Player Matchup

Ra
Ra
AmplJoos
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,447 Elo+
Solo
Bellona
Bellona
BSantinoxX
Bellona
Level 4
God Stats
11W - 13L
1,500 SR
Queue Stats
75W - 103L
1,216 Elo+
Solo
Cernunnos
Cernunnos
Fénrisúlfr
Cernunnos
Level 25
God Stats
23W - 25L
1,556 SR
Queue Stats
164W - 169L
1,516 Elo+
Solo
Arachne
Arachne
NozaPanda
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,388 Elo+
Party 2
Xing Tian
Xing Tian
TraXalian
Xing Tian
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,653 Elo+
Party 2
Team Averages
Level 13
1,511 SR
1,444 Elo+

VS

Team Averages
Level 26
1,612 SR
1,524 Elo+
Cthulhu
Cthulhu
HonestAmish
Cthulhu
Level 27
God Stats
1W - 2L
1,195 SR
Queue Stats
88W - 93L
1,505 Elo+
Solo
Ymir
Ymir
RollTh3Blunt
Ymir
Level 27
God Stats
4W - 2L
1,829 SR
Queue Stats
4W - 5L
1,487 Elo+
Party 1
Bakasura
Bakasura
Smok3purpp
Bakasura
Level 25
God Stats
1W - 1L
1,291 SR
Queue Stats
15W - 19L
1,401 Elo+
Party 1
Anubis
Anubis
TylaBot
Anubis
Level 29
God Stats
20W - 7L
1,869 SR
Queue Stats
23W - 11L
1,582 Elo+
Party 1
Artemis
Artemis
macwhip06
Artemis
Level 21
God Stats
13W - 4L
1,878 SR
Queue Stats
14W - 5L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 10 / 3
8,590
477
7,601
11,360
3,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
BSantinoxX
Bellona
15
6 / 2 / 2
9,752
542
8,623
13,837
10,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
Fénrisúlfr
Cernunnos
11
1 / 6 / 3
7,482
416
9,115
12,176
4,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
NozaPanda
Arachne
13
4 / 8 / 3
9,358
520
10,173
14,677
5,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
TraXalian
Xing Tian
12
0 / 1 / 7
7,786
433
7,248
11,518
8,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HonestAmish
Cthulhu
14
3 / 0 / 3
9,609
534
6,499
10,783
7,575
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 4 / 7
9,147
508
4,854
12,131
4,957
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Smok3purpp
Bakasura
17
2 / 3 / 6
10,645
591
4,832
15,297
7,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
TylaBot
Anubis
18
12 / 2 / 4
12,201
678
18,586
13,445
7,509
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
macwhip06
Artemis
15
6 / 5 / 7
9,605
534
12,191
12,400
4,250
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
54
14
Kills
27
27
Deaths
14
18
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
10
3
0.45
L
Bellona
BSantinoxX
Bellona
6
2
2
3.5
L
Cernunnos
Fénrisúlfr
Cernunnos
1
6
3
0.42
W
Cthulhu
HonestAmish
Cthulhu
3
0
3
4.5
L
Arachne
NozaPanda
Arachne
4
8
3
0.69
W
4
4
7
1.88
W
Bakasura
Smok3purpp
Bakasura
2
3
6
1.67
L
Xing Tian
TraXalian
Xing Tian
0
1
7
3.5
W
Anubis
TylaBot
Anubis
12
2
4
7
W
Artemis
macwhip06
Artemis
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,760
Damage
46,962
63,568
Taken
64,056
32,181
Mitigated
31,924
15,270
Healing
19,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,601
545
236
1,078
11,360
3,063
456
6,363
4,977
39,478
0
L
Bellona
BSantinoxX
Bellona
8,623
2,420
0
5,239
13,837
10,920
1,751
7,633
6,204
0
51,819
L
Cernunnos
Fénrisúlfr
Cernunnos
9,115
2,325
0
2,902
12,176
4,083
81
2,923
9,178
0
43,301
W
Cthulhu
HonestAmish
Cthulhu
6,499
606
33
3,052
10,783
7,575
259
2,706
7,836
35,252
0
L
Arachne
NozaPanda
Arachne
10,173
5,920
0
3,563
14,677
5,567
0
7,026
7,601
0
45,240
W
4,854
854
0
672
12,131
4,957
489
2,585
9,390
26,198
0
W
Bakasura
Smok3purpp
Bakasura
4,832
3,899
0
5,162
15,297
7,633
2,045
1,538
13,643
0
77,753
L
Xing Tian
TraXalian
Xing Tian
7,248
367
0
2,252
11,518
8,548
0
5,994
5,469
21,285
0
W
Anubis
TylaBot
Anubis
18,586
808
0
8,117
13,445
7,509
2,164
4,578
8,429
90,481
0
W
Artemis
macwhip06
Artemis
12,191
6,831
0
2,504
12,400
4,250
3,085
2,330
9,805
0
58,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,968
Gold Earned
51,207
359
Minions Killed
507
0
Camps Cleared
0
1,618,389
Distance Traveled
1,610,885
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,590
477
85
5
0
325,113
4
L
Bellona
9,752
542
105
6
0
358,270
1
L
Cernunnos
7,482
416
80
4
0
214,940
7
W
Cthulhu
9,609
534
69
4
0
287,880
0
L
Arachne
9,358
520
65
4
0
353,697
0
W
Ymir
9,147
508
45
3
0
325,191
0
W
Bakasura
10,645
591
141
8
0
368,187
0
L
Xing Tian
7,786
433
24
1
0
366,369
6
W
Anubis
12,201
678
162
9
0
333,996
2
W
Artemis
9,605
534
90
5
0
295,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role