Player Matchup

Zeus
Zeus
AlucardTIV88
Zeus
Level 12
God Stats
1W - 2L
1,722 SR
Queue Stats
7W - 9L
1,427 Elo+
Solo
Set
Set
D0gS0LdIeR666
Set
Level 27
God Stats
9W - 11L
1,394 SR
Queue Stats
282W - 239L
1,330 Elo+
Solo
Yemoja
Yemoja
Nx dropz9493
Yemoja
Level 27
God Stats
2W - 1L
1,728 SR
Queue Stats
91W - 115L
1,347 Elo+
Solo
Merlin
Merlin
Rachetti1507
Merlin
Level 27
God Stats
8W - 9L
1,344 SR
Queue Stats
112W - 120L
1,302 Elo+
Solo
Bellona
Bellona
Sh4DoOw14
Bellona
Level 23
God Stats
11W - 6L
1,834 SR
Queue Stats
55W - 43L
1,515 Elo+
Solo
Team Averages
Level 23
1,604 SR
1,384 Elo+

VS

Team Averages
Level 17
1,492 SR
1,329 Elo+
Gilgamesh
Gilgamesh
Kuboid225
Gilgamesh
Level 14
God Stats
18W - 17L
1,667 SR
Queue Stats
88W - 98L
1,465 Elo+
Solo
Thanatos
Thanatos
XxXBairDamonXxX
Thanatos
Level 16
God Stats
13W - 12L
1,568 SR
Queue Stats
65W - 82L
1,228 Elo+
Solo
Ymir
Ymir
lounso
Ymir
Level 13
God Stats
18W - 27L
1,398 SR
Queue Stats
112W - 135L
1,261 Elo+
Solo
Ah Puch
Ah Puch
vkmzemra12
Ah Puch
Level 18
God Stats
0W - 2L
1,297 SR
Queue Stats
33W - 24L
1,345 Elo+
Solo
Anhur
Anhur
xXSquadleader_Xx
Anhur
Level 23
God Stats
1W - 3L
1,530 SR
Queue Stats
121W - 153L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 3 / 13
12,926
539
20,342
15,721
5,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
15 / 3 / 12
13,561
565
18,688
19,132
8,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
15
0 / 3 / 19
11,201
467
6,205
16,686
14,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
19
8 / 2 / 8
12,805
534
16,664
12,191
5,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Sh4DoOw14
Bellona
20
18 / 2 / 5
14,142
589
24,271
18,321
19,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kuboid225
Gilgamesh
12
4 / 5 / 3
9,384
391
11,211
11,891
7,737
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
15
4 / 12 / 1
10,726
447
9,208
21,096
7,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
lounso
Ymir
15
2 / 14 / 3
9,663
403
10,835
28,942
13,318
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
vkmzemra12
Ah Puch
14
1 / 12 / 3
8,886
370
13,584
25,018
7,490
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
1 / 8 / 1
10,428
435
5,819
22,354
7,320
Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
23
51
Kills
12
13
Deaths
51
57
Assists
11
Player
Kills
Deaths
Assists
KDA
W
10
3
13
5.5
W
15
3
12
7
L
Gilgamesh
Kuboid225
Gilgamesh
4
5
3
1.1
W
Yemoja
0
3
19
3.17
W
Merlin
8
2
8
6
W
Bellona
Sh4DoOw14
Bellona
18
2
5
10.25
L
Thanatos
4
12
1
0.38
L
Ymir
lounso
Ymir
2
14
3
0.25
L
Ah Puch
vkmzemra12
Ah Puch
1
12
3
0.21
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,170
Damage
50,657
82,051
Taken
109,301
53,475
Mitigated
43,099
21,109
Healing
19,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,342
5,282
0
6,916
15,721
5,007
1,143
4,109
11,612
90,628
0
W
18,688
9,536
0
4,319
19,132
8,904
4,528
6,113
13,019
0
66,578
L
Gilgamesh
Kuboid225
Gilgamesh
11,211
1,527
0
1,375
11,891
7,737
216
4,109
7,329
6,946
32,650
W
Yemoja
6,205
678
1,476
300
16,686
14,467
727
5,495
11,191
25,403
0
W
Merlin
16,664
933
358
371
12,191
5,175
1,385
3,683
8,508
77,763
0
W
Bellona
Sh4DoOw14
Bellona
24,271
14,019
0
7,369
18,321
19,922
2,781
7,348
10,973
0
94,979
L
Thanatos
9,208
2,813
0
5,667
21,096
7,234
0
10,643
10,005
0
40,818
L
Ymir
lounso
Ymir
10,835
2,497
0
1,317
28,942
13,318
0
12,664
15,628
30,892
0
L
Ah Puch
vkmzemra12
Ah Puch
13,584
1,169
140
3,548
25,018
7,490
0
6,408
17,970
45,950
0
L
5,819
3,178
0
7,009
22,354
7,320
1,990
8,391
13,456
0
77,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,635
Gold Earned
49,087
575
Minions Killed
323
0
Camps Cleared
0
2,156,212
Distance Traveled
1,727,103
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,926
539
126
5
0
392,298
0
W
Set
13,561
565
104
4
0
514,814
1
L
Gilgamesh
9,384
391
61
3
0
249,869
1
W
Yemoja
11,201
467
27
1
0
428,511
0
W
Merlin
12,805
534
157
7
0
423,127
0
W
Bellona
14,142
589
161
7
0
397,462
1
L
Thanatos
10,726
447
54
2
0
376,078
1
L
Ymir
9,663
403
48
2
0
373,374
0
L
Ah Puch
8,886
370
57
2
0
347,751
1
L
Anhur
10,428
435
103
4
0
380,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role