Player Matchup

Izanami
Izanami
Platinum III
Boogaloo Banzai
Izanami
Platinum III
Level 146
God Stats
4W - 2L
1,495 SR
Queue Stats
124W - 102L
1,714 MMR
Party 1
Ares
Ares
Gold I
EvelNik
Ares
Gold I
Level 141
God Stats
11W - 7L
1,551 SR
Queue Stats
120W - 101L
1,519 MMR
Party 1
Kukulkan
Kukulkan
Gold II
STRANG3 TAM3R
Kukulkan
Gold II
Level 122
God Stats
29W - 30L
1,486 SR
Queue Stats
104W - 88L
1,440 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,511 SR
1,557 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 135
1,548 SR
1,523 MMR
Artemis
Artemis
Gold I
Almir0202
Artemis
Gold I
Level 127
God Stats
8W - 6L
1,693 SR
Queue Stats
133W - 125L
1,584 MMR
Party 2
Scylla
Scylla
Gold IV
ClappinSheek
Scylla
Gold IV
Level 145
God Stats
9W - 15L
1,416 SR
Queue Stats
717W - 696L
1,374 MMR
Solo
Yemoja
Yemoja
Gold I
JoseDuB-CS
Yemoja
Gold I
Level 134
God Stats
10W - 13L
1,534 SR
Queue Stats
112W - 99L
1,611 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 2
10,710
714
13,256
14,362
6,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
EvelNik
Ares
14
1 / 3 / 4
10,404
694
7,398
15,928
13,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
STRANG3 TAM3R
Kukulkan
12
1 / 6 / 0
8,837
589
9,701
8,850
2,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
AthenaAphroditeAh PuchMorgan Le FayGilgamesh

VS

Bans
VulcanTiamatVamanaHadesZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Almir0202
Artemis
15
6 / 3 / 8
10,617
708
16,992
13,614
6,688
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
16
9 / 1 / 4
11,223
748
11,936
12,715
5,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
JoseDuB-CS
Yemoja
14
1 / 1 / 13
10,691
713
2,747
17,217
24,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
5
Kills
16
16
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Artemis
Almir0202
Artemis
6
3
8
3.33
L
3
7
2
0.57
W
Scylla
9
1
4
11
L
Ares
EvelNik
Ares
1
3
4
1
W
Yemoja
JoseDuB-CS
Yemoja
1
1
13
7.5
L
Kukulkan
STRANG3 TAM3R
Kukulkan
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,355
Damage
31,675
39,140
Taken
43,546
23,060
Mitigated
36,243
3,969
Healing
19,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Almir0202
Artemis
16,992
9,652
0
2,866
13,614
6,688
2,190
4,204
9,258
0
58,833
L
13,256
8,807
0
2,175
14,362
6,564
1,241
3,494
10,772
0
55,628
W
Scylla
11,936
711
0
2,197
12,715
5,536
356
4,552
8,045
52,440
0
L
Ares
EvelNik
Ares
7,398
212
0
1,794
15,928
13,805
204
5,318
10,370
14,180
0
W
Yemoja
JoseDuB-CS
Yemoja
2,747
1,181
7,046
7,575
17,217
24,019
381
7,592
9,144
7,639
0
L
Kukulkan
STRANG3 TAM3R
Kukulkan
9,701
462
0
0
8,850
2,691
168
5,535
3,315
36,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,951
Gold Earned
32,531
168
Minions Killed
172
0
Camps Cleared
0
767,727
Distance Traveled
776,797
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,617
708
71
5
0
225,009
1
L
Izanami
10,710
714
84
6
0
226,937
3
W
Scylla
11,223
748
86
6
0
299,127
2
L
Ares
10,404
694
16
1
0
286,827
2
W
Yemoja
10,691
713
15
1
0
252,661
1
L
Kukulkan
8,837
589
68
5
0
253,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role