Player Matchup

Medusa
Medusa
ItzOscar7469
Medusa
Level 81
God Stats
1W - 1L
1,260 SR
Queue Stats
140W - 129L
1,465 Elo+
Party 1
Thanatos
Thanatos
Marco14MXproalv
Thanatos
Level 93
God Stats
4W - 6L
1,329 SR
Queue Stats
165W - 160L
1,449 Elo+
Party 1
Chronos
Chronos
Nandothamc
Chronos
Level 155
God Stats
20W - 16L
1,637 SR
Queue Stats
467W - 460L
1,508 Elo+
Party 1
Ares
Ares
carlos9120
Ares
Level 146
God Stats
3W - 3L
1,575 SR
Queue Stats
546W - 519L
1,659 Elo+
Party 1
Chang'e
Chang'e
fontoira100
Chang'e
Level 21
God Stats
1W - 1L
1,225 SR
Queue Stats
5W - 4L
1,414 Elo+
Party 1
Team Averages
Level 99
1,405 SR
1,499 Elo+

VS

Team Averages
Level 73
1,526 SR
1,450 Elo+
Apollo
Apollo
Kakeos
Apollo
Level 69
God Stats
6W - 7L
1,732 SR
Queue Stats
361W - 369L
1,525 Elo+
Party 2
Artemis
Artemis
Leothia
Artemis
Level 5
God Stats
1W - 3L
1,572 SR
Queue Stats
6W - 12L
1,414 Elo+
Party 2
Tyr
Tyr
Muffenz-
Tyr
Level 129
God Stats
0W - 2L
1,270 SR
Queue Stats
268W - 310L
1,415 Elo+
Party 2
Kukulkan
Kukulkan
Royals-Blood
Kukulkan
Level 58
God Stats
0W - 3L
1,354 SR
Queue Stats
335W - 326L
1,348 Elo+
Solo
Artio
Artio
Thick_SusRanger
Artio
Level 106
God Stats
292W - 223L
1,703 SR
Queue Stats
819W - 836L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
10 / 3 / 9
10,785
599
16,304
14,046
6,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
17
11 / 3 / 9
11,026
613
9,855
13,933
7,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
Nandothamc
Chronos
17
13 / 1 / 10
11,563
642
19,959
13,672
8,288
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 4 / 18
9,192
511
6,796
19,989
19,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
fontoira100
Chang'e
13
2 / 7 / 19
8,723
485
11,350
17,034
7,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Kakeos
Apollo
14
8 / 8 / 7
9,769
543
17,062
17,437
5,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
Leothia
Artemis
12
1 / 6 / 3
7,867
437
6,997
9,975
2,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 9 / 5
8,174
454
7,096
22,017
14,743
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
Royals-Blood
Kukulkan
11
2 / 9 / 8
7,581
421
9,978
11,177
3,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 8 / 10
8,044
447
15,954
23,687
21,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
51
40
Kills
18
18
Deaths
40
65
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Medusa
10
3
9
4.83
L
Apollo
Kakeos
Apollo
8
8
7
1.44
L
Artemis
Leothia
Artemis
1
6
3
0.42
W
Thanatos
11
3
9
5.17
L
3
9
5
0.61
W
Chronos
Nandothamc
Chronos
13
1
10
18
L
Kukulkan
Royals-Blood
Kukulkan
2
9
8
0.67
L
4
8
10
1.13
W
4
4
18
3.25
W
Chang'e
fontoira100
Chang'e
2
7
19
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,264
Damage
57,087
78,674
Taken
84,293
49,562
Mitigated
48,693
31,695
Healing
17,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
16,304
8,276
0
5,563
14,046
6,448
2,652
1,438
12,390
0
76,326
L
Apollo
Kakeos
Apollo
17,062
8,886
0
2,654
17,437
5,587
705
6,993
10,444
0
61,665
L
Artemis
Leothia
Artemis
6,997
3,216
0
0
9,975
2,813
1,314
2,289
7,686
0
42,165
W
Thanatos
9,855
3,370
0
11,862
13,933
7,955
651
4,217
9,462
0
69,272
L
7,096
956
123
3,876
22,017
14,743
41
11,521
10,453
0
39,578
W
Chronos
Nandothamc
Chronos
19,959
8,286
0
2,430
13,672
8,288
5,938
3,221
10,178
71,878
0
L
Kukulkan
Royals-Blood
Kukulkan
9,978
1,407
0
1,715
11,177
3,636
240
5,814
5,363
36,498
0
L
15,954
1,019
2,715
6,114
23,687
21,914
0
11,414
12,242
28,004
0
W
6,796
546
0
2,536
19,989
19,187
167
6,955
11,936
19,279
0
W
Chang'e
fontoira100
Chang'e
11,350
732
3,069
6,235
17,034
7,684
758
7,743
8,776
31,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,289
Gold Earned
41,435
394
Minions Killed
321
0
Camps Cleared
0
1,615,147
Distance Traveled
1,513,268
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,785
599
112
6
0
310,254
4
L
Apollo
9,769
543
95
5
0
299,441
1
L
Artemis
7,867
437
73
4
0
269,158
3
W
Thanatos
11,026
613
99
6
0
352,559
0
L
Tyr
8,174
454
63
4
0
317,479
3
W
Chronos
11,563
642
120
7
0
327,206
0
L
Kukulkan
7,581
421
60
3
0
290,185
0
L
Artio
8,044
447
30
2
0
337,005
1
W
Ares
9,192
511
23
1
0
310,693
0
W
Chang'e
8,723
485
40
2
0
314,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role