Player Matchup

Bellona
Bellona
ManitasFrias1
Bellona
Level 29
God Stats
2W - 5L
1,350 SR
Queue Stats
148W - 161L
1,597 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Marksman07
Morgan Le Fay
Level 6
God Stats
0W - 3L
1,415 SR
Queue Stats
3W - 4L
1,501 Elo+
Solo
Cthulhu
Cthulhu
ValkrunPC
Cthulhu
Level 24
God Stats
26W - 22L
1,557 SR
Queue Stats
219W - 220L
1,540 Elo+
Solo
Neith
Neith
lilsmokegod4200
Neith
Level 8
God Stats
1W - 1L
1,069 SR
Queue Stats
3W - 4L
1,682 Elo+
Solo
Awilix
Awilix
toothballs
Awilix
Level 29
God Stats
0W - 1L
1,731 SR
Queue Stats
24W - 27L
1,624 Elo+
Solo
Team Averages
Level 19
1,424 SR
1,589 Elo+

VS

Team Averages
Level 21
1,420 SR
1,577 Elo+
Set
Set
DeadMemeDealer
Set
Level 21
God Stats
3W - 2L
1,500 SR
Queue Stats
146W - 136L
1,518 Elo+
Party 1
Guan Yu
Guan Yu
GGmaKK27
Guan Yu
Level 14
God Stats
5W - 8L
1,233 SR
Queue Stats
160W - 141L
1,605 Elo+
Solo
Sylvanus
Sylvanus
ShikamaruNara420
Sylvanus
Level 27
God Stats
6W - 3L
1,643 SR
Queue Stats
65W - 64L
1,534 Elo+
Solo
Hera
Hera
Xeotastrophe
Hera
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 66L
1,616 Elo+
Party 1
Hachiman
Hachiman
gwing1399
Hachiman
Level 17
God Stats
2W - 2L
1,224 SR
Queue Stats
60W - 56L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
0 / 2 / 1
10,286
541
9,082
13,197
10,735
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Marksman07
Morgan Le Fay
14
1 / 6 / 3
8,631
454
5,404
10,922
3,151
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
ValkrunPC
Cthulhu
14
4 / 1 / 2
8,830
465
7,826
13,886
9,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 9 / 2
6,813
359
3,298
10,777
3,073
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
toothballs
Awilix
14
5 / 6 / 4
9,259
487
7,448
16,380
4,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 8
10,104
532
8,522
12,328
6,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
GGmaKK27
Guan Yu
17
3 / 1 / 6
10,856
571
8,229
16,513
16,615
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 3 / 12
10,287
541
4,957
12,714
6,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
12 / 0 / 4
13,010
685
13,489
7,606
3,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
gwing1399
Hachiman
17
5 / 4 / 6
10,804
569
9,646
12,566
4,741
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
10
Kills
24
24
Deaths
11
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
3
3
8
2.33
W
Guan Yu
GGmaKK27
Guan Yu
3
1
6
6
L
Bellona
0
2
1
0.25
L
Morgan Le Fay
Marksman07
Morgan Le Fay
1
6
3
0.42
W
1
3
12
2.33
L
Cthulhu
ValkrunPC
Cthulhu
4
1
2
5
W
12
0
4
14
W
Hachiman
gwing1399
Hachiman
5
4
6
2
L
0
9
2
0.11
L
Awilix
toothballs
Awilix
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,058
Damage
44,843
65,162
Taken
61,727
31,094
Mitigated
37,619
13,178
Healing
25,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,522
3,528
0
3,347
12,328
6,004
35
2,698
9,410
0
71,299
W
Guan Yu
GGmaKK27
Guan Yu
8,229
1,218
887
9,515
16,513
16,615
208
2,259
14,110
0
65,990
L
Bellona
9,082
4,028
0
4,195
13,197
10,735
0
2,743
9,815
0
71,328
L
Morgan Le Fay
Marksman07
Morgan Le Fay
5,404
718
0
853
10,922
3,151
0
4,742
6,035
49,293
0
W
4,957
1,639
1,340
3,826
12,714
6,797
274
2,897
9,420
38,073
0
L
Cthulhu
ValkrunPC
Cthulhu
7,826
161
264
4,017
13,886
9,359
0
4,131
9,704
42,991
0
W
13,489
2,784
158
3,168
7,606
3,462
1,573
2,631
4,886
97,507
0
W
Hachiman
gwing1399
Hachiman
9,646
5,599
0
3,501
12,566
4,741
3,600
2,237
10,205
0
89,045
L
3,298
2,533
0
225
10,777
3,073
0
3,774
7,003
0
19,414
L
Awilix
toothballs
Awilix
7,448
4,038
0
3,624
16,380
4,776
0
3,886
12,443
0
40,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,819
Gold Earned
55,061
438
Minions Killed
588
0
Camps Cleared
0
1,683,468
Distance Traveled
1,764,873
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,104
532
97
5
0
368,399
4
W
Guan Yu
10,856
571
128
7
0
380,177
5
L
Bellona
10,286
541
162
9
0
365,307
4
L
Morgan Le Fay
8,631
454
100
5
0
326,527
1
W
Sylvanus
10,287
541
66
3
0
317,014
6
L
Cthulhu
8,830
465
83
4
0
353,025
2
W
Hera
13,010
685
161
8
0
388,332
3
W
Hachiman
10,804
569
136
7
0
310,951
6
L
Neith
6,813
359
28
1
0
271,603
0
L
Awilix
9,259
487
65
3
0
367,006
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role