Player Matchup

Artemis
Artemis
Bampion
Artemis
Level 15
God Stats
4W - 1L
1,700 SR
Queue Stats
97W - 102L
1,496 Elo+
Party 2
Kukulkan
Kukulkan
DiverseCurse
Kukulkan
Level 18
God Stats
23W - 24L
1,631 SR
Queue Stats
39W - 58L
1,422 Elo+
Party 2
The Morrigan
The Morrigan
Glodere
The Morrigan
Level 28
God Stats
33W - 21L
1,632 SR
Queue Stats
101W - 98L
1,496 Elo+
Party 2
Artio
Artio
MrDryLips
Artio
Level 89
God Stats
3W - 5L
1,480 SR
Queue Stats
4W - 5L
1,496 Elo+
Party 2
Thor
Thor
somethingriley
Thor
Level 33
God Stats
1W - 0L
1,311 SR
Queue Stats
3W - 3L
1,496 Elo+
Party 2
Team Averages
Level 37
1,551 SR
1,481 Elo+

VS

Team Averages
Level 30
1,517 SR
1,528 Elo+
Jing Wei
Jing Wei
Desswolv
Jing Wei
Level 28
God Stats
0W - 2L
1,329 SR
Queue Stats
36W - 43L
1,416 Elo+
Party 1
Guan Yu
Guan Yu
EiZiDuzIt
Guan Yu
Level 23
God Stats
1W - 1L
1,639 SR
Queue Stats
61W - 66L
1,454 Elo+
Solo
Janus
Janus
Fortney19
Janus
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
539W - 512L
1,491 Elo+
Party 3
Da Ji
Da Ji
FullMetalBitsh
Da Ji
Level 28
God Stats
26W - 25L
1,617 SR
Queue Stats
77W - 76L
1,515 Elo+
Party 1
Hercules
Hercules
Skimmy Skeeter
Hercules
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,764 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bampion
Artemis
16
6 / 4 / 6
10,637
560
10,495
9,150
2,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
DiverseCurse
Kukulkan
14
3 / 5 / 1
9,042
476
6,149
9,565
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
Glodere
The Morrigan
18
8 / 3 / 2
11,734
618
15,435
9,895
3,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
MrDryLips
Artio
15
4 / 1 / 10
10,007
527
8,611
15,232
17,029
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 5 / 2
8,888
468
1,916
13,283
4,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Desswolv
Jing Wei
13
1 / 7 / 3
8,580
452
4,351
14,134
4,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
EiZiDuzIt
Guan Yu
2
0 / 1 / 0
5,429
286
191
1,401
354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Janus
Fortney19
Janus
16
4 / 7 / 6
9,856
519
10,614
13,112
4,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
7 / 2 / 3
9,475
499
9,680
12,004
4,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
12
6 / 4 / 6
8,512
448
9,805
20,534
21,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
36
21
Kills
18
18
Deaths
21
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artemis
Bampion
Artemis
6
4
6
2.25
L
Jing Wei
Desswolv
Jing Wei
1
7
3
0.36
W
Kukulkan
DiverseCurse
Kukulkan
3
5
1
0.7
L
Guan Yu
EiZiDuzIt
Guan Yu
0
1
0
0
L
Janus
Fortney19
Janus
4
7
6
1
L
7
2
3
4.25
W
The Morrigan
Glodere
The Morrigan
8
3
2
3
W
Artio
MrDryLips
Artio
4
1
10
9
L
Hercules
6
4
6
2.25
W
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,606
Damage
34,641
57,125
Taken
61,185
30,689
Mitigated
36,044
12,573
Healing
11,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Bampion
Artemis
10,495
6,882
0
2,474
9,150
2,694
6,035
1,572
7,443
0
43,096
L
Jing Wei
Desswolv
Jing Wei
4,351
4,134
0
2,014
14,134
4,814
1,144
5,829
8,305
0
43,318
W
Kukulkan
DiverseCurse
Kukulkan
6,149
1,137
0
1,058
9,565
3,021
584
3,100
6,423
34,051
0
L
Guan Yu
EiZiDuzIt
Guan Yu
191
0
0
648
1,401
354
0
447
954
0
2,218
L
Janus
Fortney19
Janus
10,614
1,145
0
1,022
13,112
4,494
604
6,868
6,244
56,671
0
L
9,680
2,679
0
942
12,004
4,797
0
3,511
8,444
0
67,810
W
The Morrigan
Glodere
The Morrigan
15,435
4,001
0
1,359
9,895
3,524
1,113
1,089
8,605
91,867
4,128
W
Artio
MrDryLips
Artio
8,611
621
878
5,980
15,232
17,029
2,191
2,333
12,722
42,873
0
L
Hercules
9,805
1,824
177
6,592
20,534
21,585
177
11,659
8,780
0
33,092
W
1,916
616
0
824
13,283
4,421
1,450
2,520
10,311
0
37,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,308
Gold Earned
41,852
412
Minions Killed
329
0
Camps Cleared
0
1,776,425
Distance Traveled
1,264,864
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,637
560
103
5
0
320,102
0
L
Jing Wei
8,580
452
86
5
0
289,992
0
W
Kukulkan
9,042
476
55
3
0
356,998
3
L
Guan Yu
5,429
286
0
0
0
26,450
0
L
Janus
9,856
519
93
5
0
281,762
4
L
Da Ji
9,475
499
87
5
0
318,422
0
W
The Morrigan
11,734
618
141
7
0
363,702
0
W
Artio
10,007
527
42
2
0
375,262
0
L
Hercules
8,512
448
63
3
0
348,238
0
W
Thor
8,888
468
71
4
0
360,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role