Player Matchup

Nu Wa
Nu Wa
Apple_Jacks27
Nu Wa
Level 29
God Stats
59W - 51L
1,578 SR
Queue Stats
272W - 323L
1,421 Elo+
Solo
Ymir
Ymir
Impacktor_Games
Ymir
Level 8
God Stats
11W - 6L
1,621 SR
Queue Stats
12W - 13L
1,382 Elo+
Party 2
Nemesis
Nemesis
LoztHunter
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,204 Elo+
Solo
Kukulkan
Kukulkan
Townns
Kukulkan
Level 7
God Stats
3W - 2L
1,658 SR
Queue Stats
3W - 2L
1,427 Elo+
Solo
Arachne
Arachne
viny-h
Arachne
Level 15
God Stats
14W - 8L
1,653 SR
Queue Stats
32W - 34L
1,403 Elo+
Party 2
Team Averages
Level 13
1,602 SR
1,368 Elo+

VS

Team Averages
Level 14
1,441 SR
1,409 Elo+
Cupid
Cupid
F4KExXxMoDz
Cupid
Level 39
God Stats
23W - 22L
1,449 SR
Queue Stats
23W - 23L
1,514 Elo+
Party 1
Zhong Kui
Zhong Kui
Im_legal_trump
Zhong Kui
Level 9
God Stats
5W - 4L
1,731 SR
Queue Stats
15W - 15L
1,365 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XtremeLoad
Morgan Le Fay
Level 3
God Stats
16W - 13L
1,324 SR
Queue Stats
19W - 18L
1,500 Elo+
Party 1
Bakasura
Bakasura
massyma112008529
Bakasura
Level 5
God Stats
0W - 2L
1,289 SR
Queue Stats
2W - 8L
1,207 Elo+
Solo
Achilles
Achilles
x R3FleXzz
Achilles
Level 16
God Stats
4W - 7L
1,411 SR
Queue Stats
5W - 7L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 21
13,273
1,106
16,598
5,214
2,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
3 / 1 / 21
12,487
1,041
9,839
17,605
19,087
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nemesis
LoztHunter
Nemesis
20
6 / 3 / 14
11,756
980
8,660
9,348
5,503
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Kukulkan
Townns
Kukulkan
20
11 / 0 / 18
13,742
1,145
31,413
6,289
2,648
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
viny-h
Arachne
20
19 / 3 / 14
14,668
1,222
23,791
14,961
7,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

239

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 9 / 3
11,389
949
13,176
19,390
6,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Zhong Kui
Im_legal_trump
Zhong Kui
16
1 / 8 / 2
10,742
895
13,761
23,450
15,630
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Morgan Le Fay
XtremeLoad
Morgan Le Fay
16
1 / 10 / 1
9,990
833
7,987
14,367
5,527
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 11 / 2
10,455
871
2,433
19,692
8,312
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
x R3FleXzz
Achilles
17
1 / 7 / 4
10,625
885
9,106
20,973
17,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
19
45
Kills
7
7
Deaths
45
88
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
0
21
16.5
L
2
9
3
0.39
L
Zhong Kui
Im_legal_trump
Zhong Kui
1
8
2
0.25
W
3
1
21
13.5
W
Nemesis
LoztHunter
Nemesis
6
3
14
4.33
W
Kukulkan
Townns
Kukulkan
11
0
18
20
L
Morgan Le Fay
XtremeLoad
Morgan Le Fay
1
10
1
0.15
L
2
11
2
0.27
W
Arachne
viny-h
Arachne
19
3
14
8.67
L
Achilles
x R3FleXzz
Achilles
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,301
Damage
46,463
53,417
Taken
97,872
37,849
Mitigated
52,529
6,056
Healing
7,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,598
7,543
0
0
5,214
2,764
0
1,382
3,757
42,357
0
L
13,176
10,001
0
3,138
19,390
6,016
0
12,683
6,707
0
56,224
L
Zhong Kui
Im_legal_trump
Zhong Kui
13,761
2,535
0
2,673
23,450
15,630
0
14,039
9,411
54,431
0
W
9,839
2,586
0
0
17,605
19,087
0
8,069
9,370
14,749
0
W
Nemesis
LoztHunter
Nemesis
8,660
3,101
0
492
9,348
5,503
0
4,676
4,632
0
14,881
W
Kukulkan
Townns
Kukulkan
31,413
6,992
0
367
6,289
2,648
0
1,741
4,537
69,012
0
L
Morgan Le Fay
XtremeLoad
Morgan Le Fay
7,987
293
0
125
14,367
5,527
0
6,621
7,746
25,426
0
L
2,433
1,748
0
1,251
19,692
8,312
0
12,520
7,172
0
9,687
W
Arachne
viny-h
Arachne
23,791
17,411
0
5,197
14,961
7,847
0
5,880
9,031
0
41,030
L
Achilles
x R3FleXzz
Achilles
9,106
1,985
0
188
20,973
17,044
0
11,987
8,986
0
28,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,926
Gold Earned
53,201
213
Minions Killed
266
13
Camps Cleared
1
1,117,159
Distance Traveled
991,552
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,273
1,106
66
6
0
220,675
0
L
Cupid
11,389
949
74
6
0
188,450
0
L
Zhong Kui
10,742
895
95
8
0
210,782
1
W
Ymir
12,487
1,041
13
1
1
232,287
0
W
Nemesis
11,756
980
9
1
0
173,037
0
W
Kukulkan
13,742
1,145
101
8
0
233,981
0
L
Morgan Le Fay
9,990
833
38
3
1
180,922
1
L
Bakasura
10,455
871
28
2
0
192,982
0
W
Arachne
14,668
1,222
24
2
12
257,179
0
L
Achilles
10,625
885
31
3
0
218,416
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role