,679
0
W
Hercules
11,286
513
27
1
0
471,696
4
W
Hachiman
13,839
629
167
8
0
370,854
3
W
Amaterasu
13,292
604
154
7
0
444,475
5
W
Mercury
12,139
552
127
6
0
490,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role