Player Matchup

Hun Batz
Hun Batz
BobLeeSwahgger
Hun Batz
Level 36
God Stats
2W - 1L
1,545 SR
Queue Stats
113W - 128L
1,461 Elo+
Party 1
Ares
Ares
SEVAROG5891
Ares
Level 27
God Stats
5W - 5L
1,500 SR
Queue Stats
115W - 94L
1,598 Elo+
Solo
Vulcan
Vulcan
drive-by-dirk
Vulcan
Level 22
God Stats
3W - 1L
1,580 SR
Queue Stats
31W - 30L
1,528 Elo+
Party 2
Danzaburou
Danzaburou
thebarracobarner
Danzaburou
Level 26
God Stats
4W - 2L
1,593 SR
Queue Stats
59W - 42L
1,539 Elo+
Party 2
Bellona
Bellona
xVLoTeSVx
Bellona
Level 25
God Stats
16W - 13L
1,544 SR
Queue Stats
84W - 88L
1,431 Elo+
Party 1
Team Averages
Level 27
1,552 SR
1,511 Elo+

VS

Team Averages
Level 24
1,577 SR
1,520 Elo+
Da Ji
Da Ji
Jeff010
Da Ji
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,424 Elo+
Solo
Guan Yu
Guan Yu
SuRv_DyNaMic
Guan Yu
Level 67
God Stats
0W - 1L
1,540 SR
Queue Stats
42W - 44L
1,439 Elo+
Party 3
Zeus
Zeus
Xx-Legend-070xX
Zeus
Level 28
God Stats
1W - 1L
1,726 SR
Queue Stats
13W - 23L
1,449 Elo+
Party 3
Cerberus
Cerberus
clown-smoke070
Cerberus
Level 12
God Stats
0W - 2L
1,254 SR
Queue Stats
9W - 18L
1,449 Elo+
Party 3
Chronos
Chronos
smite_bann_me-_-
Chronos
Level 5
God Stats
2W - 1L
1,867 SR
Queue Stats
9W - 5L
1,838 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
10
2 / 1 / 2
5,993
599
1,614
4,869
1,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 0 / 7
5,100
510
3,164
5,623
3,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 0 / 1
6,327
633
6,604
3,875
1,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
thebarracobarner
Danzaburou
12
8 / 0 / 0
7,631
763
7,109
6,007
1,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
xVLoTeSVx
Bellona
9
0 / 1 / 0
5,240
524
3,306
4,824
2,690
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Jeff010
Da Ji
9
2 / 0 / 0
5,472
547
1,747
5,047
1,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
SuRv_DyNaMic
Guan Yu
9
0 / 0 / 1
5,337
534
3,740
7,461
3,503
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 4 / 0
4,601
460
2,443
5,321
1,582
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
6
0 / 6 / 0
4,139
414
1,653
7,397
4,474
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 4 / 0
5,106
511
2,050
7,296
1,638
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
14
Kills
2
2
Deaths
14
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
2
1
2
3
L
Da Ji
Jeff010
Da Ji
2
0
0
2
W
0
0
7
3.5
L
Guan Yu
SuRv_DyNaMic
Guan Yu
0
0
1
0.5
L
0
4
0
0
L
Cerberus
0
6
0
0
W
4
0
1
4.5
L
0
4
0
0
W
Danzaburou
thebarracobarner
Danzaburou
8
0
0
8
W
Bellona
xVLoTeSVx
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,797
Damage
11,633
25,198
Taken
32,522
11,430
Mitigated
13,176
7,233
Healing
8,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
1,614
400
0
73
4,869
1,367
0
151
4,718
0
33,387
L
Da Ji
Jeff010
Da Ji
1,747
267
0
1,659
5,047
1,979
0
571
4,416
0
23,861
W
3,164
225
0
250
5,623
3,977
336
1,524
4,099
8,247
0
L
Guan Yu
SuRv_DyNaMic
Guan Yu
3,740
928
52
3,786
7,461
3,503
394
1,890
5,513
0
21,681
L
2,443
451
17
578
5,321
1,582
0
3,552
1,525
18,539
0
L
Cerberus
1,653
102
0
465
7,397
4,474
0
2,558
4,769
9,122
0
W
6,604
2,598
0
626
3,875
1,461
758
1,939
1,936
36,548
0
L
2,050
690
0
2,278
7,296
1,638
0
765
6,531
28,640
0
W
Danzaburou
thebarracobarner
Danzaburou
7,109
3,580
0
3,578
6,007
1,935
1,166
2,532
3,475
0
44,015
W
Bellona
xVLoTeSVx
Bellona
3,306
1,056
0
2,706
4,824
2,690
0
0
4,824
0
23,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,291
Gold Earned
24,655
280
Minions Killed
215
0
Camps Cleared
0
985,429
Distance Traveled
867,683
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,993
599
59
6
0
230,093
1
L
Da Ji
5,472
547
53
5
0
177,467
3
W
Ares
5,100
510
8
1
0
209,502
0
L
Guan Yu
5,337
534
45
5
0
198,377
0
L
Zeus
4,601
460
41
4
0
141,839
0
L
Cerberus
4,139
414
25
3
0
180,584
0
W
Vulcan
6,327
633
71
7
0
184,143
2
L
Chronos
5,106
511
51
5
0
169,416
1
W
Danzaburou
7,631
763
86
9
0
169,211
3
W
Bellona
5,240
524
56
6
0
192,480
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role