Player Matchup

Thor
Thor
I Medico I
Thor
Level 158
God Stats
1W - 1L
1,291 SR
Queue Stats
24W - 23L
1,405 Elo+
Solo
Sobek
Sobek
SlapYaBackFat
Sobek
Level 139
God Stats
3W - 4L
1,545 SR
Queue Stats
338W - 322L
1,532 Elo+
Party 3
He Bo
He Bo
Under_the_Cowl
He Bo
Level 129
God Stats
4W - 4L
1,436 SR
Queue Stats
194W - 188L
1,525 Elo+
Party 3
Bellona
Bellona
Voanzi
Bellona
Level 63
God Stats
8W - 4L
1,592 SR
Queue Stats
10W - 9L
1,472 Elo+
Party 3
Neith
Neith
Yokaimu
Neith
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
81W - 77L
1,481 Elo+
Party 3
Team Averages
Level 122
1,473 SR
1,483 Elo+

VS

Team Averages
Level 115
1,513 SR
1,510 Elo+
Artemis
Artemis
BiggieT132
Artemis
Level 106
God Stats
3W - 11L
1,396 SR
Queue Stats
128W - 130L
1,456 Elo+
Party 1
Bellona
Bellona
HoldingSauce956
Bellona
Level 124
God Stats
17W - 14L
1,570 SR
Queue Stats
303W - 265L
1,524 Elo+
Party 1
Kali
Kali
Rett8787
Kali
Level 76
God Stats
0W - 1L
1,664 SR
Queue Stats
11W - 11L
1,614 Elo+
Party 2
Fafnir
Fafnir
carcarcarcar
Fafnir
Level 128
God Stats
0W - 3L
1,534 SR
Queue Stats
10W - 6L
1,500 Elo+
Party 2
Poseidon
Poseidon
xGHYVERx
Poseidon
Level 143
God Stats
4W - 10L
1,402 SR
Queue Stats
411W - 415L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 7
9,680
745
7,092
7,318
2,926
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 1 / 25
11,805
908
9,933
16,227
20,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
17 / 0 / 9
13,800
1,062
24,027
6,329
3,009
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Voanzi
Bellona
13
0 / 5 / 10
8,427
648
3,294
11,884
9,026
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
Yokaimu
Neith
17
5 / 2 / 14
11,291
869
7,297
7,310
3,045
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BiggieT132
Artemis
14
0 / 4 / 5
8,006
616
6,623
10,113
4,199
14
2 / 4 / 3
8,763
674
6,395
12,656
11,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kali
14
2 / 6 / 5
8,368
644
5,219
9,838
4,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
14
2 / 6 / 5
8,691
669
7,553
14,767
9,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
xGHYVERx
Poseidon
17
4 / 8 / 1
10,345
796
11,424
10,641
4,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
29
28
Kills
10
10
Deaths
28
65
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Artemis
BiggieT132
Artemis
0
4
5
0.63
L
2
4
3
0.88
W
3
2
7
3.25
L
Kali
2
6
5
0.75
W
3
1
25
15.5
W
17
0
9
21.5
W
Bellona
Voanzi
Bellona
0
5
10
1
W
Neith
Yokaimu
Neith
5
2
14
6
L
Fafnir
2
6
5
0.75
L
Poseidon
xGHYVERx
Poseidon
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,643
Damage
37,214
49,068
Taken
58,015
38,250
Mitigated
33,629
13,919
Healing
4,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BiggieT132
Artemis
6,623
2,593
0
1,791
10,113
4,199
72
4,608
5,505
0
25,796
L
6,395
1,428
0
548
12,656
11,354
1
7,422
5,234
0
25,980
W
7,092
248
0
0
7,318
2,926
878
1,603
5,561
0
21,676
L
Kali
5,219
2,443
0
783
9,838
4,521
0
5,974
3,864
0
17,835
W
9,933
567
0
6,241
16,227
20,244
170
5,214
10,389
20,918
0
W
24,027
1,285
0
4,742
6,329
3,009
1,854
2,041
4,095
60,006
0
W
Bellona
Voanzi
Bellona
3,294
1,186
0
1,638
11,884
9,026
245
4,524
6,967
0
13,905
W
Neith
Yokaimu
Neith
7,297
1,998
0
1,298
7,310
3,045
3,645
4,383
2,760
0
43,008
L
Fafnir
7,553
1,515
0
1,562
14,767
9,292
0
9,588
5,113
8,553
0
L
Poseidon
xGHYVERx
Poseidon
11,424
571
0
84
10,641
4,263
0
6,790
3,851
47,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,003
Gold Earned
44,173
276
Minions Killed
225
10
Camps Cleared
6
1,211,830
Distance Traveled
1,123,675
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,006
616
45
3
1
191,452
3
L
Bellona
8,763
674
34
3
2
264,681
4
W
Thor
9,680
745
37
3
2
224,392
2
L
Kali
8,368
644
29
2
0
218,785
2
W
Sobek
11,805
908
18
1
1
284,296
0
W
He Bo
13,800
1,062
95
7
5
247,988
1
W
Bellona
8,427
648
29
2
0
216,044
0
W
Neith
11,291
869
97
7
2
239,110
0
L
Fafnir
8,691
669
7
1
1
227,772
0
L
Poseidon
10,345
796
110
8
2
220,985
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role