Player Matchup

Kukulkan
Kukulkan
FadingZebra1
Kukulkan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,559 Elo+
Party 3
Bellona
Bellona
HikariSh
Bellona
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,510 Elo+
Party 3
Neith
Neith
InherentSum2808
Neith
Level 25
God Stats
4W - 4L
1,475 SR
Queue Stats
216W - 175L
1,553 Elo+
Solo
Ravana
Ravana
Nola geo
Ravana
Level 24
God Stats
1W - 1L
1,712 SR
Queue Stats
203W - 214L
1,431 Elo+
Solo
Olorun
Olorun
SOLARFLARE C90
Olorun
Level 22
God Stats
7W - 7L
1,416 SR
Queue Stats
79W - 69L
1,470 Elo+
Solo
Team Averages
Level 21
1,521 SR
1,505 Elo+

VS

Team Averages
Level 17
1,626 SR
1,524 Elo+
Anubis
Anubis
AllWashed
Anubis
Level 3
God Stats
5W - 0L
1,681 SR
Queue Stats
15W - 8L
1,843 Elo+
Party 1
Merlin
Merlin
RichMOOLA
Merlin
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 42L
1,372 Elo+
Solo
Skadi
Skadi
Rituosa
Skadi
Level 23
God Stats
4W - 1L
1,843 SR
Queue Stats
110W - 77L
1,402 Elo+
Party 2
Bellona
Bellona
Zimbabwe XXL
Bellona
Level 34
God Stats
3W - 3L
1,630 SR
Queue Stats
19W - 14L
1,623 Elo+
Party 1
Discordia
Discordia
luvdenberg
Discordia
Level 16
God Stats
64W - 47L
1,474 SR
Queue Stats
85W - 71L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FadingZebra1
Kukulkan
18
2 / 8 / 5
11,694
900
11,728
20,192
7,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
HikariSh
Bellona
18
3 / 10 / 7
12,099
931
17,214
27,202
23,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
4 / 5 / 4
12,274
944
15,380
15,790
7,504
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ravana
Nola geo
Ravana
18
0 / 10 / 4
10,855
835
5,418
21,443
15,578
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 8 / 3
11,597
892
15,376
19,540
7,079
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AllWashed
Anubis
20
18 / 0 / 17
16,344
1,257
39,004
13,566
7,905
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
RichMOOLA
Merlin
19
3 / 5 / 14
12,052
927
10,752
17,101
7,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
Rituosa
Skadi
20
9 / 4 / 11
13,462
1,036
22,550
12,590
5,401
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Zimbabwe XXL
Bellona
20
6 / 2 / 21
13,637
1,049
13,820
21,671
20,411
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
luvdenberg
Discordia
20
5 / 0 / 24
13,381
1,029
13,455
6,416
2,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
128
11
Kills
41
41
Deaths
11
23
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Anubis
AllWashed
Anubis
18
0
17
26.5
L
Kukulkan
FadingZebra1
Kukulkan
2
8
5
0.56
L
Bellona
HikariSh
Bellona
3
10
7
0.65
L
4
5
4
1.2
L
Ravana
Nola geo
Ravana
0
10
4
0.2
W
Merlin
RichMOOLA
Merlin
3
5
14
2
W
Skadi
Rituosa
Skadi
9
4
11
3.63
L
2
8
3
0.44
W
Bellona
Zimbabwe XXL
Bellona
6
2
21
8.25
W
Discordia
luvdenberg
Discordia
5
0
24
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,116
Damage
99,581
104,167
Taken
71,344
61,289
Mitigated
43,794
7,872
Healing
20,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AllWashed
Anubis
39,004
561
1,043
9,879
13,566
7,905
0
6,874
6,692
70,002
0
L
Kukulkan
FadingZebra1
Kukulkan
11,728
2,700
0
234
20,192
7,203
0
13,830
6,362
29,062
0
L
Bellona
HikariSh
Bellona
17,214
4,577
173
1,865
27,202
23,925
0
16,482
10,720
456
28,429
L
15,380
7,054
0
1,115
15,790
7,504
0
7,348
8,442
0
41,173
L
Ravana
Nola geo
Ravana
5,418
991
0
806
21,443
15,578
0
12,781
8,662
599
16,942
W
Merlin
RichMOOLA
Merlin
10,752
1,113
171
1,744
17,101
7,423
0
6,223
10,878
22,318
0
W
Skadi
Rituosa
Skadi
22,550
10,111
0
1,252
12,590
5,401
0
3,894
8,696
0
38,952
L
15,376
8,327
404
3,275
19,540
7,079
0
12,770
6,770
32,829
0
W
Bellona
Zimbabwe XXL
Bellona
13,820
4,013
190
6,247
21,671
20,411
0
8,038
13,633
0
30,049
W
Discordia
luvdenberg
Discordia
13,455
1,172
0
40
6,416
2,654
0
2,662
3,754
28,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,519
Gold Earned
68,876
187
Minions Killed
212
5
Camps Cleared
8
1,028,152
Distance Traveled
1,174,911
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
16,344
1,257
80
6
1
230,116
1
L
Kukulkan
11,694
900
54
4
0
202,031
0
L
Bellona
12,099
931
23
2
0
227,946
0
L
Neith
12,274
944
54
4
3
207,139
0
L
Ravana
10,855
835
21
2
0
172,150
0
W
Merlin
12,052
927
20
2
0
206,612
1
W
Skadi
13,462
1,036
43
3
5
228,690
0
L
Olorun
11,597
892
35
3
2
218,886
0
W
Bellona
13,637
1,049
28
2
2
260,757
0
W
Discordia
13,381
1,029
41
3
0
248,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role