Player Matchup

Fenrir
Fenrir
Gold II
Back Door Jezus
Fenrir
Gold II
Level 123
God Stats
36W - 34L
1,639 SR
Queue Stats
518W - 499L
1,437 MMR
Party 1
Sol
Sol
Gold IV
FrawstyWalrus
Sol
Gold IV
Level 84
God Stats
8W - 11L
1,563 SR
Queue Stats
46W - 40L
1,567 MMR
Solo
Heimdallr
Heimdallr
Platinum III
Lemon Verde
Heimdallr
Platinum III
Level 106
God Stats
11W - 6L
1,651 SR
Queue Stats
312W - 291L
1,685 MMR
Party 1
Guan Yu
Guan Yu
Gold II
OhhSavagez-
Guan Yu
Gold II
Level 158
God Stats
4W - 1L
1,576 SR
Queue Stats
459W - 466L
1,587 MMR
Solo
Arachne
Arachne
Gold I
xXRADXxISHMU
Arachne
Gold I
Level 148
God Stats
24W - 9L
1,707 SR
Queue Stats
123W - 122L
1,567 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 124
1,627 SR
1,569 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 109
1,579 SR
1,569 MMR
Zhong Kui
Zhong Kui
Gold III
CallMeChrisSr
Zhong Kui
Gold III
Level 156
God Stats
0W - 4L
1,233 SR
Queue Stats
327W - 330L
1,568 MMR
Solo
Scylla
Scylla
Gold II
FarAwayPlace
Scylla
Gold II
Level 123
God Stats
4W - 8L
1,592 SR
Queue Stats
344W - 322L
1,504 MMR
Party 2
Fafnir
Fafnir
Platinum IV
Hortheny
Fafnir
Platinum IV
Level 77
God Stats
2W - 1L
1,730 SR
Queue Stats
336W - 302L
1,633 MMR
Party 2
Mercury
Mercury
Silver I
I AM M3RCURY
Mercury
Silver I
Level 81
God Stats
13W - 3L
1,933 SR
Queue Stats
30W - 20L
1,584 MMR
Solo
Danzaburou
Danzaburou
Platinum V
Jigopotamus
Danzaburou
Platinum V
Level 108
God Stats
8W - 12L
1,404 SR
Queue Stats
212W - 216L
1,554 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 13
15,468
516
10,878
36,267
49,881
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
10 / 5 / 5
17,874
596
31,772
30,910
13,334
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heimdallr
Lemon Verde
Heimdallr
20
2 / 4 / 11
17,744
591
23,295
22,513
11,364
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
OhhSavagez-
Guan Yu
20
2 / 3 / 12
16,667
556
20,151
30,976
53,325
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Arachne
xXRADXxISHMU
Arachne
20
10 / 5 / 4
17,052
568
16,357
34,721
16,209
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bans
Morgan Le FayTiamatGilgameshSetAthena

VS

Bans
TsukuyomiKumbhakarnaJanusSobekCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CallMeChrisSr
Zhong Kui
19
1 / 8 / 4
13,401
447
16,050
30,346
34,507
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
20
3 / 6 / 7
13,340
445
28,683
18,694
7,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
Hortheny
Fafnir
20
2 / 3 / 9
13,936
465
16,906
36,352
44,295
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
I AM M3RCURY
Mercury
20
11 / 6 / 2
16,505
550
33,394
29,988
15,127
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
Jigopotamus
Danzaburou
20
3 / 4 / 2
14,675
489
12,939
21,023
8,586
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
44
27
Kills
20
20
Deaths
27
45
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
3
13
3.17
L
Zhong Kui
CallMeChrisSr
Zhong Kui
1
8
4
0.38
L
Scylla
3
6
7
1.08
W
10
5
5
2.5
L
Fafnir
Hortheny
Fafnir
2
3
9
2.17
L
Mercury
I AM M3RCURY
Mercury
11
6
2
2
L
Danzaburou
Jigopotamus
Danzaburou
3
4
2
1
W
Heimdallr
Lemon Verde
Heimdallr
2
4
11
1.88
W
Guan Yu
OhhSavagez-
Guan Yu
2
3
12
2.67
W
Arachne
xXRADXxISHMU
Arachne
10
5
4
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,453
Damage
107,972
155,387
Taken
136,403
144,113
Mitigated
109,997
64,324
Healing
29,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,878
2,129
1,326
6,425
36,267
49,881
608
12,292
22,418
0
42,060
L
Zhong Kui
CallMeChrisSr
Zhong Kui
16,050
3,057
0
9,688
30,346
34,507
421
4,901
22,899
86,688
0
L
Scylla
28,683
1,314
0
466
18,694
7,482
174
5,734
12,479
104,903
0
W
31,772
6,117
0
13,174
30,910
13,334
3,595
13,719
16,232
134,155
0
L
Fafnir
Hortheny
Fafnir
16,906
3,246
0
10,710
36,352
44,295
52
7,620
26,777
43,724
0
L
Mercury
I AM M3RCURY
Mercury
33,394
16,366
0
2,268
29,988
15,127
0
9,460
19,906
0
165,202
L
Danzaburou
Jigopotamus
Danzaburou
12,939
5,454
134
6,667
21,023
8,586
1,836
4,768
16,115
0
137,508
W
Heimdallr
Lemon Verde
Heimdallr
23,295
13,576
0
8,469
22,513
11,364
5,892
5,765
16,306
0
166,357
W
Guan Yu
OhhSavagez-
Guan Yu
20,151
1,717
5,133
14,648
30,976
53,325
222
14,569
16,177
0
81,619
W
Arachne
xXRADXxISHMU
Arachne
16,357
10,848
0
15,149
34,721
16,209
1,465
13,615
20,690
0
161,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,805
Gold Earned
71,857
765
Minions Killed
778
0
Camps Cleared
0
2,977,464
Distance Traveled
2,929,941
39
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,468
516
47
2
0
614,047
14
L
Zhong Kui
13,401
447
174
6
0
463,350
3
L
Scylla
13,340
445
163
5
0
597,091
6
W
Sol
17,874
596
170
6
0
586,985
4
L
Fafnir
13,936
465
57
2
0
588,523
11
L
Mercury
16,505
550
188
6
0
718,222
3
L
Danzaburou
14,675
489
196
7
0
562,755
2
W
Heimdallr
17,744
591
243
8
0
535,356
12
W
Guan Yu
16,667
556
141
5
0
620,526
2
W
Arachne
17,052
568
164
5
0
620,550
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role