Player Matchup

Gilgamesh
Gilgamesh
AllanTorres
Gilgamesh
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
EntidadeDaLuz
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Rique20
Baron Samedi
Level 160
God Stats
3W - 3L
1,636 SR
Queue Stats
28W - 36L
1,485 Elo+
Party 1
Cernunnos
Cernunnos
vitor123
Cernunnos
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Raijin
Raijin
xDitox
Raijin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 85
1,527 SR
1,497 Elo+

VS

Team Averages
Level 74
1,426 SR
1,444 Elo+
Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
CremeChines
Nike
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,194 Elo+
Party 2
Cerberus
Cerberus
DominaDiaboli
Cerberus
Level 88
God Stats
1W - 4L
1,130 SR
Queue Stats
329W - 365L
1,426 Elo+
Solo
Scylla
Scylla
GuilhermeTG
Scylla
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 26L
1,378 Elo+
Solo
Freya
Freya
Maggië
Freya
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,722 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AllanTorres
Gilgamesh
14
1 / 7 / 4
7,834
653
8,457
16,177
7,695
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
13
0 / 8 / 8
7,563
630
8,173
19,065
10,088
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
Rique20
Baron Samedi
19
9 / 5 / 3
11,554
963
24,436
18,790
9,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
vitor123
Cernunnos
13
1 / 6 / 10
8,473
706
10,272
13,523
6,285
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
xDitox
Raijin
14
2 / 7 / 7
8,276
690
5,697
10,960
3,946
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
6 / 2 / 23
10,548
879
24,928
12,240
5,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 4 / 15
8,517
710
5,209
19,743
8,752
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
DominaDiaboli
Cerberus
16
2 / 4 / 25
9,457
788
7,168
22,222
23,582
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
18
6 / 1 / 23
10,742
895
19,140
7,039
3,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Freya
Maggië
Freya
18
17 / 2 / 13
11,562
964
17,274
16,531
7,696
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
132
13
Kills
33
33
Deaths
13
32
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
2
23
8.75
L
Gilgamesh
AllanTorres
Gilgamesh
1
7
4
0.43
W
2
4
15
2.38
W
Cerberus
DominaDiaboli
Cerberus
2
4
25
3.63
L
Cthulhu
0
8
8
0.5
W
Scylla
6
1
23
17.5
W
Freya
Maggië
Freya
17
2
13
11.75
L
Baron Samedi
Rique20
Baron Samedi
9
5
3
2.1
L
Cernunnos
vitor123
Cernunnos
1
6
10
1
L
Raijin
xDitox
Raijin
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,035
Damage
73,719
78,515
Taken
77,775
37,176
Mitigated
48,902
18,309
Healing
36,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
24,928
3,694
3,016
5,155
12,240
5,553
2,732
6,986
5,254
40,964
0
L
Gilgamesh
AllanTorres
Gilgamesh
8,457
1,468
607
1,519
16,177
7,695
0
14,465
1,416
0
16,610
W
5,209
946
537
6,091
19,743
8,752
285
6,874
12,869
0
11,824
W
Cerberus
DominaDiaboli
Cerberus
7,168
238
1,889
6,427
22,222
23,582
590
10,870
11,352
13,196
0
L
Cthulhu
8,173
774
498
14
19,065
10,088
0
16,684
2,031
12,449
0
W
Scylla
19,140
1,852
2,191
1,052
7,039
3,319
581
4,331
2,708
34,035
0
W
Freya
Maggië
Freya
17,274
6,293
2,023
8,136
16,531
7,696
796
9,245
7,286
31,063
0
L
Baron Samedi
Rique20
Baron Samedi
24,436
2,207
5,075
8,574
18,790
9,162
0
14,941
3,576
48,710
0
L
Cernunnos
vitor123
Cernunnos
10,272
5,248
0
1,215
13,523
6,285
0
11,459
1,918
0
14,749
L
Raijin
xDitox
Raijin
5,697
1,149
0
807
10,960
3,946
0
9,572
1,064
11,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,700
Gold Earned
50,826
100
Minions Killed
115
0
Camps Cleared
0
972,736
Distance Traveled
1,174,859
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,548
879
44
4
0
241,192
3
L
Gilgamesh
7,834
653
16
1
0
205,846
0
W
Nike
8,517
710
8
1
0
232,427
2
W
Cerberus
9,457
788
11
1
0
240,116
3
L
Cthulhu
7,563
630
10
1
0
183,648
0
W
Scylla
10,742
895
27
2
0
234,763
2
W
Freya
11,562
964
25
2
0
226,361
0
L
Baron Samedi
11,554
963
53
4
0
224,943
1
L
Cernunnos
8,473
706
10
1
0
197,557
2
L
Raijin
8,276
690
11
1
0
160,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role