Player Matchup

Xing Tian
Xing Tian
AlixLuxx
Xing Tian
Level 60
God Stats
98W - 106L
1,481 SR
Queue Stats
144W - 169L
1,360 Elo+
Party 4
Thoth
Thoth
BigJV3073
Thoth
Level 47
God Stats
1W - 4L
1,484 SR
Queue Stats
4W - 12L
1,252 Elo+
Party 3
Odin
Odin
TSO TKoala
Odin
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 46L
1,489 Elo+
Solo
Erlang Shen
Erlang Shen
Yifles
Erlang Shen
Level 60
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 26L
1,435 Elo+
Party 3
Medusa
Medusa
yoshiistash
Medusa
Level 14
God Stats
17W - 29L
1,246 SR
Queue Stats
36W - 67L
1,208 Elo+
Party 4
Team Averages
Level 48
1,442 SR
1,349 Elo+

VS

Team Averages
Level 80
1,546 SR
1,414 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Erserpelin
Danzaburou
Level 23
God Stats
3W - 7L
1,421 SR
Queue Stats
54W - 89L
1,215 Elo+
Party 2
Yemoja
Yemoja
Gennozen
Yemoja
Level 48
God Stats
3W - 2L
1,747 SR
Queue Stats
119W - 104L
1,557 Elo+
Party 1
Arachne
Arachne
PoisonLeFay
Arachne
Level 80
God Stats
4W - 2L
1,500 SR
Queue Stats
297W - 433L
1,289 Elo+
Party 2
Ra
Ra
Rayang14
Ra
Level 121
God Stats
8W - 6L
1,561 SR
Queue Stats
183W - 178L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AlixLuxx
Xing Tian
9
0 / 5 / 0
6,258
348
1,995
16,913
8,448
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thoth
BigJV3073
Thoth
13
2 / 6 / 0
7,838
435
8,479
9,126
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 5 / 0
8,108
450
2,544
10,160
6,644
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
Yifles
Erlang Shen
13
1 / 3 / 1
7,802
433
6,582
10,925
4,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
14
2 / 2 / 1
7,998
444
5,286
8,445
2,957
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
8 / 2 / 6
10,624
590
11,588
12,484
13,540
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Erserpelin
Danzaburou
15
3 / 4 / 5
10,239
569
8,006
9,288
2,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Gennozen
Yemoja
14
2 / 0 / 12
9,068
504
4,286
11,549
11,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
PoisonLeFay
Arachne
15
4 / 0 / 5
9,947
553
4,085
11,420
4,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
4 / 2 / 6
9,883
549
11,061
11,934
4,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
7
Kills
21
21
Deaths
8
2
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
8
2
6
5.5
L
Xing Tian
AlixLuxx
Xing Tian
0
5
0
0
L
Thoth
BigJV3073
Thoth
2
6
0
0.33
W
Danzaburou
Erserpelin
Danzaburou
3
4
5
1.38
W
Yemoja
Gennozen
Yemoja
2
0
12
8
W
Arachne
PoisonLeFay
Arachne
4
0
5
6.5
W
4
2
6
3.5
L
2
5
0
0.4
L
Erlang Shen
Yifles
Erlang Shen
1
3
1
0.5
L
Medusa
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,886
Damage
39,026
55,569
Taken
56,675
25,852
Mitigated
36,988
9,637
Healing
20,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
11,588
882
0
770
12,484
13,540
899
1,950
10,534
63,007
0
L
Xing Tian
AlixLuxx
Xing Tian
1,995
284
0
1,526
16,913
8,448
171
8,436
8,477
13,240
0
L
Thoth
BigJV3073
Thoth
8,479
238
0
828
9,126
2,921
683
5,679
3,447
46,613
0
W
Danzaburou
Erserpelin
Danzaburou
8,006
2,981
0
2,277
9,288
2,938
3,243
794
8,494
0
46,419
W
Yemoja
Gennozen
Yemoja
4,286
557
1,732
2,498
11,549
11,330
538
2,230
9,319
27,566
0
W
Arachne
PoisonLeFay
Arachne
4,085
3,107
0
5,320
11,420
4,240
182
2,412
9,008
0
55,990
W
11,061
1,245
3,612
4,686
11,934
4,940
993
4,072
7,862
70,217
0
L
2,544
1,125
0
1,554
10,160
6,644
0
5,289
4,871
0
35,299
L
Erlang Shen
Yifles
Erlang Shen
6,582
3,052
0
3,417
10,925
4,882
0
5,848
5,077
0
54,565
L
Medusa
5,286
1,093
0
2,312
8,445
2,957
932
1,683
6,762
0
42,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,004
Gold Earned
49,761
352
Minions Killed
451
0
Camps Cleared
0
1,617,760
Distance Traveled
1,759,012
3
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,624
590
123
7
0
335,547
7
L
Xing Tian
6,258
348
9
1
0
319,473
0
L
Thoth
7,838
435
77
4
0
303,961
0
W
Danzaburou
10,239
569
88
5
0
297,394
2
W
Yemoja
9,068
504
32
2
0
353,997
5
W
Arachne
9,947
553
102
6
0
397,678
1
W
Ra
9,883
549
106
6
0
374,396
7
L
Odin
8,108
450
91
5
0
318,453
3
L
Erlang Shen
7,802
433
95
5
0
363,048
0
L
Medusa
7,998
444
80
4
0
312,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role